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|ISBN13=978-1555601508
|ISBN13=978-1555601508
|CREDITS=
|CREDITS=
*''Autor:'' Carl Sargent
*''Autor:'' {{Impressum|Carl Sargent}}
*''Entwicklung:'' Tom Dowd
*''Entwicklung:'' {{Impressum|Tom Dowd}}
*''Lektorat:''
*''Lektorat:''
**''Senior Editor:'' Donna Ippolito
**''Senior Editor:'' Donna Ippolito
Zeile 25: Zeile 25:
**''Editorial Assistant:'' Diane Piron
**''Editorial Assistant:'' Diane Piron
*''Produktion:''
*''Produktion:''
**''Art Director:'' Jeff Laubenstein
**''Art Director:'' {{Impressum|Jeff Laubenstein}}
**''Projektmanager:'' Joel Biske
**''Projektmanager:'' {{Impressum|Joel Biske}}
**''Cover Art:'' Nick Smith
**''Cover Art:'' {{Impressum|Nick Smith}}
**''Karten:'' Aardvark Studios
**''Karten:'' Aardvark Studios
**''Layout:'' Carol Brozman, Mark Ernst
**''Layout:'' {{Impressum|Carol Brozman}}, Mark Ernst
**''Keyline und Pasteup:'' Ernesto Hernandez
**''Keyline und Pasteup:'' Ernesto Hernandez
**''Umschlaggestaltung:'' Joel Biske
**''Umschlaggestaltung:'' {{Impressum|Joel Biske}}
**''Illustrationen:'' Joel Biske, Dan Smith, Karl Waller
**''Illustrationen:'' {{Impressum|Joel Biske}}, {{Impressum|Dan Smith}}, {{Impressum|Karl Waller}}
}}
}}
'''[[Imago]] - [[Großbritannien|Great Britain]] awaits!'''
'''[[Imago]] - [[Großbritannien|Great Britain]] awaits!'''

Version vom 22. Mai 2011, 11:38 Uhr

Informationen

Sr7309-imago-180.jpg

® FASA
Verlag: FASA Corporation
Nummer: FAS7309
Edition: 2
Erschienen: 1992
Sprache: englisch
Format: Print
Einband: Softcover
Seitenanzahl: 80
Preis: 8,00 $
ISBN:
ISBN-10: 1-55560-150-2
ISBN-13: 978-1555601508
Credits:

Imago - Great Britain awaits!

There's bound to be trouble when Seattle-based shadowrunners are imported to take care of business in the United Kingdom. A valuable employee of one of Britain's largest megacorporations may be missing, and Transys Neuronet will be damned if they're going to let anyone on their side of the pond know about it.

The search takes the runners through Scotland, the city of Edinburgh, and to darker corners of the Matrix than they ever dreamed existed. It's a complex puzzle of betrayal, friendship, isolation, hatred, blinding love, vengeance, and, in the most bizarre twist of all - life after death.

Imago is an adventure for Shadowrun. It includes high-level dealings with the realms of magic and the Matrix, separately and in unique combination. The London Sourcebook, Virtual Realities, and The Grimoire are recommended for play, but not required. Imago has been designed for use with Shadowrun, Second Edition, but can be used with the first-edition rules.

Inhaltsverzeichnis

  • Seeing beyond: A Prologue
  • Introduction
    • Gamemaster's Notes
      • Shadowrun Rules
      • Making Success Tests
      • Success Tables
    • How to use this Book
      • Preparing the Adventue
    • Plot Synopsis
      • Gamemaster's Note
    • U.K. Weather
    • Adventure Hooks
  • The Adventure
    • So it begins...
    • Welcome to Bonny Scotland
    • Hamish's Bar
    • Child in the Matrix
    • Taking care of Paperwork
    • Getting Wheels
    • Prime Scotch Beef
    • Halls of Academe
    • Death in Queen's Street
    • Over the Sea to Skye
    • Weird Science
    • Say Hello to Nessie
    • Dr. Knox's Body Shop
    • Morag MacDonald
    • Castle Laidon
    • Samurai Strike
    • Bringing the Child Home
    • Squaring the Circle
    • Talking to the Laird
    • Set my Soul free
  • Picking up the Pieces
    • Awarding Karma
      • Team Karma
      • Individual KArma
  • Legwork
  • Cast of Shadows
    • Alasdai Cameron
    • Angus MacNab
    • Professor Amelia Richardson
    • Morag MacDonald
    • Sir Iain MacDonald
    • Quicksilver
  • Player Handouts
  • Maps
  • Anarchy in the U.K.
    • Controlled Weapons and Equipment
    • British Slang
    • Scots Dialect

Siehe auch