Quelle, en: Blood in the Boardroom: Unterschied zwischen den Versionen
Kathe (Diskussion | Beiträge) |
Kathe (Diskussion | Beiträge) |
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Zeile 139: | Zeile 139: | ||
**The Players | **The Players | ||
***[[Eastern Tiger Corporation]] | ***[[Eastern Tiger Corporation]] | ||
***[[Federated Boeing]] | ***[[Federated-Boeing|Federated Boeing]] | ||
***[[Kwonsham Industries]] | ***[[Kwonsham Industries]] | ||
***[[Monobe International]] | ***[[Monobe International]] |
Version vom 19. Mai 2012, 09:45 Uhr
Informationen | |
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Verlag: FASA | |
Nummer: FAS7327 | |
Edition: ? | |
Erschienen: 1998 | |
Sprache: englisch | |
Übersetzung: {| class="infobox" style="float:right; clear:right;" | Informationen |
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| style="padding-left:10px; padding-right:10px; text-align:left; border: 1px solid gray;" | Format: print / eBook |- | style="padding-left:10px; padding-right:10px; text-align:left; border: 1px solid gray;" | Einband: Softcover |- | style="padding-left:10px; padding-right:10px; text-align:left; border: 1px solid gray;" | Seitenanzahl: 88 |-
| style="padding-left:10px; padding-right:10px; text-align:left; border: 1px solid gray;" | Preis: 12 $ (print) / 6 $ (eBook) / 10,50 $ (print on demand)
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| style="padding-left:10px; padding-right:10px; text-align:left; border: 1px solid gray;" | ISBN:
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| style="padding-left:10px; padding-right:10px; text-align:left; border: 1px solid gray;" | Credits:
- Writing: Brian Schoner
- Additional Writing: Mike Mulvihill, Robert Boyle
- Product Development: Mike Mulvihill
- Project Editing: Diane Piron-Gelman, Sharon Turner Mulvihill, Robert Boyle
- Shadowrun Line Developer: Mike Mulvihill
- Editorial Staff:
- Editorial Director: Donna Ippolito
- Managing Editor: Sharon Turner Mulvihill
- Associate Editor: Diane Piron-Gelman
- Assitant Editor: Robert Boyle
- Production Staff:
- Art Director: Jim Nelson
- Cover Art: Doug Andersen
- Cover Design: John Bridgegroom
- Illustrations: Tom Baxa, Joel Biske, Tom Fowler, Fred Hooper, Mike Jackson, Scott James, Larry MacDougall
- Layout: John Bridgegroom
|}
Rückseitentext
Killing the competition is no longer a figure of speech ...
The boardrooms become war rooms as the movers and shakers shift their fights from the stock exchange to the streets. Using everything from military-scale assaults on ultra-secure company compounds to stealth missions and sabotage, the fat cats have gone to war. Dunkelzahn's will made the head of security for Fuchi Industrial Electronics a voting member of Renraku's board of directors - and all hell broke loose. Now Fuchi is in a civil war that may destroy the corporation. Renraku is under siege on every front and must turn to an old enemy to survive, as Ares goes on the offensive to purge itself of traitors. Even minor-leaguer Yamatetsu must fight its way out of Japan when a metahuman takes over the helm.
The most desired asset in this upheaval isn't a stack of stocks or a portfolio of investments, but a professional shadowrun team willing to keep its mouth shut and do the job.
As the blood flows from the boardroom into the shadows, it's a gamble to choose the winning side - because no runner wants to end up on the bottom of this pile.
Blood in the Boardroom cover the events of two years of clashing megacorporations and corporate civil war. This Shadowrun adventure offers gamemasters the opportunity to easily tailor a non-linear story line to their group's specific interests and style of play. It provides everything gamemasters need to involve their players' characters in the corporate war. Intended for gamemasters and players of all experience levels. For use with Shadowrun.
Inhaltsverzeichnis
- PROLOGUE: PIECES Of A PUZZLE
- INTRODUCTION
- Plot Summary
- How to Use this Book
- Adventure Frameworks
- RUNNING BLOOD IN THE BOARDROOM
- Hooking the Characters
- Simple Run, Minimal Complications
- Contacts
- Security
- This is Personal
- Alternate Campaigns
- Gamemastering the Corporations
- Divided Loyalties
- Working for a Faction
- Research Terrorism
- The Orphans
- Story Structures
- One-Track Mind
- Jumping the Tracks
- Freeform Plot Line
- Novel Plot Line
- Running Outside Seattle
- Ending the War
- Background and Additional Informadon
- Timeline of Events
- Hooking the Characters
- TRACK 1: CIVIL WAR
- There Goes the Neighborhood
- What's Going Down
- On Location
- The Players
- Adventure frameworks
- Crash Team
- Loose Lips Fry Chips
- Black Operations
- Adventure Ideas
- Hostile Takeover
- A Gift for the Bride
- Bustin' Out
- TRACK 2: NECK AND NECK
- On the Brink
- What's Going Down?
- Renraku History
- Burning the Candle at Both Ends
- A Stroke of Genius
- Miles to Go
- A Very Bad Year
- The Players
- Adventure frameworks
- Adventure Ideas
- Unwilling Transfer
- The Squeeze
- Public Secrets
- Transys Neuromess
- TRACK 3: CROSS PURPOSES
- Motor City Madness
- What's Going Down?
- Ares Macrotechnology History
- Bugs and Dragons
- Double Cross
- Cross Applied Technologies History
- The Players
- Adventure frameworks
- Double Crossover
- Not in my Backyard
- Knight's Gambit
- Adventure Ideas
- Look Before You Leap
- Return Policy
- Plague of Angels
- Green Piece
- Virtual Funds
- TRACK 4: OUT Of THE EAST
- On Location
- What's Going Down
- Pacific Prosperity Group History
- Yamatetsu History
- The Players
- Adventure frameworks
- The Needle and the Damage Done
- Mainframed
- What's in a Name?
- Adventure Ideas
- Ancient Chinese Secret. Huh?
- Truck Stop
- Mob Clash
- Tome Raiders
Siehe auch
Weblinks
Preview
- Preview S. 1-5 und Rückseiten-Cover (PDF)