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'''Shadowrun Missions - New York''' ist eine offizielle Kampagne von Catalyst Game Labs für die Vierte Edition von Shadowrun. Die Kampagne ist abgeschlossen.
[[Bild:Logo Shadowrun Missions Denver.png|thumb|220px|Shadowrun Missions - Denver Logo {{Copyright|catalyst}}]]
'''Shadowrun Missions - Denver''' ist eine offizielle Kampagne von Catalyst Game Labs für die Vierte Edition von Shadowrun. Die Kampagne ist abgeschlossen.
 
<br style="clear:right"/>


==Übersicht==
==Übersicht==


{| class="sortable" border=1 style="background-color:{{Farbe|infobox}}; width:95%; border: 1px solid #000; padding: 2px; margin:12px"
{| class="sortable infotable" style="width:95%;"
! Nummer
! Nummer
! Abenteuer
! Abenteuer
! class="unsortable" style="width:35%;" | Beschreibung
! class="unsortable" style="width:35%;" | Beschreibung
! class="unsortable" style="width:35%;" | Credits
! class="unsortable" | Link
! class="unsortable" | Link
|-  
|-  
| align="center" | SRM2-01
| align="center" | 01
| align="left" | Parliament of Thieves
| align="left" | {{Qen|srm/02-01|Parliament of Thieves}}
| valign="top" | A simple [[Schmuggel|smuggling]] job. Get the goods from the [[Koshari]]. Deliver it to the [[Mafia]]. Avoid the [[Yakuza]], the [[Triaden|Triads]], the [[UCAS]] border patrol, and the [[Zone Defense Force]]. Just another day in the [[Front Range Free Zone]].
| valign="top" | A simple [[Schmuggel|smuggling]] job. Get the goods from the [[Koshari]]. Deliver it to the [[Mafia]]. Avoid the [[Yakuza]], the [[Triaden|Triads]], the [[UCAS]] border patrol, and the [[Zone Defense Force]]. Just another day in the [[Front Range Free Zone]].
| John Dunn (''Writer''), Rob Boyle (''Line Developer''), Stephen McQuillan, Rene Hess (''Proofreaders''), Rob Boyle (''Art Direction''), Patrick Sullivan (''Character Art''), Andy Coen, Cullen Erbacher (''Cover Design and Missions Logo''), Andy Coen, Stephen McQuillan (''Maps'')
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_201.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_201.php Link]
|-  
|-  
| align="center" | SRM2-02
| align="center" | 02
| align="left" | Best Served Cold
| align="left" | {{Qen|srm/02-02|Best Served Cold}}
| Revenge, corporate interference and dealings with the mafia, it's all part of the day to day life of shadowrunners. When a high-ranking executive gets involuntarily extracted though, it's time for a team of deniable assets to bring him back.
| Revenge, corporate interference and dealings with the mafia, it's all part of the day to day life of shadowrunners. When a high-ranking executive gets involuntarily extracted though, it's time for a team of deniable assets to bring him back.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_202.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_202.php Link]
|-
|-
| align="center" | SRM2-03
| align="center" | 03
| align="left" | The Grab
| align="left" | {{Qen|srm/02-03|The Grab}}
| Revenge, corporate interference and dealings with the mafia, it's all part of the day to day life of shadowrunners. When a high-ranking executive gets involuntarily extracted though, it's time for a team of deniable assets to bring him back.
|The shadows can be a dirty place to make a living, but a runner’s got to make end’s meet somehow. When opportunity calls, you answer. But when answering that call involves extracting an eleven-year-old girl as part of an elaborate and bizarre extortion scheme, the shadows can get much dirtier… and some stains can never be washed out.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_203.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_203.php Link]
|-
|-
| align="center" | SRM2-04
| align="center" | 04
| align="left" | Thrash the Body Electric
| align="left" | {{Qen|srm/02-04|Thrash the Body Electric}}
| The fewer strings attached to a job, the better. At least that's what you've been telling yourself. Now you'll find out if having the power in your hands will be everything you expected, or just a shortcut to electrocution.
| The fewer strings attached to a job, the better. At least that's what you've been telling yourself. Now you'll find out if having the power in your hands will be everything you expected, or just a shortcut to electrocution.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_204.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_204.php Link]
|-
|-
| align="center" | SRM2-05
| align="center" | 05
| align="left" | Through a Rose Colored Display Link
| align="left" | {{Qen|srm/02-05|Through a Rose Colored Display Link}}
|
| When a ranking hacker of the Mob becomes prime suspect in a crime he didn't commit (this time), putting heat on the business, you are called in to deliver some family justice against those who framed him.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_205.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_205.php Link]
