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Kathe (Diskussion | Beiträge) K (Div. interne Links) Markierung: Zurückgesetzt |
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Zeile 7: | Zeile 7: | ||
**Headware | **Headware | ||
***Communications Gear | ***Communications Gear | ||
*** | ***Cybereyes | ||
***Eye Datajacks | ***Eye Datajacks | ||
***Eye Light Systems | ***Eye Light Systems | ||
***Eye Weapons | ***Eye Weapons | ||
***Eye Laser Systems | ***Eye Laser Systems | ||
*** | ***Cyberear Accessories | ||
***Oral Weapons | ***Oral Weapons | ||
*** | ***Tooth Compartment | ||
*** | ***Cranial Bombs | ||
**Bodyware | **Bodyware | ||
*** | ***Dermal Plating and Sheathing | ||
*** | ***Fingertip Compartments | ||
*** | ***Cyberlimbs | ||
***Limb Enhancements | ***Limb Enhancements | ||
***Magnetic Cyberlimb System | ***Magnetic Cyberlimb System | ||
Zeile 25: | Zeile 25: | ||
***Other Cyberlimb Accessories | ***Other Cyberlimb Accessories | ||
***Cyberlimb Weapons | ***Cyberlimb Weapons | ||
*** | ***Cybertorsos and Skulls | ||
***Wired Reflex Systems | ***Wired Reflex Systems | ||
***[[Move-by-Wire System]] | ***[[Move-by-Wire System]] | ||
Zeile 61: | Zeile 61: | ||
**Scarring | **Scarring | ||
**Cyberware and Bioware | **Cyberware and Bioware | ||
*** | ***Adrenal Pump | ||
***Damage Compensator | ***Damage Compensator | ||
*** | ***Enhance Articulation | ||
*** | ***Muscle Replacement/Augmentation | ||
*** | ***Suprathyroid Gland | ||
***Synaptic Accelerator | ***Synaptic Accelerator | ||
***Synthacardium | ***Synthacardium |
Version vom 23. August 2023, 23:02 Uhr
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- INTRODUCTION
- PART 1: CYBERWARE
- WELCOME TO THE CUTTING EDGE
- LIFE ON THE WIRE
- COMFORTABLY NUMB
- Headware
- Communications Gear
- Cybereyes
- Eye Datajacks
- Eye Light Systems
- Eye Weapons
- Eye Laser Systems
- Cyberear Accessories
- Oral Weapons
- Tooth Compartment
- Cranial Bombs
- Bodyware
- Dermal Plating and Sheathing
- Fingertip Compartments
- Cyberlimbs
- Limb Enhancements
- Magnetic Cyberlimb System
- Cyberarm Gyromount
- Other Cyberlimb Accessories
- Cyberlimb Weapons
- Cybertorsos and Skulls
- Wired Reflex Systems
- Move-by-Wire System
- Weapon Mounts
- Miscellaneous Cyberware
- Headware
- CYBERWARE RULES
- Cyberware Quality
- Essence Reduction
- Cost Multiplier and Medical Fees
- Damage Resistance
- General Rules on Damage
- Headware
- Communications
- Cybereyes and Accessories
- Cyberear Accessories
- Oral Weapons
- Cranial Bombs
- Bodyware
- Dermal Plating
- Dermal Sheathing
- Armor
- General Rules for Cyberlimbs
- Strength Enhancements
- Quickness Enhancements
- Body Enhancements
- Multiple Enhancements
- Dangling and Holding
- Cyberguns
- Cyberarm Gyromount
- Cybersurgery
- Effects of Wired Reflexes
- Effects of Move-by-Wire Systems
- Scarring
- Cyberware and Bioware
- Adrenal Pump
- Damage Compensator
- Enhance Articulation
- Muscle Replacement/Augmentation
- Suprathyroid Gland
- Synaptic Accelerator
- Synthacardium
- Cyberware and Social Interaction
- Social Situations
- Contacts
- Cyberware Quality
- PART 2: CYBERMANCY
- BEYOND THE PALE
- CYBERMANCY
- How Cybermancy Works
- Where to Find It
- MAGIC AND DEATH
- CYBERMANCY RULES
- Finding the Right Place
- Ground Rules
- Less than Zero
- Side Effects
- Better off Dead
- Magical Side Effects
- Changes to Reaction/Perception
- Changes to Willpower
- Invoked-Memory Simulator
- Social and Karma Penalties
- Long-Term Effects
- Chronic Dissociation Syndrome
- Cancer
- Cybermantic Magic
- CHROME KINGS
- TABLES
- INDEX