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*'''INTRODUCTION''' | *'''INTRODUCTION''' | ||
*'''WHAT YOU NEED TO KNOW ABOUT MAGIC''' | *'''WHAT YOU NEED TO KNOW ABOUT MAGIC''' |
Version vom 13. Juni 2013, 22:57 Uhr
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- INTRODUCTION
- WHAT YOU NEED TO KNOW ABOUT MAGIC
- THE WAYS OF MAGIC
- Beyond the Odd Coven
- Becoming Prairie Dog
- Growing Up Magical
- Street Magic
- Unorthodox Traditions
- Azroth the God: Case Notes
- Psionics
- Magic as Miracle
- All Dressed Up and No Place to Go
- THE MAGICAL ARSENAL
- THE ASTRAL ADVANTAGE
- ADEPTS
- Discovery
- Training
- Finding the Way
- Way of the Warrior
- Way of the Athlete
- Way of the Artist
- The Invisible Way
- The Spirit Way
- Way of the Animal Powers
- The Twisted Way
- Losing the Way
- Adopting Geasa
- Initiation
- Ordeals
- Using Metamagic
- Masking
- Foci
- Physical Magicians
- VOUDOUN
- Major Loa
- Agwe: Sovereign of the Sea
- Azaca: Master of the Corn
- Damballah: Good Serpent of the Sky
- Erzulie: Mistress of Love
- Legba: Old Man at the Crossroads
- Ghede: Corpse, Clown and King
- Loco and Ayizan: The Priestly Parents
- Ogoun: Warrior, Hero, Politician
- Calling the Loa
- Work Loa
- Bought Loa
- Guinee
- Honfours
- Bocors
- Sorcery
- Petro Rite
- Zombies
- Awakened Voudoun
- Voudoun Glossary
- Major Loa
- MAJOR MOJO
- Lone Star's Wizboys
- Fun with Combat Mages
- Fun with Physical Adepts
- Fun with Regular Cops
- The Disembodied Fuzz: Astral Patrol Cops
- Corporate Magicians
- Aztechnology
- Saeder-Krupp
- Other Corps
- Special Forces and Other Tough Guys
- Magical Threats
- Toxic Spirits and Shamans
- Insect Spirits and Shamans
- The Infected
- Other Threats
- Lone Star's Wizboys
- RULES
- Adept Rules
- Voudown Rules
- STREET GRIMOIRE
- ARCHETYPES
- TABLES