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(→‎Rückseitentext: Ist IMHO auch ein Location-Buch, da die Regionen Karibik, Westafrika und Philippinen (+Madagaskar) intensiv beschrieben werden.)
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Take your shadowrunner out of the urban sprawl's mean streets and into the even meaner waterways of the world. ''Cyberpirates'' offers you a whole new realm to play in ... the world of smugglers and pirates. Become a swashbuckling, risk-taking [[Karibische Liga|Caribbean League]] pirate or earn big money helping the corps exploit Africa's Ivory Coast. Or team up with a [[Drachen|dragon]] to help free the [[Philippinen|Phillippines]] from the grip of [[Japan|Imperial Japan]]. ''Cyberpirates'' offers colorful and detailed descriptsions of piracy and smuggling in the Caribbean, the Phillippines, and the West Coast of [[Afrika|Africa]], plus a portrait of the smuggling biz around the world. It also includes rules for underwater exploration, ship operations and combat, and loads of new toys. For use with ''Shadowrun''.
Take your shadowrunner out of the urban sprawl's mean streets and into the even meaner waterways of the world. ''Cyberpirates'' offers you a whole new realm to play in ... the world of smugglers and pirates. Become a swashbuckling, risk-taking [[Karibische Liga|Caribbean League]] pirate or earn big money helping the corps exploit Africa's Ivory Coast. Or team up with a [[Drachen|dragon]] to help free the [[Philippinen|Phillippines]] from the grip of [[Japan|Imperial Japan]]. ''Cyberpirates'' offers colorful and detailed descriptsions of piracy and smuggling in the Caribbean, the Phillippines, and the West Coast of [[Afrika|Africa]], plus a portrait of the smuggling biz around the world. It also includes rules for underwater exploration, ship operations and combat, and loads of new toys. For use with ''Shadowrun''.


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Version vom 25. Juni 2008, 09:59 Uhr

Vorlage:Unvollständig

Cover

Edition: 2. Edition
Nummer:
Titel: Cyberpirates!
Sprache: Englisch
Verlag: FASA-Corporation
Art: Softcover
Seiten: 184 Seiten
Preis: 8,95 EUR
Art.Nr.: FAS7124

Rückseitentext

Runners may rule the streets, but pirates rule the seas!

Forget those old stories of pirates swinging from the rigging with swords. In the 21st century, pirates have guns, cyberware and magic ... and they'll use them to take anything from anyone if it'll net them a profit. They'll cut you open to watch the sharks eat you, and film the whole thing just to make a couple more bucks on the black market. They know where to get the goods, where to sell them and where to get more. Hitting a dockside warehouse, jumping a cruise ship or going toe-to-toe with another pirate crew for a shipment of weapons - they'll do whatever it takes to survive and come out on top. On the high seas, it's win or die.

Take your shadowrunner out of the urban sprawl's mean streets and into the even meaner waterways of the world. Cyberpirates offers you a whole new realm to play in ... the world of smugglers and pirates. Become a swashbuckling, risk-taking Caribbean League pirate or earn big money helping the corps exploit Africa's Ivory Coast. Or team up with a dragon to help free the Phillippines from the grip of Imperial Japan. Cyberpirates offers colorful and detailed descriptsions of piracy and smuggling in the Caribbean, the Phillippines, and the West Coast of Africa, plus a portrait of the smuggling biz around the world. It also includes rules for underwater exploration, ship operations and combat, and loads of new toys. For use with Shadowrun.