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**LASER WEAPONS
**LASER WEAPONS
****[[Ares Redline]]
****[[Ares Redline]]
****Ares Lancer MP Laser
****[[Ares Lancer MP-Laser|Ares Lancer MP Laser]]
****Ares Archon Heavy MP Laser
****Ares Archon Heavy MP Laser
**FLAMETHROWERS
**FLAMETHROWERS

Aktuelle Version vom 21. September 2024, 13:47 Uhr


  • TABLE OF CONTENTS
  • CATSPAW
  • FIGHT FOR YOUR LIFE
  • WHAT YOU DON'T KNOW KILLS YOU
    • Sensei's Thoughts On: Fighting
    • On Weapons
    • On Armor and Protection
    • On Tactics and teamwork
    • On Manhandling and Skullcracking
    • On Things That Go Boom
    • On 'Sneaky Bastards'
    • Final Thoughts


  • ARSENAL
    • BLADES
        • Highland Forge Claymore
        • Horizon-Flynn Rapier
        • Victorinox Memory Blade
        • Ares "One" Monosword
        • Cougar Fineblades
    • CLUBS
        • Nemesis Arms Maul Stun Staff
    • EXOTIC MELEE WEAPONS
        • Garrote
        • Ares "Queen of Hearts" Monofilament Garrote
        • Bullwhip
        • Ash Arms Combat Chainsaw
        • Ash Arms Monofilament Chainsaw
    • IMPROVISED MELEE WEAPONS
    • RANGED WEAPONS
        • Aquadyne Shark-XS Harpoon Gun
        • Ranger Sliver Pistol Crossbow
        • Ares Giantslayer Slingshot
    • ARROWHEADS
        • Barbed Head
        • Explosive Head
        • Hammerhead
        • Incendiary Head
        • Screamer Head
        • Stick 'n' Shock
        • Boomerang
        • Harpoon/Javelin
        • Net
        • Cavalier Arms Urban Tribe Tomahawk
    • EXOTIC RANGED WEAPONS
        • Ares Screech Sonic Rifle
        • Blowgun
        • Bolas
        • Nemesis Arms Suruchin Monofilament Bolas
        • FN-AAL Gyrojet Pistol
        • Mortimer of London "Trafalger" Gun Cane
        • SA Retiarus Net Gun
        • Tiffani Élégance Shooting Bracers
    • TASERS
        • Cavalier SafeGuard
        • Tiffani-Defiance Protector
    • HOLD-OUTS
        • Fichetti Tiffani Self-Defender 2075
    • LIGHT PISTOLS
        • Fichetti Executive Action
        • Shiawase Arms Puzzler
        • Nitama Sporter
    • HEAVY PISTOLS
        • Cavalier Deputy
        • PSK-3 Collapsible Heavy Pistol
        • Savalette Guardian
        • Onotari Arms Violator
    • MACHINE PISTOLS
        • PPSK-4 Collapsible Machine Pistol
        • Onotari Arms Equalizer
        • Ultimax 70
    • SUBMACHINE GUNS
        • Ares Executioner
        • HK Urban Combat
    • ASSAULT RIFLES
        • AK-98
        • Ares HVAR
        • HK XM30
        • Nissan Optimum II
    • SNIPER RIFLES
        • Terracotta Arms AM-47
        • Onotari Arms JP-K50
        • Pioneer 60
        • Barret Model 122
    • SHOTGUNS
        • Auto-Assault 16
        • Mossberg AM-CMDT
        • Franchi SPAS-24
        • Remington 990
    • MACHINE GUNS
        • GE Vindicator Mini-Gun
        • SA Nemesis
        • FN MAG-5
        • Ultamax MMG
        • Ruhrmetall SF-20
        • Ultamax HMG-2
    • CANNONS/LAUNCHERS
        • Ares Thunderstruck Gauss Rifle
        • Ogre Hammer SWS Assault Cannon
        • Ares Vigorous Assault Cannon
        • Onotari Arms Ballista MML
        • Mitsubishi Yakusoku MRL
    • LASER WEAPONS
    • FLAMETHROWERS
        • Shiawase Blazer
    • WEAPON ACCESSORIES
    • AMMO
        • EX-Explosive
        • Frangible
        • Flare
        • Tracker
        • Capsule


