Quelle, en: Howling Shadows/Inhaltsverzeichnis
Zur Navigation springen
Zur Suche springen
|
- NO JUSTICE, NO PEACE
- NATURE IS A BITCH
- INTRODUCTION
- SOCIAL ANIMALS
- Low-Down Dirty Rats
- POLITICAL ANIMALS
- Amazonia
- Naga Kingdom
- Yakut
- Killing Humans Instead of Animals
- Toxic Relationship
- THE RAT RACE
- A Bountiful Harvest
- Savage Kingdom
- The Wild Card
- UNTAMED SECURITY
- TOOTH AND CLAW
- Money
- Dead Zones
- Compensatory Measures
- Tactical Wildcards
- Street-Level Beastkeeping
- Enhancement
- THE MOST LOYAL EMPLOYEE
- Egg Hunt
- The Birds and the Bees
- The Kennel
- How To Train Your Hellhound
- The Needs
- The Carrot
- The Stick
- PUTTING THEM TO SLEEP
- Beast Slaying
- Who Is Using What?
- TOOTH AND CLAW
- MUNDANE CRITTERS
- WILD LANDS
- Alligator
- Bear
- Boar
- Chimpanzee
- Eagle
- Elephant
- Giraffe
- Snake
- WILD SEAS
- Barracuda
- Dolphin
- Sea Lion
- Squid
- Killer Whale
- URBAN
- Domestic Cat
- Cockroach
- Crow
- Ferret
- Raccoon
- Rat
- Spider
- WILD LANDS
- A DINGOBAT ATE MY BABY
- PARANORMAL ANIMALS
- Abrams Lobster
- Afanc
- Agropelter
- Bandit
- Behemoth
- Black Annis
- Blood Monkey
- Centaur
- Cerberus Hound
- Deathrattle
- Deathspiral Butterfly
- Demon Rat
- Devil Jack Diamond
- Drop Bear
- Fenrir Wolf
- Gargoyle
- Gomatia
- Harpy
- Horned Bear
- Juggernaut
- Martichoras
- Meistersinger
- Merrow
- Naga
- Nova Scorpion
- Ozian Baboon
- Phoenician Birds
- Pegasus
- Peryton
- Piasma
- Roc, Lesser
- Shadowhound
- Snow Snake
- Spider Beast
- Thunderbird, Greater
- Troglodyte
- Unicorn
- Volleying Porcupines
- Wolverine, Greater
- WHISPERS IN THE BLOOD
- WHAT ARE WE?
- The Science
- The Fire
- The Fuel
- The New Changes
- THE BEASTS IN QUESTION
- Strain 1, Harz-Greenbaum Strain
- Strain 1a, Bruckner-Langer Strain
- Strain 2, Jarka-Criscione Strain
- Type 3, Krieger Strain
- GAME INFORMATION
- Bandersnatch
- Banshee
- Dzoo-Noo-Qua
- Fomóraig
- Gnawer
- Goblin
- Grendel
- Harvester
- Loup-garou
- Mutaqua
- Nosferatu
- Wendigo
- MUTANT AND TOXIC CRITTERS
- Amphora Mite
- Angel Squirrel
- Blink Sloth
- Conway’s Cheetah
- Flatworm viper
- Glow Rat
- Hellcow
- Iridescent Owl
- Killdeer
- Kokoro Cobra
- Montauk
- Neogargoyle
- Pandamonium
- Radhound
- RazorCat
- Sea Leech
- Shardik
- Spark Salmon
- SpiderMoose
- Souleater Leech
- Void Wasp
- DARKENING OF THE NIGHT
- Chiron
- Chupacabra
- Jabberwock
- Lamia
- Nibiinaabe
- EXTRA PLANAR TRAVELERS
- CROSSING OVER
- Anarch
- Arboreal
- Blackjack
- Boggle
- Bugul
- Chindi
- Corpselight
- Croki
- Duende
- Elvar
- Ejerian
- Erinyes
- Green Man/Heart of the City
- Imp
- Jarl
- Kappa
- Kokopelli
- Morbi
- Nocnitsa
- Phantom
- Preta
- Stabber
- Tungak
- VeR
- Vucub caquix
- Wild Hunt
- Chalcis (Great Hunter)
- Hunter
- Hound
- Woog