|-
|-
| align="center" | SRM2-06
| align="center" | 06
| align="left" | The Flip Side
| align="left" | {{Qen|srm/02-06|The Flip Side}}
|
| When the choice comes down to your reputation or your life, most runners choose to keep breathing. Now a team is needed to find out why a smuggler cut his losses and ran at the first sign of heat.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_206.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_206.php Link]
|-
|-
| align="center" | SRM2-07
| align="center" | 07
| align="left" | An Ounce of Prevention
| align="left" | {{Qen|srm/02-07|An Ounce of Prevention}}
|
| So that local street doc has just saved your sorry hoop yet again. You know they're strapped for more than cash. So when the doc needs a line on some meds...well, here's your chance to "pay it forward."
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_207.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_207.php Link]
|-
|-
| align="center" | SRM2-08
| align="center" | 08
| align="left" | Chasing the Dragon
| align="left" | {{Qen|srm/02-08|Chasing the Dragon}}
|
| An innocent little girl is dead, and a killer still lives. A local arms dealer out for vengeance intends to fix that. To right this grievous wrong, a team of shadowrunners are going to have to help her chase The Dragon.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_208.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_208.php Link]
|-
|-
| align="center" | SRM2-09
| align="center" | 09
| align="left" | Tunnel Vision
| align="left" | {{Qen|srm/02-09|Tunnel Vision}}
|
| Thousands of tunnels in a forgotten sewer system. Seven lost explorers. One survivor.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_209.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_209.php Link]
|-
|-
| align="center" | SRM2-10
| align="center" | 10
| align="left" | Twist and Insult
| align="left" | {{Qen|srm/02-10|Twist and Insult}}
|
| Boy meets girl, boy falls in love with girl. Girl kills leader of boy's gang to promote him. Can these two lovers survive go-gang politics long enough to unite their warring gangs or will they be subsumed in the violent struggle which is everyday life in Aurora.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_210.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_210.php Link]
|-
|-
| align="center" | SRM2-11
| align="center" | 11
| align="left" | Rising Sin
| align="left" | {{Qen|srm/02-11|Rising Sin}}
|
| Who said you should never mix business with pleasure? After dealing with a timeless love story, the runners hit a casino and brothel to steal a file. So, get ready to indulge in a little high-stakes gambling and spend some time in the tender care of the "employees." Just don't forget it's a job!
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_211.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_211.php Link]
|-
|-
| align="center" | SRM2-12
| align="center" | 12
| align="left" | Winter Wonderland
| align="left" | {{Qen|srm/02-12|Winter Wonderland}}
|
| Mr. Johnson lost cargo high in the mountains. He wants you to go in, schmooze the snow bunnies, dare the expert runs, and watch out for snow snakes. Oh and bring the cargo back. It's not just a job it's a vacation.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_212.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_212.php Link]
|-
|-
| align="center" | SRM2-13
| align="center" | 13
| align="left" | Take-Out Service
| align="left" | {{Qen|srm/02-13|Take-Out Service}}
|
| There is always a price to be paid when organizations grow and expand and no one wants to be left holding the check. Blackmail and kidnapping, of course, are acceptable ways to convince someone else to pay the tab...
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_213.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_213.php Link]
|-
|-
| align="center" | SRM2-14
| align="center" | 14
| align="left" | Wetwork, Pure and Simple
| align="left" | {{Qen|srm/02-14|Wetwork, Pure and Simple}}
|
| When you run in the shadows, a day where you aren't working is a day were you aren't getting paid. Sometimes survival means taking whatever run comes your way. When the choice is between wetwork and not eating, it isn't much of a choice.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_214.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_214.php Link]
|-
|-
| align="center" | SRM2-15
| align="center" | 15
| align="left" | Critical Care
| align="left" | {{Qen|srm/02-15|Critical Care}}
|