  • ARMOR & PROTECTION
    • WHY WE WEAR IT
    • HIGH-FASHION ARMOR CLOTHING
    • SPECIALTY ARMOR
        • Form-Fitting Body Armor
        • Hardened Mil-Spec Battle Armor (Light, Medium, Heavy)
        • Security Armor (Light, Medium, Heavy)
        • Bike Racing Armor
        • Bunker Gear
        • Riot Control Armor
        • SWAT Armor
        • SecureTech PPP
        • Body Armor Bag
        • Chain Mail
        • Padded Leather Armor
        • Ares FlaShield
        • Murder Armor
        • Forearm Guards
        • Ballistic Mask
      • Environmental Protection
        • Universal
        • Ghillie Suit
        • Ares Armored Survivalist
      • Heat
        • Desert Suit
        • Snake Mesh Socks
      • Lack of Heat
        • Coldsuit
        • Polar Survival Suit
        • Ares Arctic Forces Suit
        • Ares Armored Coldsuit
        • Ares Polar Sneak Suit
      • The Great Blue Mystery
        • Enclosed Breathing Helmet
        • Full Face Mask
        • Drysuit
        • Diving Armor
        • Arctic Diver Suit
      • Space, the Moon, or Mars
        • Evo HEL Suit
        • Spacesuit
        • Security Spacesuit
        • Evo Armadillo Armored Space Suit
        • Magnetic Boots
        • Survival Bubble
        • The Nasty Spots
    • CUSTOMIZATIONS AND OPTIONS
        • Auto-Injector
        • Fresnel Fabric
        • Pulse Weave
        • Shock Weave
        • Universal Mirror Material
        • YNT SoftWeave Armor
        • Radiation Shielding
        • Ruthenium Polymer Coating
        • Gel Packs
        • Responsive Interface Gear (RIG)


  • TACTICS & TOOLS
    • SIXTH WORLD COMBAT TACTICS
      • What Came Before
      • "Geek the Mage First"
      • Warfare Gone Digital
    • REALITIES OF TACTICAL TEAMWORK
      • Building the Team
        • Team Types
        • Know Your Role
      • Small Unit Tactics: Basics
        • Mission
        • Operations
        • Maneuver Considerations
        • Offense and Defense
      • "By the Book"
        • The Military
        • Law Enforcement and Security
        • Shadowrunners
        • Criminals and Gangs
    • APPLYING THE LESSONS
      • Combat Teamwork
        • Combat Maneuver Tests
      • Combat Maneuvers
        • Bounding Overwatch
        • Counter Peal
        • Crossfire
        • Diamond Formation
        • Dog Pile
        • Dynamic Entry, standard
        • Dynamic Entry, "Chuck and Charge"
        • Fire Shield
        • Marching Fire
        • Slicing the Pie
        • Traveling Overwatch
    • THE TOOLS OF THE TRADE
        • Personal Integrated Tactical Network


