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* [http://watermark.drivethrustuff.com/pdf_previews/75129-sample.pdf Preview Pdf] auf Drive Thru RPG-Store | * [http://watermark.drivethrustuff.com/pdf_previews/75129-sample.pdf Preview Pdf] auf Drive Thru RPG-Store | ||
* [http://catalystgamelabs.com/pdfs/CAT26203_Vice.pdf Vice Sellsheet] (Pdf) | * [http://catalystgamelabs.com/pdfs/CAT26203_Vice.pdf Vice Sellsheet] (Pdf) | ||
{{KatSort|cat=Quellen|Vierte Edition|Englisch}} | * {{Shwp|Vice|Shadowiki: Vice}} | ||
{{KatSort|cat=Quellen|Vierte Edition|Catalyst Game Labs|2009|Englisch}} |
Version vom 28. Dezember 2009, 10:37 Uhr
Informationen | |
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Verlag: Catalyst Games Lab | |
Nummer: CAT26203 | |
Erschienen: 24.12.09 | |
Sprache: englisch | |
Einband: Softcover (auch eBook) | |
Seitenanzahl: 194 | |
Preis:
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Credits:
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Illegal is a strong word.
It means you’re doing something that the government doesn’t want you to do. You’d never do anything like that, right? Or would you?
It might be that some laws are… Misguided.
It’s civil disobedience and a moral imperative to oppose those laws.
Gandhi taught us that.
My friends and I—we’re here to help you make these difficult moral choices. We’ll even provide you with a support network, if someone objects to your strong moral compass. And, hey, if everything works out, maybe all of us might come out ahead. Don’t worry! We’ve got your back.
Vice is a sourcebook for Shadowrun, Fourth Edition. It provides a detailed look at all levels of organized crime, from the major transnational syndicates—like the Yakuza, the Triads, and the Mafia—to the smallest street gangs and specialist organizations. History, personality, and membership of these groups are provided along with suggestions on how best to use them as key players in a Shadowrun campaign. The crimes they commit, the metahumans they recruit, the law enforcement they oppose, and the shadowruns they sponsor are all in here. Whether your team of runners works in concert with the criminal underworld or tries to oppose it, Vice will offer new insights and options to your campaign.
Inhalt
- CRIME PAYS p.5
- Crime 101
- Arson
- Black Magic
- Blackmail
- Controlled Substances
- Counterfeiting and Piracy
- Forgery
- Financial Crime
- Gambling
- Grifting
- Hijacking
- Kidnapping
- Matrix Crime
- Money Laundering
- Pornography
- Prostitution
- Protection
- Robbery
- White-Collar Crime
- Underworld Support Structure
- Fencing
- Fixing
- Loansharking
- Smuggling
- Underworld Medicine
- Mafia
- Traditions
- Initiation
- Omertà
- Pentito
- Rispetto
- Minor Traditions
- Introductions
- Neopotism
- We Only Kill Each Other
- The Organization
- The Mafia in America
- The Mafia in Australia
- The Mafia in Europe
- The Commissione
- Capo di Tutti Capi
- The Family
- Capo Famiglia (Don, Dona)
- Capo di Capi
- Consigliere
- Sotto Capi (Sotto Capo/Sotto Capa)
- Capi (Capo/Capa)
- Soldati (Soldato/Soldata)
- Picciotti (Picciotto)
- D’Onore (Uomine d’Honore Donna d’Honore)
- Associates
- The Children's Hour
- Yakuza
- The Gaijin’s Game
- Postmodern History
- Coda
- Jingi
- Giri
- Ninjo
- Rituals
- Irezumi
- Renaming
- Sakasuki
- Yabitsume
- Divisions
- The Old School and the New Way
- The Watada-rengo
- Most Prominent Rengo
- The Shotozumi-rengo
- The Four Oyabun
- Fathers and Sons
- Rengo
- Kumi and Kai
- Saiko-Komon
- Wakagashira-hosa
- Hisho
- Kaikei
- Komon
- Shingiin
- Kumi-In
- O-Nee
- Affiliates and Employees
- Ninja
- Students
- Notable Ninja Societies
- Koga
- Oni Do Kai
- Yagyu Ryu
- The Triads
- Interesting Times
- Red Scare
- Growth
- Organization
- Running the Numbers
- Philosophies
- Common Triad Ranks
- Variations on a Theme
- Global Ties
- Operations
