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Who's Got Your Back?
Who's Got Your Back?


Corps don't give a drek about the runners they hire-—that's why they call us expendable assets. Forget working for the Mob or the Yakuza, too-—once you're in, you're part of their family for the rest of your life. Lucky for us, there are swarms of other groups looking to claim their piece of sprawl-—and who are willing to bypass the law to do it. Policlubs, magical orders, religious factions, black marketers—-these are just a few of the species struggling for survival in the shadow ecology. Hooking up with such an organization has its advantages-—resources, steady employment, backup-—but pick the wrong outfit to run with
[[Konzerne|Corps]] don't give a drek about the [[runner]]s they hire-—that's why they call us expendable assets. Forget working for the [[Mob]] or the [[Yakuza]], too-—once you're in, you're part of their family for the rest of your life. Lucky for us, there are swarms of other groups looking to claim their piece of [[sprawl]]-—and who are willing to bypass the law to do it. [[Policlub]]s, magical orders, religious factions, black marketers—-these are just a few of the species struggling for survival in the shadow ecology. Hooking up with such an organization has its advantages-—resources, steady employment, backup-—but pick the wrong outfit to run with
and you'll regret it when they kick you to curb. So what's it going to be, chummer? You can't roll solo forever."
and you'll regret it when they kick you to curb. So what's it going to be, chummer? You can't roll solo forever."


''Loose Alliances'' is a sourcebook for organizations that operate by their own set of rules in the Shadowrun world. From political factions and religious movements to treasure hunters and organleggers, it provides a wealth of information on the more obscure parties in the shadows and the benefits and drawbacks that come with them. Loose Alliances broadens the world of Shadowrun for player and gamemaster alike. ''For use with Shadowrun.''
''Loose Alliances'' is a sourcebook for organizations that operate by their own set of rules in the Shadowrun world. From political factions and religious movements to treasure hunters and organleggers, it provides a wealth of information on the more obscure parties in the shadows and the benefits and drawbacks that come with them. Loose Alliances broadens the world of Shadowrun for player and gamemaster alike. ''For use with Shadowrun.''
==Inhalt==
*INTRODUCTION
*WATCH OUT FOR THE LITTLE GUYS
*POLITICAL AGITATORS
**Green Keepers: The Eco-Activists
***Obituary for a Rainbow Warrior
***Green Politics
***Grass & Roots
***Green Living
***Deep Green
***Extreme Green
**Fighting for a Future: Anti-Corp Groups
***A Short History of World Domination
***Taking the War Back to the Corps
**Kick it Over: Modern Anarchists
***Anarchist Agitators
**Red Menace Reborn: [[Kommunismus|Neo-Communists]]
***Communism 101
***Modern Communism
**Hate Thy Neighbor: Anti-Meta Groups
***Philosophy of Hatred
***[[Humanis Policlub]]
***[[Alamos 20K]]
***[[Human Nation]]
**Turning the Tide: Pro-Meta Groups
***[[Ork Rights Committee]] (ORC)
***[[Mothers of Metahumans]] (MOM)
***[[Sons of Sauron]] (SOS)
***Stonecutters Guild
***Ghoul Liberation League
***Black Ork Defense Collective
***The Transhuman League
**New World Order: Modern Fascism
***Breeds of Fascism
***From Boot Parties to Boardrooms
**Antifas: Taking Back the Streets
***Antifa Direct Action (ADA)
***Edelweiss Pirates
***International Spotlight
**Feminist Perspective: Mother Earth Policlub
***Mother Earth’s Agenda
***Projects & SOP
***Organization
***Splinters & Factions
***Allies
***Enemies
**Home Grown Revolutionaries
***[[Rinelle ke’Tesrae]]
***The [[Haida National Front]]
***The Flame of Freedom
*HANDS OF THE ELITE
**The [[United Nations]]
***Cogs in the Machine
***Keeping the World at Peace
**The Aristocrats Cabal
***Birds of a Feather
***Powers behind the Thrones
***The Great Game Comes Around
**[[Aegis Cognito]]
***Roots
***Branches
***Services
***Complications
*MYSTIC SECRETS
**Relic Hunters
***Modern Archaeology
***The [[Atlantean Foundation]]
***[[Dunkelzahn Institute of Magical Research]]
***The [[Apep Consortium]]
***Independents
**Magical Groups
***Behind the Wizard’s Curtain
***[[Illuminates of the New Dawn]]
***Voice of Ogoun
***Golden Acorn Society
***Dr. Faustus Society
***[[Locus Elementum]]
***The Seers Guild
*KEEPERS OF THE FAITH
**The Vigilia Evangelica
***Recruitment
***Hidden Truth
***Secret Vaults of the Vatican
***Crisis of Faith
**Unity in the Middle East
***Islam, Past and Present
***Who Does What
***The [[New Islamic Jihad]]
***Relations with Islamic Sects
***Other Supporters and Opponents
**The Islamic Renaissance Movement
***The Movement Today
***Activities
*DIY CRIME
**Brokerage X
***Stock in Trade
***Secrets and Services
***Branches and Associates
**[[Tamanous]]
***Parts is Parts
**[[Draconic Information Virtual Exchange]] (DIVE)
**In the Shadows
***Assets, Inc.
***The Smokers’ Club
***DAMAGE
***Technicolor Wings
***Desolation Angels
***[[Magestone]]
***The Nightingale Syndicate
*GAME INFORMATION
**Using Loose Alliances
***Using Other Groups
***Unholy Alliances
**Using Political Agitators
***Eco-Activists
***Anti-Corpsters
***Anarchists
***Communists
***Anti-Meta Groups
***Pro-Meta Groups
***Fascists
***Antifa
***Feminists
***Revolutionary Groups
**Using Elite Groups
***The United Nations
***The Aristos’ Cabal
***Aegis Cognito
**Using Mystic Groups
***Archaeological Groups
***Magical Groups
**Using Religious Groups
***The Vigilia Evangelica
***The Islamic Unity Movement and New Islamic Jihad
***The Islamic Renaissance Movement
**Using Criminal Groups
***Brokerage X
***Tamanous
***DIVE
***Shadowrunner Groups