  • KILLSHOTS AND MORE
    • PUTTING THE HURT ON
      • Options for Deadlier or Less Lethal Combat
        • RG1: No Action Phase Attack Limit
        • RG2: Target Size Modifiers
        • RG3: Movement Penalties by Speed
        • RG4: Alternate Initiative
        • RG5: Putting Bullets Around Armor
        • RG6: Damage for No Defense
      • More Called Shots
        • Ammo-Specific Called Shots
        • Blast out of Hand
        • Break Weapon
        • Dirty Trick
        • Disarm
        • Entanglement
        • Feint
        • Knock Down
        • Pin
        • Reversal
        • Shake Up
        • Splitting Damage
        • Specific Target
        • Trick Shot
      • Location, Location, Location.
        • Ankle
        • Ear
        • Eye
        • Foot
        • Forearm
        • Genitals
        • Gut
        • Hand
        • Hip
        • Jaw
        • Knee
        • Neck
        • Shin
        • Shoulder/Upper Arm
        • Sternum
        • Thigh
        • Vehicle
      • Ammo Whammy!
        • Bellringer
        • Bulls-Eye Double-Tap/Burst
        • Down the Gullet
        • Extreme Intimidation!
        • Finger Popper
        • Flame On!
        • Flash Blind
        • Here's Muck in Your Eye!
        • Hit 'em Where It Counts
        • Light 'em Up
        • More Muck, Better Duck!
        • Nasty Finger Prick
        • On Pins and Needles
        • Ricochet Shot
        • Shake, Rattle, and BOOM!
        • Shake, Rattle, and Pop!
        • Shredded Flesh
        • Spinner
        • Tag!
        • That Hit the Spot!
        • Through and Through ... and Into
        • Troll Finger Popper
        • Up the Ante
        • Warning Shot
      • More actions!
        • Aimed Burst
        • Ballestra
        • Brain Blaster
        • Clinch
        • Charge Attack
        • Double-Tap
        • Escape
        • Enhanced Suppression
        • Evade
        • Finishing Move
        • Flechette Suppressive Fire
        • Flying Kick
        • Full Offense
        • Half Sword
        • Haymaker
        • Herding
        • Iaijutsu
        • Interception
        • Kip-Up
        • Playing Possum
        • Pouncing Dragon
        • Pre-emptive Block
        • Pre-emptive Dodge
        • Pre-emptive Parry
        • Push/Shove/Sacrifice Move
        • Reading the Defense
        • Subduing
        • Throw Person
        • Touch-Only Attack
      • Interrupt Actions
        • Block
        • Counterstrike
        • Dive for Cover
        • Dodge
        • Full Defense
        • Parry
        • Reversal
        • Right Back At Ya!
        • Run for Your Life/Dive on the Grenade
        • Sacrifice Throw
        • Riposte
        • Protecting the Principle
        • Shadow Block
      • Combat Edge
        • Lucky Move
        • Miracle Shot
        • Lucky Duck
        • Sixth Sense
        • Lucky Cover
    • NEW QUALITIES
      • Positive Qualities
        • Acrobatic Defender
        • Agile Defender
        • Brand Loyalty
        • One Trick Pony
        • Perceptive Defender
        • Sharpshooter
        • Too Pretty to Hit
      • Negative Quality
        • Combat Junkie
    • MARTIAL ARTS
      • Martial Art styles
        • It's All About How and Where You Hit
        • Blocks
        • Aikido
        • Arnis De Mano
        • Bartitsu
        • Boxing (Brawler Style)
        • Boxing (Classic Style)
        • Boxing (Swarmer Style)
        • Capoeira
        • Carromeleg
        • Chakram Fighting
        • Drunken Boxing
        • Fiore dei Liberi (Two Weapon Sword Fighting)
        • Firefight
        • Gun Kata
        • Jeet Kune Do
        • Jogo Du Pau
        • Jujitsu
        • Karate
        • Kenjutsu
        • Knight Errant Tactical
        • Krav Maga
        • Kunst des Fechtens (Longsword Fighting)
        • Kyujutsu
        • La Verdadera Destreza (Rapier Fighting)
        • Lone Star Tactical
        • Muay Thai
        • Ninjutsu
        • Okichitaw
        • Parkour
        • Pentjak-Silat
        • Quarterstaff Fighting
        • Sangre y Acero
        • Tae Kwon Do
        • The Cowboy Way
        • Turkish Archery
        • Whip Fighting
        • Wildcat
        • Wrestling (Sport Style)
        • Wrestling (Sumo Style)
        • Wrestling (Professional Style)
        • Wrestling (MMA Style)
        • Wudang Sword
      • Martial Art Techniques
        • Ballestra
        • Barbed Hooks
        • Bending of the Reed
        • Broken Fang
        • Called Shot (Break Weapon)
        • Called Shot Disarm
        • Called Shot Entanglement
        • Called Shot Feint
        • Called Shot Pin
        • Chin Na
        • Clinch
        • Close Quarter Firearms
        • Close Quarter Defense Against Firearms
        • Constrictor’s Crush
        • Counterstrike
        • Crushing Jaws
        • Defiant Dance
        • Dim Mak
        • Finishing Move
        • Flying Kick
        • Full Offense
        • Grasping Vines
        • Half Sword
        • Hammerfist
        • Haymaker
        • Herding
        • Iaijutsu
        • Imposing Stone
        • Jiao Di
        • Karmic Response
        • Kick Attack
        • Kip-Up
        • Knucklebreaker
        • Leaping Mantis
        • Monkey Climb
        • Multiple Opponent Combat
        • Multiple Opponent Defense
        • Oaken Stance
        • Opposing Force
        • Releasing Talons
        • Randori
        • Riposte
        • Rooted Tree
        • Sacrifice Throw
        • Shadow Block
        • Silken Storm
        • Soaring Shackles
        • Stagger
        • Pouncing Dragon
        • Rolling Clouds
        • Sweep
        • Throw Person
        • Thunder Strike
        • Ti Khao
        • Tricking
        • Two-Headed Snake
        • Two-Weapon Style Attack
        • Two-Weapon Style Defense
        • Yielding Force
    • FIXIN' ALL THE BROKEN DREK
        • Making the Blind See and the Deaf Hear
        • Broken Weapons
        • All the Other Broken Drek


