Quelle, en: Hack & Slash/Inhaltsverzeichnis: Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
Kathe (Diskussion | Beiträge) Keine Bearbeitungszusammenfassung |
Kathe (Diskussion | Beiträge) |
||
Zeile 2: | Zeile 2: | ||
==Inhaltsverzeichnis== | ==Inhaltsverzeichnis== | ||
* | ==Inhalt== | ||
===Introduction=== | |||
*INTRODUCTION | |||
* | ===Moonlightning=== | ||
*MOONLIGHTNING | |||
* | ===Wild & Free=== | ||
*WILD &FREE | |||
**Perspectives | |||
***Control Over the Emerged and AI | |||
***The First Box | |||
***Inside the Box (The Free) | |||
***New Boxes | |||
**Reading the Fine Print (Inside the Box) | |||
***Old Boxes | |||
***Along the Edges | |||
***Finding Faults | |||
***The Wild Matrix (Outside the Box) | |||
***This Side Up (Side A) | |||
***Handle With Care (Side B) | |||
**Telling Them Apart | |||
* | ===A Field Guide to Hacking=== | ||
** | *A FIELD GUIDE TO HACKING | ||
** | **Why Preserve Any of it? | ||
*** | **Game Information | ||
*** | ***Physical Location and Perception | ||
*** | ***Remote Matrix Observation | ||
** | ***Ownership | ||
* | ***Teamwork Makes the Dream Work | ||
***Social | ***Social Engineering and Phishing | ||
*** | ***Matrix Legwork | ||
*** | ***[[Augmented Reality Object]]s | ||
*** | ***[[Hot-Sim|Hot-sim]], Cold-sim or [[AR]] | ||
* | ***Matrix Actions | ||
** | ***Edge Actions | ||
* | ***Movie Matrix Action! | ||
** | |||
*** | |||
===Gadgets & Gizmos=== | |||
* | *GADGETS & GIZMOS | ||
** | **Cyberhacks | ||
** | **Custom Cyberdecks | ||
*** | ***Aquiring a Custom Cyberdeck | ||
***Building Your Own | |||
**Getting Down to Work | |||
*** | ***Core | ||
***Core Slots | |||
** | ***Attack Module | ||
*** | ***Sleaze Module | ||
* | ***Cases | ||
***Case Capacity | |||
** | ***Case Modification | ||
*** | ***Optional Components | ||
*** | ***Accessoires | ||
*** | **Gizmos | ||
*** | ***Data Taps | ||
*** | ***Matrix Relay | ||
*** | **Commlink Hacks | ||
*** | |||
** | |||
* | |||
** | |||
*** | |||
** | |||
===Elegant Architecture=== | |||
* | *ELEGANT ARCHITECTURE | ||
** | **How We Got Here | ||
** | ***Host Types | ||
* | ***Host Architecture | ||
**Game Information | |||
*** | ***The Virtual Horizon | ||
** | ***Cost of Building a Host | ||
***Computers | |||
***Bricks | |||
***The | ***UV Hosts | ||
*** | |||
*** | |||
*** | |||
*** | |||
===Digital Toolbox=== | |||
*DIGITAL TOOLBOX | |||
**Writing Code | |||
**Programming Test | |||
**Programming Tools | |||
**Commlink Apps | |||
* | **New Cyberprograms | ||
** | ***Basic Cyberprogramms | ||
** | ***Hacking Cyberprogramms | ||
** | **Agents | ||
** | ***Agent Box | ||
***Remote Missions | |||
** | |||
*** | |||
*** | |||
** | |||
*** | |||
*** | |||
===Techno Tools=== | |||
* | *TECHNO TOOLS | ||
** | **New Complex Forms | ||
***New Fade Value (Hits) | |||
***New Echos | |||
***Data Structures | |||
*** | |||
*** | |||
*** | |||
* | *POINTS OF SPRITE | ||
** | **New Sprite Types | ||
** | ***Assassin Sprite | ||
** | ***Defender Sprite | ||
** | ***Modular Sprite | ||
** | ***Music Sprite | ||
** | ***Primal Sprite | ||
**New Sprite Powers | |||
***Captivate Audience | |||
***Death Mark | |||
***Digital Scream | |||
***Fractal Dream | |||
***Harmonize | |||
***Shield | |||
**New Sprite Commands | |||
***Courier Sprite Tasks | |||
***Crack Sprite | |||
***Data Sprite | |||
***Fault Sprite | |||
***Machine Sprite | |||
**Sprite Rep | |||
***Positive Sprite Rep | |||
***Negative Sprite Rep | |||
***Atonement | |||
***Dissonance and Sprite Rep | |||
**Sprite Teamwork | |||
**Permanent Sprite Creation | |||
***Step One: Get the Source Code | |||
***Step Two: Compile and Register | |||
***Step Three: Permanent Registration | |||
***Step Four: Release Free Sprite or Bond Ally Sprite | |||
**Sprite Symbiosis | |||
* | *QUALITY HACKING | ||