- CROSSING OVER
- A RUN IN THE WOODS
- TECHNOCRITTERS
- THE WILDS OF THE MATRIX
- WHAT THEY CAN AND CANNOT DO
- THE ARRAY OF TECHNOCRITTERS
- Ahi
- Bastet
- Digit
- Flipper
- Furfur
- Libertine
- Mongrel
- Nezumi
- Rook
- GAME INFORMATION
- Using Technocritters
- Technocritter Submersion
- Technocritters and Sprites
- Technocritter Powers
- PROTOSAPIENTS
- THE UNTAMED WILDERNESS
- BEASTS OF NOWHERE
- Cyberwerewolf
- Daemon
- Frobnitz
- Grue
- Heavyweight
- SINtax
- Tentacle
- Yantra
- Protosapient Qualities
- Corrupter
- Easily Exploitable
- Inherent Program
- Munge
- Real Word Naïveté
- Redundancy
- Snooper
- Protosapient Programs
- Cascade
- Cat’s Paw
- Fnord
- POKE
- Tantrum
- DRAKES
- Drakes in the Thrall of Dragons
- Have You Ever Gotten So Mad You Turned Into A Dragon?
- GAME INFORMATION
- Creating Drake Characters
- Eastern Drake
- Western Drake
- Feathered Drake
- Sea Drake
- Drake Powers
- Becoming a Drake
- Elemental Attack
- Dracoform Powers
- Drake Optional Powers
- The Practicalities of Being a Drake
- Drakes Mid-Game
- Drake NPCs
- Creating Drake Characters
- BUILDING MAN’S BEST FRIEND
- IN THE FOOTSTEPS OF DR. MOREAU
- Chimeric Modifications
- Sample Chimerics
- THE GENETIC KENNEL
- Warform Modification
- IN THE BELLY OF THE BEAST
- CRITTER AUGMENTATION
- CRITTER CYBERWARE
- Chameleon Pelt
- Computer-Assisted Sensory Translation
- Orientation Goad
- Stirrup Interface
- Supplemental
- Environment Interaction Expert System
- Tactical Recognition and Analytical Capability Expert System
- INTEGRATING CRITTERS INTO YOUR GAME
- Training
- Step 1: Choose a Critter
- Step 2: Determine Number of Tricks Critter Can Learn and Set Threshold of Test
- Step 3: Assert Your Dominance
- Step 4: Choose a C0ue
- Step 5: Training
- Step 6: Using Tricks
- Tricks
- New Critter Powers
- New Critter Weaknesses
- Training
- IN THE FOOTSTEPS OF DR. MOREAU
- GAME INFORMATION
- Adaptive Coloration
- Agony
- Alienate
- Astral Venom
- Brachiation
- Control Focus
- Create Alchera
- Darkness
- Deathlock
- Dive Attack
- Empathy
- Energy Aura
- Energy Drain
- Entropic Aura
- Extra Fragile
- Fey Glamour
- Flay Touch
- Fragile
- Gestalt Consciousness
- Ghost Chain
- Gills
- Haunt
- Hidden Life
- Innate Ritual
- Magic Sense
- Magical Guard
- Manipulate Magic
- Mind Link
- Pestilence
- Pounce
- Secretion/Substance Extrusion (anti-coagulant)
- Secretion/Substance Extrusion (silk/webbing)
- Shift (Dracoform)
- Spirit Pact
- Toughness
- Vanishing
- Venom (Arcane Inhibitor)
- Vestigial Wings
- Wall Walking
- TECHNOCRITTER POWERS
- AR-Parallelism
- Blend
- Cozenge
- E-Hive
- Gremlins
- Holographic Concealment
- Resonance Feed
- Spraying
- Traceroute
- Tunnel
- Venomous Code
- CRITTER POWER & WEAKNESS INDEX
- CRITTER TABLES