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(12 dazwischenliegende Versionen von 3 Benutzern werden nicht angezeigt) | |||
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===SRM0=== | ===SRM0=== | ||
{| class="sortable" | {| class="sortable infotable" style="width:95%;" | ||
! Nummer | ! Nummer | ||
! Abenteuer | ! Abenteuer | ||
Zeile 17: | Zeile 17: | ||
| Your chance at the big time - a friend has tipped you off about a job opportunity to do some bodyguard work for a group of exclusive clientele. You have been trying to break into the [[Seattle]] shadow scene, and these are just the kind of people that can help. All you have to do is make sure that their meeting doesn't get interrupted. It's a simple walk in the park, natch! | | Your chance at the big time - a friend has tipped you off about a job opportunity to do some bodyguard work for a group of exclusive clientele. You have been trying to break into the [[Seattle]] shadow scene, and these are just the kind of people that can help. All you have to do is make sure that their meeting doesn't get interrupted. It's a simple walk in the park, natch! | ||
| | | | ||
| [http:// | | [http://old.shadowrun4.com/missions/downloads/srm_01.shtml Link] | ||
|- | |- | ||
| SRM0-02 | | SRM0-02 | ||
Zeile 23: | Zeile 23: | ||
| Sometimes drek just needs to get blown up. And when it does, you're the folks that they call to do it. It's all in the job description, chummer. | | Sometimes drek just needs to get blown up. And when it does, you're the folks that they call to do it. It's all in the job description, chummer. | ||
| | | | ||
| [http:// | | [http://old.shadowrun4.com/missions/downloads/srm_02.shtml Link] | ||
|- | |- | ||
| SRM0-03 | | SRM0-03 | ||
Zeile 29: | Zeile 29: | ||
| The ancient ninjas were more than assassins; they were also experts in spying and intelligence gathering. A new research facility has just been built, and someone wants to get as much paydata on their operations in case future incursions are necessary. Become the modern ninja and name your pay! | | The ancient ninjas were more than assassins; they were also experts in spying and intelligence gathering. A new research facility has just been built, and someone wants to get as much paydata on their operations in case future incursions are necessary. Become the modern ninja and name your pay! | ||
| | | | ||
| [http:// | | [http://old.shadowrun4.com/missions/downloads/srm_03.shtml Link] | ||
|- | |- | ||
| SRM0-04 | | SRM0-04 | ||
Zeile 35: | Zeile 35: | ||
| A runner's gotta do what a runner has to do. Or does he? For once, you get a choice of two different runs. Time limits your choice to one or the other, but not both. But remember chummer that looks can be deceiving, and that all that glitters is not gold - like the hyper velocity gel round of an angry Lone Star Cop, just as an example... | | A runner's gotta do what a runner has to do. Or does he? For once, you get a choice of two different runs. Time limits your choice to one or the other, but not both. But remember chummer that looks can be deceiving, and that all that glitters is not gold - like the hyper velocity gel round of an angry Lone Star Cop, just as an example... | ||
| | | | ||
| [http:// | | [http://old.shadowrun4.com/missions/downloads/srm_04.shtml Link] | ||
|- | |- | ||
| SRM0- | | SRM0-05 | ||
| Dark and Stormy Night | | Dark and Stormy Night | ||
| It was a dark and stormy night - traveling near Glow City in the Redmond Barrens during a hail storm is not your idea of a good time, especially when things go bump in the night! | | It was a dark and stormy night - traveling near Glow City in the Redmond Barrens during a hail storm is not your idea of a good time, especially when things go bump in the night! | ||
| | | | ||
| [http:// | | [http://old.shadowrun4.com/missions/downloads/srm_05.shtml Link] | ||
|} | |} | ||
===SRM1=== | ===SRM1=== | ||
{| class="sortable" | {| class="sortable infotable" style="width:95%;" | ||
! Nummer | ! Nummer | ||
! Abenteuer | ! Abenteuer | ||
Zeile 54: | Zeile 54: | ||
|- | |- | ||
| SRM1-01 | | SRM1-01 | ||
| Double Cross | | [[Quelle, en: SRM 01-01: Double Cross|Double Cross]] | ||