** | **Positive Qualities | ||
** | ***At Home in the Matrix | ||
** | ***Brillant Heuristics | ||
** | ***Data Anomaly | ||
*** | ***Data Haven Membership | ||
*** | ***Deck Builder | ||
*** | ***Fade to Black | ||
*** | ***Fractial Blast | ||
*** | ***Golden Skrewdriver | ||
*** | ***Hacker Combo | ||
** | ***Hold the Door | ||
*** | ***ICU | ||
*** | ***Impenetrable Logic | ||
*** | ***Jack Jockey | ||
*** | ***Loonet | ||
** | ***Matrix Attribute Advancement | ||
*** | ***Natural Hacker | ||
*** | ***Online Fame | ||
*** | ***Profiler | ||
** | ***Quick Config | ||
*** | ***Reverbrant | ||
*** | ***Satisfaction | ||
*** | ***Surgical Strike | ||
*** | ***Voider of Warranties | ||
*** | **Negative Qualities | ||
*** | ***Archillis' Heel | ||
*** | ***Binary Mentality | ||
** | ***Buddy System | ||
*** | ***Build in a Ceramics Store | ||
*** | ***Compulsuve Archivist | ||
*** | ***Curiosity Killed the Cat | ||
*** | ***Data Liberator | ||
*** | ***Defective Attribute | ||
***Like a Boss | |||
***Mode Lock | |||
***Programm Dependency | |||
***Simsense Dependency | |||
***Resonance Burn (Emerged-only) | |||
***Sloppy Coder | |||
***Wanted by GOD | |||
**Quality Path: Cyberadept | |||
***Risking Burnout | |||
**Quality Path Creation | |||
* | *VIRTUAL LIFE | ||
** | **Protosapients | ||
*** | ***Cyberwerewolf | ||
** | ***Daemon | ||
** | ***Frobnitz | ||
** | ***Glitch | ||
*** | ***Grue | ||
** | ***Heavyweight | ||
** | ***Noisestorm | ||
** | ***Power Munger | ||
** | ***Sense Eater | ||
** | ***SIN Eater | ||
** | ***SINtax | ||
*** | ***Tentacle | ||
***Yantra | |||
**Xenosapients | |||
***Null Sect Entities | |||
***Null Sect Constructs/Golems | |||
**Technocritters | |||
***Bastet | |||
***Flipper | |||
***G33ko | |||
***Libertine | |||
***Pachyderm | |||
**Inherant Virtual Lifeform Qualities | |||
***Authority | |||
***Entropic Conversion | |||
***Fnord | |||
***Mallable Icon | |||
***Munge | |||
***Munge Spark | |||
***Noiseless | |||
***Primal Rage | |||
***Special Protosapient Attack: Noisestorm | |||
***Special Null Attack: Psychotropic Biofeedback | |||
***Virtual Processing | |||
**Intelligence Revealed | |||
***Step One: Define Your Role and History | |||
***Step Two: Select Character Priorities | |||
***Step Three: Select Qualities | |||
***Step Four: Spend Customization Karma | |||
***Step Five: Buy Gear | |||
***Step Six: Finishing Touches | |||
***Positive Virtual Life Form Qualities | |||
***Negative Virtual Life Form Qualities | |||
***AI und EI Character Advancement | |||
***Lifestyles Strings Attached | |||
***Host, Device or Free | |||
***Damage, Disruption, Healing and Dying | |||
***AI and EI Actions | |||
***Codesmithing and Codemods | |||
***Attribute Codemods | |||
***Core Codemods | |||
***Processor Codemods | |||
***Input / Output Codemods | |||
***Paragons | |||
***Sample Paragons | |||
***New Technomancer Quality: Resoant Streams | |||
* | *AT THE BASE | ||
** | **A Brave New World | ||
***The Grim Secret of the New Matrix | |||
***Unintended Consequences | |||
***The Future is the Past | |||
***What is Foundation-Tech? | |||
***Matrix | **Game Information | ||
***Using [[Fundament|Foundations]] and Paradigms | |||
*** | |||
***The | |||
*** | |||
** | |||
*** | |||
*' | *INFINITIE MEMORY | ||