| DocWagon patients are going missing. No way it could be your fault, right? Maybe you should check into it, just in case.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_215.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_215.php Link]
|-
|-
| align="center" | SRM2-16
| align="center" | 16
| align="left" | Primal Forces
| align="left" | {{Qen|srm/02-16|Primal Forces}}
|
| When precious resources are in transit in [[Denver]], it's difficult for the various factions to stay idle. When nearly every faction has a reason to try to get them, many decisions are left to the runners about their allegiances.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_216.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_216.php Link]
|-
|-
| align="center" | SRM2-17
| align="center" | 17
| align="left" | Patient Zero
| align="left" | {{Qen|srm/02-17|Patient Zero}}
|
| Wheels within wheels. An unexpected [[Johnson]] leads to a messy situation. Who's pulling whose strings? You'll need to answer that before the [[Yakuza]] lose their patience.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_217.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_217.php Link]
|-
|-
| align="center" | SRM2-18
| align="center" | 18
| align="left" | A Very Bad Day
| align="left" | {{Qen|srm/02-18|A Very Bad Day}}
|
| As a fierce storm hits [[Denver]], new opportunities arise for the team. Of course, some days just getting to work can be an adventure.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_218.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_218.php Link]
|-
|-
| align="center" | SRM2-19
| align="center" | 19
| align="left" | By Any Means Necessary
| align="left" | {{Qen|srm/02-19|By Any Means Necessary}}
|
| Deniable assets work on jobs that require out of the box solutions. When the [[Johnson]] says "by any means necessary," that just opens the door to choices and trouble.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_219.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_219.php Link]
|-
|-
| align="center" | SRM2-20
| align="center" | 20
| align="left" | Career Path
| align="left" | {{Qen|srm/02-20|Career Path}}
|
| Everybody hates their job sometimes. One poor wageslave just decided to do something about it... only now his boss wants YOU to do something about THAT.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_220.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_220.php Link]
|-
|-
| align="center" | SRM2-21
| align="center" | 21
| align="left" | Happenstance
| align="left" | {{Qen|srm/02-21|Happenstance}}
|
| What could be simpler? Do a little research, play a little follow the leader and come home. The job is even easier when you've eyeballed the principals beforehand. But you know what they say about mice, men, shadowrunners and their carefully constructed plans.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_221.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_221.php Link]
|-
|-
| align="center" | SRM2-22
| align="center" | 22
| align="left" | Backlash
| align="left" | {{Qen|srm/02-22|Backlash}}
|
| Sometimes a run goes well. Other times it goes badly. Then, there are those times where you get caught up in the middle of someone else's run. Those you try really hard to forget. Good luck forgetting!
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_222.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_222.php Link]
|-
|-
| align="center" | SRM2-23
| align="center" | 23
| align="left" | Prodigal Son
| align="left" | {{Qen|srm/02-23|Prodigal Son}}
|
| How does the old saying go? "Steal from me once, shame on you. Steal from me twice, shame on me?" How about the third or fourth time? How many times in a row can you steal the same thing from the same people and not get caught. Wanna find out?
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_223.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_223.php Link]
|-
|-
| align="center" | SRM2-24
| align="center" | 24
| align="left" | Hubris and Humility
| align="left" | {{Qen|srm/02-24|Hubris and Humility}}
|
| The road to power has had its own set of hardships and now alliances must be reforged or broken. Be careful of which turn you take, be cause it can all come crashing down.
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_224.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_224.php Link]
|-
|-
| align="center" | SRM2-25
| align="center" | 25
| align="left" | Done Deal
| align="left" | {{Qen|srm/02-25|Done Deal}}
|
| The [[Schatten|shadows]] have heated up, and it may be time to leave while you can. The question becomes, is it time to hold 'em or time to fold 'em?
|
| align="center" | [http://old.shadowrun4.com/missions/downloads/srm_225.php Link]
| align="center" | [http://www.shadowrun4.com/missions/downloads/srm_225.php Link]
|}
|}
{{NavMissions}}


