- CRITTERS
- How to Use this Book
- Dual Beings
- Spirits
- Critter Combat
- Initiative
- Actions
- Critter Dice Pools
- Cyberware for Critters
- Powers of the Awakened
- Accident
- Adaptive Coloration
- Animal Control
- Astral Armor
- Binding
- Blindness
- Cold Aura
- Compulsion
- Concealment
- Confusion
- Corrosive Saliva
- Corrosive Secretions
- Desire Reflection
- Dispelling
- Empathy
- Engulf
- Enhanced Physical Attributes
|
- Enhanced Reactions
- Enhanced Senses
- Essence Drain
- Essence Drain (Temporary)
- Fading
- Fear
- Flame Aura
- Glamour
- Guard
- Hardened Armor
- Hypnotic Song
- Immunity
- Infection
- Influence
- Innate Spell
- Magical Guard
- Magical Skills
- Magic Sense
- Materialization
- Mimicry
- Mist Form
- Movement
- Noxious Breath
- Paralyzing Touch/Howl
- Pestilence
|
- Petrifying Gaze
- Possession
- Psychokinesis
- Regeneration
- Search
- Shadow Cloak
- Silence
- Sonic Projection
- Spraying
- Venom
- Weather Control
- Weaknesses of the Awakened
- Allergy
- Dietary Requirement
- Essence Loss
- Reduced Senses
- Vulnerability
- Mutant Critters
- Size Change
- Physical Characteristics
- Enhanced Attribut and Abilities
- Paranormal Abilities
- Creating Mutant Critters
- Toxic Critters
|