*** | ***[[Technomancer]]s Shouldn't Exist (According to Physics)sonance | ||
***Known [[Resonanzraum|Resonance Realms]] | |||
**Game Information | |||
***Entering the Resonance Realms | |||
*KNOW YOUR ENEMY | |||
**The Breath of GOD | |||
**The Word of GOD | |||
**The Path of GOD | |||
**Burning Down Devinity | |||
***Detecting the Presence of GOD | |||
**The IC Man Cometh | |||
**Game Information | **Game Information | ||
*** | ***Alternate Forms of Convergence | ||
*** | ***Matrix Security Operatives | ||
*** | ***Dominion Response Teams | ||
***Additional Types pf IC | |||
* | ***New Matrix Statuses | ||
** | ***IC Specifications | ||
** | |||
* | |||
* | |||
** | |||
*MATRIX BUSINESS | |||
[[ | **Edge of the World | ||
***Hook | |||
***The Job | |||
***Breadcrumbs | |||
***Opposition | |||
**IT's a Race! | |||
***Not in [[Kansas]] | |||
***Hotspots | |||
***Who is Who | |||
***Notes | |||
**Marianne's Neuro(n)sis | |||
***Hook | |||
***The Job | |||
***Multi-pass! | |||
***The Pate Has Hit the Fan! | |||
***The Foundation | |||
***Back to the real world | |||
***Hotspots | |||
***Who is Who | |||
**ThrOwn@CK | |||
***Hook | |||
***The Job | |||
***Legwork on the "Hell Village" | |||
***The secret war | |||
***The truth behindert the job | |||
***Who are the runners working for? | |||
***And Now What? | |||
***To See [[Berlin]] and Die | |||
***Picking up the Pieces | |||
***Hotspots | |||
***Who is Who | |||
==××== | ==××== |
Version vom 25. März 2023, 06:36 Uhr
- Nummerierter Listeneintrag
|
Inhaltsverzeichnis
Inhalt
Introduction
- INTRODUCTION
Moonlightning
- MOONLIGHTNING
Wild & Free
- WILD &FREE
- Perspectives
- Control Over the Emerged and AI
- The First Box
- Inside the Box (The Free)
- New Boxes
- Reading the Fine Print (Inside the Box)
- Old Boxes
- Along the Edges
- Finding Faults
- The Wild Matrix (Outside the Box)
- This Side Up (Side A)
- Handle With Care (Side B)
- Telling Them Apart
- Perspectives
A Field Guide to Hacking
- A FIELD GUIDE TO HACKING
- Why Preserve Any of it?
- Game Information
- Physical Location and Perception
- Remote Matrix Observation
- Ownership
- Teamwork Makes the Dream Work
- Social Engineering and Phishing
- Matrix Legwork
- Augmented Reality Objects
- Hot-sim, Cold-sim or AR
- Matrix Actions
- Edge Actions
- Movie Matrix Action!
Gadgets & Gizmos
- GADGETS & GIZMOS
- Cyberhacks
- Custom Cyberdecks
- Aquiring a Custom Cyberdeck
- Building Your Own
- Getting Down to Work
- Core
- Core Slots
- Attack Module
- Sleaze Module
- Cases
- Case Capacity
- Case Modification
- Optional Components
- Accessoires
- Gizmos
- Data Taps
- Matrix Relay
- Commlink Hacks
Elegant Architecture
- ELEGANT ARCHITECTURE
- How We Got Here
- Host Types
- Host Architecture
- Game Information
- The Virtual Horizon
- Cost of Building a Host
- Computers
- Bricks
- UV Hosts
- How We Got Here
Digital Toolbox
- DIGITAL TOOLBOX
- Writing Code
- Programming Test
- Programming Tools
- Commlink Apps
- New Cyberprograms
- Basic Cyberprogramms
- Hacking Cyberprogramms
- Agents
- Agent Box
- Remote Missions
Techno Tools
- TECHNO TOOLS
- New Complex Forms
- New Fade Value (Hits)
- New Echos
- Data Structures
- New Complex Forms
- POINTS OF SPRITE
- New Sprite Types
- Assassin Sprite
- Defender Sprite
- Modular Sprite
- Music Sprite
- Primal Sprite
- New Sprite Powers
- Captivate Audience
- Death Mark
- Digital Scream
- Fractal Dream
- Harmonize
- Shield
- New Sprite Commands
- Courier Sprite Tasks
- Crack Sprite
- Data Sprite
- Fault Sprite
- Machine Sprite
- Sprite Rep
- Positive Sprite Rep
- Negative Sprite Rep
- Atonement