==Weblinks==
==Weblinks==
*[http://www.shadowrun4.com/missions/downloads/ shadowrun4.com - Übersicht über Denver-Missions]
*[http://www.shadowruntabletop.com/missions/downloads-season-2/ shadowrun4.com - Übersicht über Denver-Missions]


{{KatSort|cat=Quellen|Missions}}
[[Kategorie:Quellenübersichten]]

Aktuelle Version vom 25. April 2017, 19:38 Uhr

Shadowrun Missions - Denver Logo ® Catalyst Game Labs

Shadowrun Missions - Denver ist eine offizielle Kampagne von Catalyst Game Labs für die Vierte Edition von Shadowrun. Die Kampagne ist abgeschlossen.


Übersicht

Nummer Abenteuer Beschreibung Link
01 Parliament of Thieves A simple smuggling job. Get the goods from the Koshari. Deliver it to the Mafia. Avoid the Yakuza, the Triads, the UCAS border patrol, and the Zone Defense Force. Just another day in the Front Range Free Zone. Link
02 Best Served Cold Revenge, corporate interference and dealings with the mafia, it's all part of the day to day life of shadowrunners. When a high-ranking executive gets involuntarily extracted though, it's time for a team of deniable assets to bring him back. Link
03 The Grab The shadows can be a dirty place to make a living, but a runner’s got to make end’s meet somehow. When opportunity calls, you answer. But when answering that call involves extracting an eleven-year-old girl as part of an elaborate and bizarre extortion scheme, the shadows can get much dirtier… and some stains can never be washed out. Link
04 Thrash the Body Electric The fewer strings attached to a job, the better. At least that's what you've been telling yourself. Now you'll find out if having the power in your hands will be everything you expected, or just a shortcut to electrocution. Link
05 Through a Rose Colored Display Link When a ranking hacker of the Mob becomes prime suspect in a crime he didn't commit (this time), putting heat on the business, you are called in to deliver some family justice against those who framed him. Link
06 The Flip Side When the choice comes down to your reputation or your life, most runners choose to keep breathing. Now a team is needed to find out why a smuggler cut his losses and ran at the first sign of heat. Link
07 An Ounce of Prevention So that local street doc has just saved your sorry hoop yet again. You know they're strapped for more than cash. So when the doc needs a line on some meds...well, here's your chance to "pay it forward." Link
08 Chasing the Dragon An innocent little girl is dead, and a killer still lives. A local arms dealer out for vengeance intends to fix that. To right this grievous wrong, a team of shadowrunners are going to have to help her chase The Dragon. Link
09 Tunnel Vision Thousands of tunnels in a forgotten sewer system. Seven lost explorers. One survivor. Link
10 Twist and Insult Boy meets girl, boy falls in love with girl. Girl kills leader of boy's gang to promote him. Can these two lovers survive go-gang politics long enough to unite their warring gangs or will they be subsumed in the violent struggle which is everyday life in Aurora. Link
11 Rising Sin Who said you should never mix business with pleasure? After dealing with a timeless love story, the runners hit a casino and brothel to steal a file. So, get ready to indulge in a little high-stakes gambling and spend some time in the tender care of the "employees." Just don't forget it's a job! Link
12 Winter Wonderland Mr. Johnson lost cargo high in the mountains. He wants you to go in, schmooze the snow bunnies, dare the expert runs, and watch out for snow snakes. Oh and bring the cargo back. It's not just a job it's a vacation. Link
13 Take-Out Service There is always a price to be paid when organizations grow and expand and no one wants to be left holding the check. Blackmail and kidnapping, of course, are acceptable ways to convince someone else to pay the tab... Link
14 Wetwork, Pure and Simple When you run in the shadows, a day where you aren't working is a day were you aren't getting paid. Sometimes survival means taking whatever run comes your way. When the choice is between wetwork and not eating, it isn't much of a choice. Link
15 Critical Care DocWagon patients are going missing. No way it could be your fault, right? Maybe you should check into it, just in case. Link
16 Primal Forces When precious resources are in transit in Denver, it's difficult for the various factions to stay idle. When nearly every faction has a reason to try to get them, many decisions are left to the runners about their allegiances. Link
17 Patient Zero Wheels within wheels. An unexpected Johnson leads to a messy situation. Who's pulling whose strings? You'll need to answer that before the Yakuza lose their patience. Link
18 A Very Bad Day As a fierce storm hits Denver, new opportunities arise for the team. Of course, some days just getting to work can be an adventure. Link
19 By Any Means Necessary Deniable assets work on jobs that require out of the box solutions. When the Johnson says "by any means necessary," that just opens the door to choices and trouble. Link
20 Career Path Everybody hates their job sometimes. One poor wageslave just decided to do something about it... only now his boss wants YOU to do something about THAT. Link
21 Happenstance What could be simpler? Do a little research, play a little follow the leader and come home. The job is even easier when you've eyeballed the principals beforehand. But you know what they say about mice, men, shadowrunners and their carefully constructed plans. Link
22 Backlash Sometimes a run goes well. Other times it goes badly. Then, there are those times where you get caught up in the middle of someone else's run. Those you try really hard to forget. Good luck forgetting! Link
23 Prodigal Son How does the old saying go? "Steal from me once, shame on you. Steal from me twice, shame on me?" How about the third or fourth time? How many times in a row can you steal the same thing from the same people and not get caught. Wanna find out? Link
24 Hubris and Humility The road to power has had its own set of hardships and now alliances must be reforged or broken. Be careful of which turn you take, be cause it can all come crashing down. Link
25 Done Deal The shadows have heated up, and it may be time to leave while you can. The question becomes, is it time to hold 'em or time to fold 'em? Link


Weblinks