  • STAYING ALIVE
    • INTRODUCTION
    • WORLDLY HAZARDS
      • Heat
        • Environment Severity
        • Perspiration and Dehydration
        • Erasing Explosive Fingerprints
        • Sunburn
        • Radiant Heat
      • Killing Frost
        • Environment Severity
        • Physical Damage from Cold
        • Perspiration and Cold Damage
        • Injury Modifiers, Environmental Effects, and Cold Damage
      • Pollution
        • Environment Severity
      • Radiation
        • Environment Severity
        • Extreme
        • Healing Radiation and Pollution Damage
      • Beneath the Seas
        • Fatigue from Environment
        • Troubles in the Deep
        • Underwater Combat
        • Magic of the Sea
        • Spirits
      • Above the Skies
        • Matrix Lag
        • Gravitational Complications
      • Space Combat
        • Action Modifiers
        • Damage Modifiers
        • Movement
        • Falling Damage
        • Recoil
        • Range
        • Throwing Weapons
        • Defense
      • Bigger Problems
        • Decompression
        • Suit Leaks
        • Hull Breaches
        • Long-Term Effects
        • Magic
    • QUALITIES
      • Negative Qualities
        • Blighted
        • Earther
      • Positive Qualities
        • Radiation Sponge
        • Rad-Tolerant
        • Spacer


  • BLOW UP GOOD
    • ADVANCED DEMOLITIONS
      • Homemade Versus Commercial Grade
      • Explosions and Background Count
      • Time Frame for Building Charges
    • RULES FOR TAKING DOWN BUILDINGS
      • Step 1: Identify Amount of Explosives Needed
      • Step 2: Make the Demolitions Tests
      • Step 3: Planting the Explosives and Detonating
    • RULES FOR EXPLOSIVES AND VEHICLES
      • Car Bombs for Property Damage
      • Car Bombs as Tools for Assassins
      • Disabling Vehicles
      • Using Explosives with Drones
    • RULES FOR BREACHING/CUTTING
      • Breaching Charges
      • Cutting Charges
    • COOKING EXPLOSIVES
      • EXPLOSIVES
      • Ammonium Nitrate
      • ANFO
      • Detonating Cord
      • Dynamite
      • Gunpowder
      • Linear Cutting Charge
    • Liquid Explosives
      • Nitroglycerine
      • TNT
    • DETONATORS
      • Blasting Cap
      • Electrical Detonator
      • Optical Detonator
      • Pull Detonator
      • Push Detonator
      • Radio Detonator
      • Timer Detonator
    • EXPLOSIVE ACCESSORIES
      • Anti-Removal Modifications
      • Atomizer
      • Exploder
      • Hard-Shell Briefcase (Hermetically Sealed)
      • Safety Fuse
    • GEAR QUALITIES
      • Counterfeit
      • Defective
      • Hot


  • HOSTILE EXTRACTION


  • RUN & GUN TABLES