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**HMHVV III
**HMHVV III
**New Expressions
**New Expressions
***[[Harvester]]
***[[Schnitter|Harvester]]
***[[Grendel]]
***[[Grendel]]
***[[Gnawer]]
***[[Nager|Gnawer]]
**Anomalies and other Weirdness
**Anomalies and other Weirdness
**Game Information
**Game Information
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***[[Dzoo-Noo-Qua]]
***[[Dzoo-Noo-Qua]]
***[[Fomorian|Fomóraig]]
***[[Fomorian|Fomóraig]]
***Gnawer
***[[Nager|Gnawer]]
***[[Goblin]]
***[[Goblin]]
***Grendel
***[[Grendel]]
***Harvester
***[[Schnitter|Harvester]]
***[[Loup-Garou]]
***[[Loup-Garou]]
***[[Mutaqua]]
***[[Mutaqua]]
Zeile 122: Zeile 123:
**Game Information
**Game Information
***[[Chimäre|Chimera]]
***[[Chimäre|Chimera]]
***Firedrakon
***[[Feuerdrakon|Firedrakon]]
***[[Gorgon]]
***[[Gorgone|Gorgon]]
***[[Hydra]]
***[[Hydra]]
***[[Icedrake|Icedrakon]]
***[[Eisdrakon|Icedrakon]]
***[[Lindwurm|Lindworm]]
***[[Lindwurm|Lindworm]]
***Elder Lindworms
***Elder Lindworms
***[[Seedrache|Seadrakon]]
***[[Seedrakon|Seadrakon]]
***[[Leviathan|Sea Serpent]]
***[[Leviathan|Sea Serpent]]
***[[Wyvern]]
***[[Wyvern]]

Aktuelle Version vom 17. Juli 2016, 16:21 Uhr


  • Animal Kingdom
    • The Language of the Earth
      • Book of the Dead
      • A Green (R)Evolution
      • The Fittest
    • Everyday Companions
      • House Pets
      • Security Critters
      • Food Animals
      • Science's Little Darlings
    • The Hunters' World
      • Poachers
      • Animal Control
  • Advanced Critter Rules
    • Running Critters
    • Corporate Use of Animals
      • Mundane Critters
      • Augmented Critters
      • Paranormal Critters
      • Housing and Care
      • Dogs vs. Assault Rifle
    • Public Works
      • Pets
    • Game Information
      • Sapience
      • Critter Attributes
      • Paranormal Critters
      • Emergent Critters
      • Mundane Critters
    • Swarms and Mischiefs
    • Critter Augmentations
      • Critter Implants
      • Critter Psychoses
      • Warforms
      • Chimeric Critters
      • Genetic Modifications
      • Biodrones
      • Sample Biodrones
    • Integrating Critters into your Game
      • Procuring Critters
      • New Skills
      • Training and Handling Critters
      • Keeping up the Training
      • Training The Awakened/Emerged
      • Swarms/Mischiefs
      • Advanced Pack Training
      • Samples of Training Levels
      • Incorporating Critters
      • Into Lifestyles
  • A Walk On The Wild Side
    • Sapient Non-Metahumans in the Metahuman World
      • Going Mainstream: Integrating into Metahuman Society
      • Corporate Citizens or Corporate Pets
    • Non-Metahuman Societies
      • Technology Usage
      • Spirituality
    • In-Depth with
  • The Infected
  • Technocritters
    • Technolution
      • Feral AI in Paris Metro Network?
      • Scientific Status Quo
      • Game Information
      • Bestiae Machinae
      • Living Persona And Biological Nodes
      • Sample Technocritters
  • Protosapients
    • Protosapient Synthetic Intelligences
      • Behavior
      • Iconagraphy
    • Game Information
      • Protsapient Life
      • Protosapient Sapience
      • Protsapient Qualities
      • Protosapient Combat
    • Protosapient Critters
      • Destroyer Protosapients
      • Infovore Protosapients
      • Naïve Protosapients
      • Obfuscator Protosapients
      • Zombies
    • Critter Powers
      • Mundane Powers
      • Paranormal Powers
      • Emergent Powers
      • Mundane Powers
      • Paranormal Powers
      • Emergent Powers
      • Weaknesses
  • Critter/Powers Index