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|EINBAND=Softcover
|EINBAND=Softcover
|SEITEN=56
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|DATUM=18. Juli (eBook)
|DATUM=18. Juli 2009 (eBook)
|PREIS=<br/>
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:$14.99 (gedruckt)  
:$14.99 (gedruckt)  
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*{{Shwp|Dawn_of_the_Artifacts:_Dusk|Shadowiki: Dawn of the Artifacts: Dusk}}
*{{Shwp|Dawn_of_the_Artifacts:_Dusk|Shadowiki: Dawn of the Artifacts: Dusk}}


{{KatSort|cat=Quellen|Abenteuer|Catalyst Game Labs|Englisch|Vierte Edition}}
{{KatSort|cat=Quellen|Abenteuer|Catalyst Game Labs|Englisch|Vierte Edition|2009}}

Version vom 27. Februar 2013, 09:27 Uhr

Informationen

Cover artifact1dusk.jpg

® Catalyst Game Labs
Verlag: Catalyst Games Lab
Nummer: CAT26400
Edition: 4
Erschienen: 18. Juli 2009 (eBook)
Sprache: englisch
Format: gedruckt / eBook
(Pdf, enthält Extras)
Einband: Softcover
Seitenanzahl: 56
Preis:
$14.99 (gedruckt)
$8.00 (eBook)
Credits:

The Adventure Begins...

Sixth World scholars have long hypothesized the cyclical nature of magic. For years corporations, collectors and other factions have spent fortunes hunting down surviving relics of this mythical age. The shadows whisper of lost lore and a secret history to the world. A privileged few have come into possession of ancient items of great power and mysterious purpose, artifacts from before recorded history. Now it's your turn...

On the surface, the job seems simple: escort and assist Ms. Johnson as she follows the trail of a man across the globe. The target? An agent of the Atlantean Foundation tracking a priceless stolen artifact. And the trail? It leads to Lagos, the most dangerous sprawl on earth, where simply surviving the day can be a run in its own right. Add in the biggest black market auction of the century, a powerful African king, and a plethora of the biggest players in the artifacts trade, from the Atlantean Foundation to Aztechnology... well, welcome to the underside of the artifact business. If you survive, there's more work a-coming... and maybe even some answers to your questions.

Dusk is the first in a series of interlinked adventures that will take the runners to the far corners of the globe on a quest to recover priceless artifacts. Exactly who wants these artifacts, and why, are questions the runners will have to discover for themselves...

Inhaltsverzeichnis


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