- Computer Crime
- Controlled Substances
- Brand Counterfeiting
- Gambling
- People Trafficking
- Prostitution
- Protection Rackets
- Smuggling
- Notable Triads
- Red Dragon Triad
- Large Circle League
- Sapphire Crane Society
- Vory V Zakone
- Thieves of the Code
- Recent Events
- The Code
- Ranks
- Tactics
- Intimidation
- Bribery
- Bigotry
- Thaumaturgy
- Specialties
- Data Brokerage
- Loan Sharking
- Matrix Crimes
- Prison Economies
- Prostitution
- Protection
- Smuggling
- White Collar Crime
- Povryejhda Seattle
- Tsar Aleksander Bilotkiy
- Sovetnik Sergei Antonov
- Lideri Piotr Kirilskiy
- Bojevik Lyubov Kirilskaya
- Shestiorka Konstantin Valerov
- Local Operations
- Manpower
- Ghost Cartels
- A History of the Ghost Cartels
- NewsNow! By Holly Haskins
- David Cartel
- South American Politics and Crime
- The Andes Cartel
- Products
- Morales Cartel
- Organization
- Friends and Neighbors
- Cachoeira Cartel
- Olaya Cartel
- Crime 101
- ETHNIC SYNDICATES
- Fanti Pirates
- Interests and Income
- Grey Wolves
- Current Affairs
- Territorial Rights
- Trading Culture for Nuyen
- Anatomy of a Wolf Pack
- Kabul Maffiya
- Modern Crimes
- Drugs
- Arms
- Smuggling
- Ancient Culture
- Following the Code
- Family Ties
- The Komun’go Seoulpa Ring
- Komun’go
- A Brief History Lesson
- The Shape of a Ring
- The Biz
- The Koshari
- Zobop
- Rootwork and Slavery
- The Houses of the Loa
- A Rising Darkness
- Fanti Pirates
- GANGS
- Gang Life
- A Primer on Gang Life
- Gang Culture
- Racial/Ethnic Gangs
- Turf Gangs
- Activist Gangs
- For-Profit Gangs
- Initiation
- Membership
- Little Fish, Big Pond
- King of the Mountain: Top-Tier Gangs
- Patina of Legitimacy
- The Ancients
- Portfolio
- Friendly Relations
- Firepower
- Comando Verde
- Organization and Membership
- Revenue and Expense
- Government Compliance
- Chaos Engine
- The Virtual Boogiemen
- The Yardies
- Manpower
- Business Interests
- The Cutters
- Leadership
- Internal Organization
- Second-Tier Gangs
- Los Ángeles Ardientes
- Leadership and Organization
- Initiation
- The Vikings
- Leadership and Organization
- Allies and Enemies
- Income and Interests
- The Cocotona
- Income and Interests
- Leaders and Organization
- The Numbers Gang
- Leadership and Organization
- Membership and Initiation
- Income and Interests
- First Nations
- The Unholy Trinity
- Resources and Profits
- Third Tier: Life at the Bottom
- Matrix Gangs
- Go-Gangs
- Wizzer Gangs
- Theme Gangs (And Other Psychos)
- Gang Life
- OTHER OUTFITS
- Introduction
- Organleggers
- History
- Operations
- Crackerz
- Dead Deckers Society
- Schattengesellschaft
- Schattengesellschaft Ops
- Fences
- The Support Structure
- Sell High, Buy Low
- Finding a Fence
- Hot Spots
- Infobrokers
- Other Outfits
- IAD Underworld Investigations Report
- DANGEROUS MINDS
- THE LAW
- Know the Law Before You Break It p.174-187
- The Big Leagues
- What Can They (Legally) Do?
- The Minor Leagues
- Cops for Hire
- Lone Star
- Major Divisions
- Knight Errant
- Second Tier
- Getting (and Keeping) a Contract
- Time is Money
- Public Opinion: What You Think Matters
- GovPol: HomeGrown Cops
- PCC Cops: An Exercise in Efficiency
- Knowing Your Legal Rights
- Scotland Yard: Policing the Police State
- NeoTokyo Police: Saving Face
- Corporate Masters
- International Police
- Cooperation and (Mis)
- Communication
- Know the Law Before You Break It p.174-187
- GAME INFORMATION
- It’s a Crime
- Knowing Your Place
- Competition
- Organized Crime and the Law
- All in the Family p.188-189
- Kinship
- Honor
- Diplomacy
- Corruption
- Criminal Activity
- Different Worlds
- Size
- Scope
- Resources
- History
- Culture
- Organizations
- The Syndicate
- The Gang
- Independent Operators
- Between Worlds
- An Offer You Can’t Refuse
Siehe auch:
Weblinks
- Preview Pdf auf Drive Thru RPG-Store
- Vice Sellsheet (Pdf)
- Shadowiki: Vice