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The ''Seattle Sourcebook'' is a gamemasters reference for ''Shadowrun''. It furnishes all the information you might need to run a campaign in Seattle. Hundreds of locations are described in detail - from big to small and from opulent to seedy. The movers and the shakers of Seattle are fully profiled, be they political, corporate, or underworld. A colour section details gang colours, corporate security uniforms, and tribal garb. The book is loaded with maps and will be a great addition to any ''Shadowrun'' campaign. | The ''Seattle Sourcebook'' is a gamemasters reference for ''Shadowrun''. It furnishes all the information you might need to run a campaign in Seattle. Hundreds of locations are described in detail - from big to small and from opulent to seedy. The movers and the shakers of Seattle are fully profiled, be they political, corporate, or underworld. A colour section details gang colours, corporate security uniforms, and tribal garb. The book is loaded with maps and will be a great addition to any ''Shadowrun'' campaign. | ||
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Version vom 29. Oktober 2007, 13:10 Uhr
Rückseitentext
Visit Beautiful Seattle.
An Interesting Place to Live.
A modern frontier town, sandwiched between the Elven nation of Tir Tairngire and the Native American Nations, Seattle lies a place where cultures mix - often with explosive results.
A City of Opportunity.
Megacorps with private armies trade in technology and information. Crime bosses rule the underworld of illegal trade, violence, and extortion. There is always plenty of work for people who are willing to get their hands dirty, because the turnover is... brisk.
Fun, Friendly People.
Seattle is home to over 300,000 squatters who are willing to kill their mother for a pair of shoes. Fortunately, most never knew their mothers.
Sightsee along our Breathtaking Waterfront.
Just don't stay out after dark. If the Elven street gangs don't get you, the city cops will, and maybe just for target practice.
The Seattle Sourcebook is a gamemasters reference for Shadowrun. It furnishes all the information you might need to run a campaign in Seattle. Hundreds of locations are described in detail - from big to small and from opulent to seedy. The movers and the shakers of Seattle are fully profiled, be they political, corporate, or underworld. A colour section details gang colours, corporate security uniforms, and tribal garb. The book is loaded with maps and will be a great addition to any Shadowrun campaign.