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In The Darkness, Something Terrible Breeds...

For years, a shadow war has raged against the Universal Brotherhood and its savage masters parasitic insect spirits that feed on human hosts. Now, Chicago has become the final battleground in the war against the bugs. Overrun by the horrible predators, the city has been quarantined by the UCAS military, leaving its inhabitants to fend for themselves while "other solutions" are considered. Hundreds of thousands remain trapped within the walled Containment Zone, at war with brutal gangs and ruthless warlords that rage unchecked and the unnatural menance that threatens them all.

Bug City is a Shadowrun sourcebook that picks up where the novel Burning Bright left off. It provides a detailed description of life in the Containment Zone and includes game information on the changes in Chicago's physical and magical nature, profiles of the city's important residents, and expanded rules for the city's terrible ravages the insect spirits themselves.

Bug City contains statistics for Shadowrun, Second Edition.

Inhaltsverzeichnis

  • WELCOME TO BUG CITY
  • CITY UNDER SIEGE
  • WINDY CITY
  • LIVING IN OBLIVION
    • The Wall
      • On the Land
      • On the Water
      • In the Ether
      • Counterforce Teams
      • Other Assets
    • Getting What You Need
    • Disorganized Crime
    • Street Talk
    • Getting Help
    • The Common Enemy
    • Beware the Bomb
    • The Big Bug Sleep
    • Madmen
    • The Magical City
  • INSECTS AMONG US
    • Where Do They Come From?
    • Why Are They Here?
    • What You Need To Know
      • Hives
      • Nests
      • Loners
      • Cocoons
      • True and Flesh Forms
    • Ant
    • Beetle
    • Cicada
    • Firefly
    • Fly
    • Mantis
    • Mosquito
    • Roach
    • Wasp
  • BUG CITY
    • The Core
      • Truman Tower
      • More from the Core
    • County Hospital
    • Daley Gardens
    • The Dodger
    • Ghoultown (Haven)
      • Mundane Defenses
      • Magical Defenses
      • Getting In
      • Population
    • Goose Island
    • Haymarket Nation
    • Leo's Lunchbox
    • Little Earth
    • Shattergraves
    • The Sanctum (Haven)
      • Mundane Defenses
      • Magical Defenses
      • Getting In
      • Population
    • Volksville
    • Wind Transit Terminal
    • Wrigley Dome (Haven)
      • Mundane Defenses
      • Magical Defenses
      • Getting In
      • Population
    • Gangs
    • Warlords
  • GAMEMASTER INFORMATION