| Mr. Johnson has some serious personal problems with a certain corporate executive. He would like for you to help in reducing these problems - permanently... | |||
| | | | ||
| [http://old.shadowrun4.com/missions/downloads/srm_101.shtml Link] | |||
| [http:// | |||
|- | |- | ||
| SRM1-02 | | SRM1-02 | ||
| Strings Attached | | [[Quelle, en: SRM 01-02: Strings Attached|Strings Attached]] | ||
| | | You're hired to extract some VIPs from a secure facility and then destroy any evidence or witnesses that you were there. Of course, there are strings attached: the VIPs are not very cooperative and must be unharmed. You always did enjoy a challenge! | ||
| | | | ||
| [http:// | | [http://old.shadowrun4.com/missions/downloads/srm_102.shtml Link] | ||
|- | |- | ||
| SRM1-03 | | SRM1-03 | ||
| Harvest Time | | Harvest Time | ||
| The members of an urban tribe are brutally murdered and left for dead. Who could do such a thing? Vampires, ghouls, gangs, or just some crazed lunatic? Nope, a greedy corporation that needs fresh organs! Help recover the evidence before it is destroyed and stop them! | |||
| | | | ||
| [http://old.shadowrun4.com/missions/downloads/srm_103.shtml Link] | |||
| [http:// | |||
|- | |- | ||
| SRM1-04 | | SRM1-04 | ||
| The Gambler | | The Gambler | ||
| An opportunity for a payday! Your fixer lets you know that a client is looking for a datasteal in a previously scouted location. Get in, get the paydata, and get out, all without leaving a trace or a trail of destruction. Know when to hold 'em and know when to fold 'em. | |||
| | | | ||
| [http://old.shadowrun4.com/missions/downloads/srm_104.shtml Link] | |||
| [http:// | |||
|- | |- | ||
| SRM1-05 | | SRM1-05 | ||
| A Walk in the Park | | A Walk in the Park | ||
| Will you do anything for money? How about escort a group of wealthy clients for a day? Is it just a walk in the park, or something more? | |||
| | | | ||
| [http://old.shadowrun4.com/missions/downloads/srm_105.shtml Link] | |||
| [http:// | |||
|- | |- | ||
| SRM1-06 | | SRM1-06 | ||
| Lost and Found | | Lost and Found | ||
| It's a simple job. Something was stolen and someone wants it back. How complicated could it be? | |||
| | | | ||
| [http://old.shadowrun4.com/missions/downloads/srm_106.shtml Link] | |||
| [http:// | |||
|- | |- | ||
| SRM1-07 | | SRM1-07 | ||
| Keys to the Asylum | | Keys to the Asylum | ||
| What happens when a corporation grows too fast? Sooner or later, someone is going to make a mistake, someone will have to pay the cost, and someone will have to clean up the mess. Who is really holding the keys to the asylum? | |||
| | | | ||
| [http://old.shadowrun4.com/missions/downloads/srm_107.shtml Link] | |||
| [http:// | |||
|- | |- | ||
| SRM1-08 | | SRM1-08 | ||
| Duplicity | | Duplicity | ||
| Griffin Biotechnology has been a revolving door for shadowrunners. Runners from all over the sprawl have had at least one opportunity to scout the place or sneak a peek at what's going on inside. Word is that "the big one" has hit the streets - big nuyen to steal one of Griffin's hottest prototypes. Will Knight Errant be able to keep out this latest attack against the Everett based firm? | |||
| | | | ||
| [http://old.shadowrun4.com/missions/downloads/srm_108.shtml Link] | |||
| [http:// | |||
|- | |- | ||
| SRM1-09 | | SRM1-09 | ||
| For Whom the Bell Tolls | | For Whom the Bell Tolls | ||
| In the corporate world, fights are not only in boardrooms, but in the streets. What if the future of an entire company were held in the hands of a team of shadowrunners? | |||
| | | | ||
| [http://old.shadowrun4.com/missions/downloads/srm_109.shtml Link] | |||
| [http:// | |||
|} | |} | ||
{{NavMissions}} | |||
==Weblinks== | ==Weblinks== | ||
*[http:// | *[http://old.shadowrun4.com/missions/downloads/SR3Archive.shtml shadowrun4.com - Übersicht über Third Edition-Missions] | ||
{{ | {{DEFAULTSORT:Shadowrun Missions - Third Edition}} | ||
[[Kategorie:Quellenübersichten]] |
Aktuelle Version vom 25. April 2017, 19:37 Uhr
Shadowrun Missions ist eine offizielle Kampagne von FanPro LLC für die Dritte Edition von Shadowrun. Die Kampagne ist abgeschlossen.
