Quelle, en: Running Wild: Unterschied zwischen den Versionen
Fex (Diskussion | Beiträge) (Inhalt) |
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***Chimeric Critters | ***Chimeric Critters | ||
***Genetic Modifications | ***Genetic Modifications | ||
***Biodrones | ***[[Biodrohnen|Biodrones]] | ||
***Sample Biodrones | ***Sample Biodrones | ||
**Integrating Critters into your Game | **Integrating Critters into your Game | ||
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**In-Depth with | **In-Depth with | ||
***[[Naga]] | ***[[Naga]] | ||
***[[ | ***[[Zentaur|Centaurs]] | ||
***[[Gestaltwandler|Shapeshifters]] | ***[[Gestaltwandler|Shapeshifters]] | ||
*'''The Infected''' | *'''The Infected''' | ||
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***Dragon Relations | ***Dragon Relations | ||
***Dragon Magic | ***Dragon Magic | ||
**The Great Dragons | **[[Großer Drache|The Great Dragons]] | ||
***[[Aden]] | ***[[Aden]] | ||
***[[Alamais]] | ***[[Alamais]] | ||
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***[[Sirrurg]] | ***[[Sirrurg]] | ||
**Draconic Legends | **Draconic Legends | ||
***Draconic Information Virtual | ***[[Draconic Information Virtual Exchange|Draconic Information Virtual]] | ||
***Exchange (Dive) | ***Exchange (Dive) | ||
***[[Fanany]] | ***[[Fanany]] | ||
Zeile 206: | Zeile 206: | ||
*'''[[Technocritter]]s''' | *'''[[Technocritter]]s''' | ||
**Technolution | **Technolution | ||
***Feral [[Künstliche Intelligenz|AI]] in Paris Metro Network? | ***Feral [[Künstliche Intelligenz|AI]] in [[Paris]] Metro Network? | ||
***Scientific Status Quo | ***Scientific Status Quo | ||
***Game Information | ***Game Information | ||
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***Protsapient Qualities | ***Protsapient Qualities | ||
***Protosapient Combat | ***Protosapient Combat | ||
** | **Protosapient Critters | ||
***Destroyer Protosapients | ***Destroyer Protosapients | ||
***Infovore Protosapients | ***Infovore Protosapients |
Version vom 17. September 2009, 08:53 Uhr
Zu dem hier behandelten Thema gibt es noch eine Menge zu sagen!
Informationen | |
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Verlag: Catalyst Games Lab | |
Nummer: CAT26101 | |
Edition: 4. Edition | |
Erschienen: 18. Juli (eBook) | |
Sprache: englisch | |
Format: gedruckt / eBook | |
Einband: Softcover | |
Preis:
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GO WILD!
Some people like to talk about the peace and tranquility of nature. Their eyes glaze over, and they rave about cool breezes, fresh air, and flittering butterflies.
They're not paying attention, and that makes them easy pickings for any of the predators, including me. The Sixth World's a place of eating or being eaten. Sometimes the critters are waiting deep in the jungle; other times they're hiding in your bedroom closet.
Proving you're the fittest only ends when you aren't anymore. Know your prey—it's the only way to catch them. But remember, you just might be something's prey too.
Running Wild is a sourcebook for Shadowrun, Fourth Edition. It presents a detailed overview of the animals, spirits, and other non-metahuman entities that dwell in the Sixth World: from mundane animals that have survived the incursions of mankind, to paranormals that have Awakened, to emergent animals that have found their own ways to embrace the Matrix, to the spirits and feral AIs that may not even acknowledge metahumanity. Game rules and mechanics are provided for these beings and their unusual abilities, but so are rules for characters to interact with, to augment, and to train the critters presented. Every living being is constantly in search of its ecological niche, Running Wild can make a campaign home to hundreds of them.
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