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|COVER=Cover Blood in the Boardroom.jpg
|COVER=Cover Blood in the Boardroom.jpg
|NUMMER=FAS7327  
|NUMMER=FAS7327  
|EDITION=[[Shadowrun Zweite Edition|2]]
|EDITION=2
|ÜBERSETZUNG={{Qde|kk}}
|ÜBERSETZUNG={{Qde|kk}}
|VERLAG=FASA
|VERLAG=FASA

Version vom 26. Mai 2013, 12:37 Uhr

Informationen

Cover Blood in the Boardroom.jpg

Verlag: FASA
Nummer: FAS7327
Edition: 2
Erschienen: 1998
Sprache: englisch
Übersetzung: [[Quelle, de: ?kk? vgl. Liste#|?kk? vgl. Liste]]
Format: print / eBook
Einband: Softcover
Seitenanzahl: 88
Preis:
12 $ (print) / 6 $ (eBook) / 10,50 $ (print on demand)
ISBN:
ISBN-10: 155-5-60346-7
ISBN-13: 978-1-55560-346-5
Credits:
  • Writing: Vorlage:Impressum
  • Additional Writing: Mike Mulvihill, Robert Boyle
  • Product Development: Mike Mulvihill
  • Project Editing: Diane Piron-Gelman, Sharon Turner Mulvihill, Robert Boyle
  • Shadowrun Line Developer: Mike Mulvihill
  • Editorial Staff:
    • Editorial Director: Donna Ippolito
    • Managing Editor: Sharon Turner Mulvihill
    • Associate Editor: Diane Piron-Gelman
    • Assitant Editor: Robert Boyle
  • Production Staff:

Blood in the Boardroom ist ein Kampagnenband für die zweite Edition von Shadowrun. Er thematisiert eine Reihe von Umbrüchen in der Konzernwelt, deren Auswirkungen auch über zwei Jahrzehnte später noch spürbar sind: Den Fuchi-Bürgerkrieg und den Konflikt Fuchis mit Renraku und Shiawase, den Aufstieg von Cross Applied Technologies und dessen Konflikt mit Ares Macrotechnology und das Ausscheren Yamatetsus aus dem Japanokon-Block, seinen Umzug nach Wladiwostok und die Gründung der PPG.

Das Buch wurde 1998 von FASA in englischer Sprache veröffentlicht. 2010 wurde "Blood in the Boardroom" von Catalyst Game Labs als eBook im PDF-Format wiederveröffentlicht, wobei es sich um einen Scan des Printprodukts handelt. Inzwischen ist der Kampagnenband als Print-on-Demand auch in gedruckter Form wieder erhältlich.

Rückseitentext

Killing the competition is no longer a figure of speech ...

The boardrooms become war rooms as the movers and shakers shift their fights from the stock exchange to the streets. Using everything from military-scale assaults on ultra-secure company compounds to stealth missions and sabotage, the fat cats have gone to war. Dunkelzahn's will made the head of security for Fuchi Industrial Electronics a voting member of Renraku's board of directors - and all hell broke loose. Now Fuchi is in a civil war that may destroy the corporation. Renraku is under siege on every front and must turn to an old enemy to survive, as Ares goes on the offensive to purge itself of traitors. Even minor-leaguer Yamatetsu must fight its way out of Japan when a metahuman takes over the helm.

The most desired asset in this upheaval isn't a stack of stocks or a portfolio of investments, but a professional shadowrun team willing to keep its mouth shut and do the job.

As the blood flows from the boardroom into the shadows, it's a gamble to choose the winning side - because no runner wants to end up on the bottom of this pile.

Blood in the Boardroom cover the events of two years of clashing megacorporations and corporate civil war. This Shadowrun adventure offers gamemasters the opportunity to easily tailor a non-linear story line to their group's specific interests and style of play. It provides everything gamemasters need to involve their players' characters in the corporate war. Intended for gamemasters and players of all experience levels. For use with Shadowrun.

Inhaltsverzeichnis

  • PROLOGUE: PIECES Of A PUZZLE
  • INTRODUCTION
    • Plot Summary
    • How to Use this Book
      • Adventure Frameworks
  • RUNNING BLOOD IN THE BOARDROOM
    • Hooking the Characters
      • Simple Run, Minimal Complications
      • Contacts
      • Security
      • This is Personal
      • Alternate Campaigns
    • Gamemastering the Corporations
      • Divided Loyalties
      • Working for a Faction
      • Research Terrorism
      • The Orphans
    • Story Structures
      • One-Track Mind
      • Jumping the Tracks
      • Freeform Plot Line
      • Novel Plot Line
    • Running Outside Seattle
    • Ending the War
    • Background and Additional Informadon
    • Timeline of Events
  • TRACK 1: CIVIL WAR
  • TRACK 2: NECK AND NECK
    • On the Brink
    • What's Going Down?
      • Renraku History
      • Burning the Candle at Both Ends
      • A Stroke of Genius
      • Miles to Go
      • A Very Bad Year
    • The Players
    • Adventure frameworks
      • ...This is Your Brain on Otaku
      • Prove It to Me
      • What Does a Ten-Thousand-Year-Old Dragon Get?
      • This Hurts Me More than It Hurts You
    • Adventure Ideas
      • Unwilling Transfer
      • The Squeeze
      • Public Secrets
      • Transys Neuromess
  • TRACK 3: CROSS PURPOSES
    • Motor City Madness
    • What's Going Down?
      • Ares Macrotechnology History
      • Bugs and Dragons
      • Double Cross
      • Cross Applied Technologies History
    • The Players
    • Adventure frameworks
      • Double Crossover
      • Not in my Backyard
      • Knight's Gambit
    • Adventure Ideas
      • Look Before You Leap
      • Return Policy
      • Plague of Angels
      • Green Piece
      • Virtual Funds
  • TRACK 4: OUT Of THE EAST

Illustrationsverzeichnis

Seite Künstler Beschreibung In anderen Quellen Link
Cover Vorlage:Impressum andersenillustration.com
S. 55 Vorlage:Impressum
joelbiske.com


Siehe auch

Weblinks

Preview

  • Preview S. 1-5 und Rückseiten-Cover (PDF)