Übersicht
SRM0
Nummer | Abenteuer | Beschreibung | Credits | Link |
---|---|---|---|---|
SRM0-01 | Missions Briefing | Your chance at the big time - a friend has tipped you off about a job opportunity to do some bodyguard work for a group of exclusive clientele. You have been trying to break into the Seattle shadow scene, and these are just the kind of people that can help. All you have to do is make sure that their meeting doesn't get interrupted. It's a simple walk in the park, natch! | Link | |
SRM0-02 | Demolition Run | Sometimes drek just needs to get blown up. And when it does, you're the folks that they call to do it. It's all in the job description, chummer. | Link | |
SRM0-03 | FORCEd RECON | The ancient ninjas were more than assassins; they were also experts in spying and intelligence gathering. A new research facility has just been built, and someone wants to get as much paydata on their operations in case future incursions are necessary. Become the modern ninja and name your pay! | Link | |
SRM0-04 | A Fork in Fate's Path | A runner's gotta do what a runner has to do. Or does he? For once, you get a choice of two different runs. Time limits your choice to one or the other, but not both. But remember chummer that looks can be deceiving, and that all that glitters is not gold - like the hyper velocity gel round of an angry Lone Star Cop, just as an example... | Link | |
SRM0-05 | Dark and Stormy Night | It was a dark and stormy night - traveling near Glow City in the Redmond Barrens during a hail storm is not your idea of a good time, especially when things go bump in the night! | Link |
SRM1
Nummer | Abenteuer | Beschreibung | Credits | Link |
---|---|---|---|---|
SRM1-01 | Double Cross | Mr. Johnson has some serious personal problems with a certain corporate executive. He would like for you to help in reducing these problems - permanently... | Link | |
SRM1-02 | Strings Attached | You're hired to extract some VIPs from a secure facility and then destroy any evidence or witnesses that you were there. Of course, there are strings attached: the VIPs are not very cooperative and must be unharmed. You always did enjoy a challenge! | Link | |
SRM1-03 | Harvest Time | The members of an urban tribe are brutally murdered and left for dead. Who could do such a thing? Vampires, ghouls, gangs, or just some crazed lunatic? Nope, a greedy corporation that needs fresh organs! Help recover the evidence before it is destroyed and stop them! | Link | |
SRM1-04 | The Gambler | An opportunity for a payday! Your fixer lets you know that a client is looking for a datasteal in a previously scouted location. Get in, get the paydata, and get out, all without leaving a trace or a trail of destruction. Know when to hold 'em and know when to fold 'em. | Link | |
SRM1-05 | A Walk in the Park | Will you do anything for money? How about escort a group of wealthy clients for a day? Is it just a walk in the park, or something more? | Link | |
SRM1-06 | Lost and Found | It's a simple job. Something was stolen and someone wants it back. How complicated could it be? | Link | |
SRM1-07 | Keys to the Asylum | What happens when a corporation grows too fast? Sooner or later, someone is going to make a mistake, someone will have to pay the cost, and someone will have to clean up the mess. Who is really holding the keys to the asylum? | Link | |
SRM1-08 | Duplicity | Griffin Biotechnology has been a revolving door for shadowrunners. Runners from all over the sprawl have had at least one opportunity to scout the place or sneak a peek at what's going on inside. Word is that "the big one" has hit the streets - big nuyen to steal one of Griffin's hottest prototypes. Will Knight Errant be able to keep out this latest attack against the Everett based firm? | Link | |
SRM1-09 | For Whom the Bell Tolls | In the corporate world, fights are not only in boardrooms, but in the streets. What if the future of an entire company were held in the hands of a team of shadowrunners? | Link |
Shadowrun Missions |
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Third Edition (Season 0/1) | Denver (Season 2) | New York (Season 3) | Season 4 | Season 5 | Season 6 | Season 7 | Season 8 | Season 9 | Prime Missions |