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  • CONTENTS
  • CRITTERS
    • How to Use this Book
    • Dual Beings
    • Spirits
    • Critter Combat
      • Initiative
      • Actions
      • Critter Dice Pools
    • Cyberware for Critters
  • Powers of the Awakened
    • Accident
    • Adaptive Coloration
    • Animal Control
    • Astral Armor
    • Binding
    • Blindness
    • Cold Aura
    • Compulsion
    • Concealment
    • Confusion
    • Corrosive Saliva
    • Corrosive Secretions
    • Desire Reflection
    • Dispelling
    • Empathy
    • Engulf
    • Enhanced Physical Attributes
  • Enhanced Reactions
  • Enhanced Senses
  • Essence Drain
  • Essence Drain (Temporary)
  • Fading
  • Fear
  • Flame Aura
  • Glamour
  • Guard
  • Hardened Armor
  • Hypnotic Song
  • Immunity
  • Infection
  • Influence
  • Innate Spell
  • Magical Guard
  • Magical Skills
  • Magic Sense
  • Materialization
  • Mimicry
  • Mist Form
  • Movement
  • Noxious Breath
  • Paralyzing Touch/Howl
  • Pestilence
  • Petrifying Gaze
  • Possession
  • Psychokinesis
  • Regeneration
  • Search
  • Shadow Cloak
  • Silence
  • Sonic Projection
  • Spraying
  • Venom
  • Weather Control
  • Weaknesses of the Awakened
    • Allergy
    • Dietary Requirement
    • Essence Loss
    • Reduced Senses
    • Vulnerability
  • Mutant Critters
    • Size Change
    • Physical Characteristics
    • Enhanced Attribut and Abilities
    • Paranormal Abilities
    • Creating Mutant Critters
  • Toxic Critters
    • Using Toxic Critters