- Dissonance and Sprite Rep
- Sprite Teamwork
- Permanent Sprite Creation
- Step One: Get the Source Code
- Step Two: Compile and Register
- Step Three: Permanent Registration
- Step Four: Release Free Sprite or Bond Ally Sprite
- Sprite Symbiosis
- New Sprite Types
- QUALITY HACKING
- Positive Qualities
- At Home in the Matrix
- Brillant Heuristics
- Data Anomaly
- Data Haven Membership
- Deck Builder
- Fade to Black
- Fractial Blast
- Golden Skrewdriver
- Hacker Combo
- Hold the Door
- ICU
- Impenetrable Logic
- Jack Jockey
- Loonet
- Matrix Attribute Advancement
- Natural Hacker
- Online Fame
- Profiler
- Quick Config
- Reverbrant
- Satisfaction
- Surgical Strike
- Voider of Warranties
- Negative Qualities
- Archillis' Heel
- Binary Mentality
- Buddy System
- Build in a Ceramics Store
- Compulsuve Archivist
- Curiosity Killed the Cat
- Data Liberator
- Defective Attribute
- Like a Boss
- Mode Lock
- Programm Dependency
- Simsense Dependency
- Resonance Burn (Emerged-only)
- Sloppy Coder
- Wanted by GOD
- Quality Path: Cyberadept
- Risking Burnout
- Quality Path Creation
- Positive Qualities
- VIRTUAL LIFE
- Protosapients
- Cyberwerewolf
- Daemon
- Frobnitz
- Glitch
- Grue
- Heavyweight
- Noisestorm
- Power Munger
- Sense Eater
- SIN Eater
- SINtax
- Tentacle
- Yantra
- Xenosapients
- Null Sect Entities
- Null Sect Constructs/Golems
- Technocritters
- Bastet
- Flipper
- G33ko
- Libertine
- Pachyderm
- Inherant Virtual Lifeform Qualities
- Authority
- Entropic Conversion
- Fnord
- Mallable Icon
- Munge
- Munge Spark
- Noiseless
- Primal Rage
- Special Protosapient Attack: Noisestorm
- Special Null Attack: Psychotropic Biofeedback
- Virtual Processing
- Intelligence Revealed
- Step One: Define Your Role and History
- Step Two: Select Character Priorities
- Step Three: Select Qualities
- Step Four: Spend Customization Karma
- Step Five: Buy Gear
- Step Six: Finishing Touches
- Positive Virtual Life Form Qualities
- Negative Virtual Life Form Qualities
- AI und EI Character Advancement
- Lifestyles Strings Attached
- Host, Device or Free
- Damage, Disruption, Healing and Dying
- AI and EI Actions
- Codesmithing and Codemods
- Attribute Codemods
- Core Codemods
- Processor Codemods
- Input / Output Codemods
- Paragons
- Sample Paragons
- New Technomancer Quality: Resoant Streams
- Protosapients
- AT THE BASE
- A Brave New World
- The Grim Secret of the New Matrix
- Unintended Consequences
- The Future is the Past
- What is Foundation-Tech?
- Game Information
- Using Foundations and Paradigms
- A Brave New World
- INFINITIE MEMORY
- Technomancers Shouldn't Exist (According to Physics)sonance
- Known Resonance Realms
- Game Information
- Entering the Resonance Realms
- KNOW YOUR ENEMY
- The Breath of GOD
- The Word of GOD
- The Path of GOD
- Burning Down Devinity
- Detecting the Presence of GOD
- The IC Man Cometh
- Game Information
- Alternate Forms of Convergence
- Matrix Security Operatives
- Dominion Response Teams
- Additional Types pf IC
- New Matrix Statuses
- IC Specifications
- MATRIX BUSINESS
- Edge of the World
- Hook
- The Job
- Breadcrumbs
- Opposition
- IT's a Race!
- Not in Kansas
- Hotspots
- Who is Who
- Notes
- Marianne's Neuro(n)sis
- Hook
- The Job
- Multi-pass!
- The Pate Has Hit the Fan!
- The Foundation
- Back to the real world
- Hotspots
- Who is Who
- ThrOwn@CK
- Hook
- The Job
- Legwork on the "Hell Village"
- The secret war
- The truth behindert the job
- Who are the runners working for?
- And Now What?
- To See Berlin and Die
- Picking up the Pieces
- Hotspots
- Who is Who
- Edge of the World