==Siehe auch==
==Siehe auch==

Version vom 28. November 2007, 22:18 Uhr

Vorlage:Unvollständig

Rückseitentext

Who's Got Your Back?

Corps don't give a drek about the runners they hire-—that's why they call us expendable assets. Forget working for the Mob or the Yakuza, too-—once you're in, you're part of their family for the rest of your life. Lucky for us, there are swarms of other groups looking to claim their piece of sprawl-—and who are willing to bypass the law to do it. Policlubs, magical orders, religious factions, black marketers—-these are just a few of the species struggling for survival in the shadow ecology. Hooking up with such an organization has its advantages-—resources, steady employment, backup-—but pick the wrong outfit to run with and you'll regret it when they kick you to curb. So what's it going to be, chummer? You can't roll solo forever."

Loose Alliances is a sourcebook for organizations that operate by their own set of rules in the Shadowrun world. From political factions and religious movements to treasure hunters and organleggers, it provides a wealth of information on the more obscure parties in the shadows and the benefits and drawbacks that come with them. Loose Alliances broadens the world of Shadowrun for player and gamemaster alike. For use with Shadowrun.

Inhalt

  • INTRODUCTION
  • WATCH OUT FOR THE LITTLE GUYS
  • POLITICAL AGITATORS
    • Green Keepers: The Eco-Activists
      • Obituary for a Rainbow Warrior
      • Green Politics
      • Grass & Roots
      • Green Living
      • Deep Green
      • Extreme Green
    • Fighting for a Future: Anti-Corp Groups
      • A Short History of World Domination
      • Taking the War Back to the Corps
    • Kick it Over: Modern Anarchists
      • Anarchist Agitators
    • Red Menace Reborn: Neo-Communists
      • Communism 101
      • Modern Communism
    • Hate Thy Neighbor: Anti-Meta Groups
    • Turning the Tide: Pro-Meta Groups
    • New World Order: Modern Fascism
      • Breeds of Fascism
      • From Boot Parties to Boardrooms
    • Antifas: Taking Back the Streets
      • Antifa Direct Action (ADA)
      • Edelweiss Pirates
      • International Spotlight
    • Feminist Perspective: Mother Earth Policlub
      • Mother Earth’s Agenda
      • Projects & SOP
      • Organization
      • Splinters & Factions
      • Allies
      • Enemies
    • Home Grown Revolutionaries
  • HANDS OF THE ELITE
    • The United Nations
      • Cogs in the Machine
      • Keeping the World at Peace
    • The Aristocrats Cabal
      • Birds of a Feather
      • Powers behind the Thrones
      • The Great Game Comes Around
    • Aegis Cognito
      • Roots
      • Branches
      • Services
      • Complications
  • MYSTIC SECRETS
  • KEEPERS OF THE FAITH
    • The Vigilia Evangelica
      • Recruitment
      • Hidden Truth
      • Secret Vaults of the Vatican
      • Crisis of Faith
    • Unity in the Middle East
      • Islam, Past and Present
      • Who Does What
      • The New Islamic Jihad
      • Relations with Islamic Sects
      • Other Supporters and Opponents
    • The Islamic Renaissance Movement
      • The Movement Today
      • Activities
  • DIY CRIME
  • GAME INFORMATION
    • Using Loose Alliances
      • Using Other Groups
      • Unholy Alliances
    • Using Political Agitators
      • Eco-Activists
      • Anti-Corpsters
      • Anarchists
      • Communists
      • Anti-Meta Groups
      • Pro-Meta Groups
      • Fascists
      • Antifa
      • Feminists
      • Revolutionary Groups
    • Using Elite Groups
      • The United Nations
      • The Aristos’ Cabal
      • Aegis Cognito
    • Using Mystic Groups
      • Archaeological Groups
      • Magical Groups
    • Using Religious Groups
      • The Vigilia Evangelica
      • The Islamic Unity Movement and New Islamic Jihad
      • The Islamic Renaissance Movement
    • Using Criminal Groups
      • Brokerage X
      • Tamanous
      • DIVE
      • Shadowrunner Groups

Siehe auch