- Animal Kingdom
- The Language of the Earth
- Book of the Dead
- A Green (R)Evolution
- The Fittest
- Everyday Companions
- House Pets
- Security Critters
- Food Animals
- Science's Little Darlings
- The Hunters' World
- Advanced Critter Rules
- Running Critters
- Corporate Use of Animals
- Mundane Critters
- Augmented Critters
- Paranormal Critters
- Housing and Care
- Dogs vs. Assault Rifle
- Public Works
- Game Information
- Sapience
- Critter Attributes
- Paranormal Critters
- Emergent Critters
- Mundane Critters
- Swarms and Mischiefs
- Critter Augmentations
- Critter Implants
- Critter Psychoses
- Warforms
- Chimeric Critters
- Genetic Modifications
- Biodrones
- Sample Biodrones
- Integrating Critters into your Game
- Procuring Critters
- New Skills
- Training and Handling Critters
- Keeping up the Training
- Training The Awakened/Emerged
- Swarms/Mischiefs
- Advanced Pack Training
- Samples of Training Levels
- Incorporating Critters
- Into Lifestyles
- A Walk On The Wild Side
- Sapient Non-Metahumans in the Metahuman World
- Going Mainstream: Integrating into Metahuman Society
- Corporate Citizens or Corporate Pets
- Non-Metahuman Societies
- Technology Usage
- Spirituality
- In-Depth with
- The Infected
- HMHVV I
- HMHVV II
- HMHVV III
- New Expressions
- Anomalies and other Weirdness
- Game Information
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- Dragons
- Mundane Critters
- Mundane Critters
- Aquatic
- Terrestrial
- Paranormal Animals
- Alpine
- Coastal Ocean
- Desert
- Desert-Scrub
- Fresh Water
- Grasslands
- Open Ocean
- Rainforest
- Savannah
- Subterranean
- Taiga
- Temperate Forest
- Urban
- Wetland
- Mutant and Toxic Critters
- On the Origins of Mutants
- Sample Mutant Critters
- Creating a Toxic Critter
- Sample Toxic Critters
- Strange Spirits
- On the Nature of Spirits
- Game Information
- Chaffering with "Demons"
- Spirit Stats
- The Fey
- Ghosts and Haunts
- Harbingers
- Primordial Spirits
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- Technocritters
- Technolution
- Feral AI in Paris Metro Network?
- Scientific Status Quo
- Game Information
- Bestiae Machinae
- Living Persona And Biological Nodes
- Sample Technocritters
- Protosapients
- Protosapient Synthetic Intelligences
- Game Information
- Protsapient Life
- Protosapient Sapience
- Protsapient Qualities
- Protosapient Combat
- Protosapient Critters
- Destroyer Protosapients
- Infovore Protosapients
- Naïve Protosapients
- Obfuscator Protosapients
- Zombies
- Critter Powers
- Mundane Powers
- Paranormal Powers
- Emergent Powers
- Mundane Powers
- Paranormal Powers
- Emergent Powers
- Weaknesses
- Critter/Powers Index
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