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Inhaltsverzeichnis
- INTRODUCTION
- MOONLIGHTNING
- WILD &FREE
- Perspectives
- Control Over the Emerged and AI
- The First Box
- Inside the Box (The Free)
- New Boxes
- Reading the Fine Print (Inside the Box)
- Old Boxes
- Along the Edges
- Finding Faults
- The Wild Matrix (Outside the Box)
- This Side Up (Side A)
- Handle With Care (Side B)
- Telling Them Apart
- Perspectives
- A FIELD GUIDE TO HACKING
- Why Preserve Any of it?
- Game Information
- Physical Location and Perception
- Remote Matrix Observation
- Ownership
- Teamwork Makes the Dream Work
- Social Engineering and Phishing
- Matrix Legwork
- Augmented Reality Objects
- Hot-sim, Cold-sim or AR
- Matrix Actions
- Edge Actions
- Movie Matrix Action!
- GADGETS & GIZMOS
- Cyberhacks
- Custom Cyberdecks
- Aquiring a Custom Cyberdeck
- Building Your Own
- Getting Down to Work
- Core
- Core Slots
- Attack Module
- Sleaze Module
- Cases
- Case Capacity
- Case Modification
- Optional Components
- Accessoires
- Gizmos
- Data Taps
- Matrix Relay
- Commlink Hacks
- ELEGANT ARCHITECTURE
- How We Got Here
- Host Types
- Host Architecture
- Game Information
- The Virtual Horizon
- Cost of Building a Host
- Computers
- Bricks
- UV Hosts
- How We Got Here
- DIGITAL TOOLBOX
- Writing Code
- Programming Test
- Programming Tools
- Commlink Apps
- New Cyberprograms
- Basic Cyberprogramms
- Hacking Cyberprogramms
- Agents
- Agent Box
- Remote Missions
Techno Tools
- TECHNO TOOLS
- New Complex Forms
- New Fade Value (Hits)
- New Echos
- Data Structures
- New Complex Forms
- POINTS OF SPRITE
- New Sprite Types
- Assassin Sprite
- Defender Sprite
- Modular Sprite
- Music Sprite
- Primal Sprite
- New Sprite Powers
- Captivate Audience
- Death Mark
- Digital Scream
- Fractal Dream
- Harmonize
- Shield
- New Sprite Commands
- Courier Sprite Tasks
- Crack Sprite
- Data Sprite
- Fault Sprite
- Machine Sprite
- Sprite Rep
- Positive Sprite Rep
- Negative Sprite Rep
- Atonement
- Dissonance and Sprite Rep
- Sprite Teamwork
- Permanent Sprite Creation
- Step One: Get the Source Code
- Step Two: Compile and Register
- Step Three: Permanent Registration
- Step Four: Release Free Sprite or Bond Ally Sprite
- Sprite Symbiosis
- New Sprite Types
- QUALITY HACKING
- Positive Qualities
- At Home in the Matrix
- Brillant Heuristics
- Data Anomaly
- Data Haven Membership
- Deck Builder
- Fade to Black
- Fractial Blast
- Golden Skrewdriver
- Hacker Combo
- Hold the Door
- ICU
- Impenetrable Logic
- Jack Jockey
- Loonet
- Matrix Attribute Advancement
- Natural Hacker
- Online Fame
- Profiler
- Quick Config
- Reverbrant
- Satisfaction
- Surgical Strike
- Voider of Warranties
- Negative Qualities
- Archillis' Heel
- Binary Mentality
- Buddy System
- Build in a Ceramics Store
- Compulsuve Archivist
- Curiosity Killed the Cat
- Data Liberator
- Defective Attribute
- Like a Boss
- Mode Lock
- Programm Dependency
- Simsense Dependency
- Resonance Burn (Emerged-only)
- Sloppy Coder
- Wanted by GOD
- Quality Path: Cyberadept
- Risking Burnout
- Quality Path Creation
- Positive Qualities
- VIRTUAL LIFE
- Protosapients
- Cyberwerewolf
- Daemon
- Frobnitz
- Glitch
- Grue
- Heavyweight
- Noisestorm
- Power Munger
- Sense Eater
- SIN Eater
- SINtax
- Tentacle
- Yantra
- Xenosapients
- Null Sect Entities
- Null Sect Constructs/Golems
- Technocritters
- Bastet
- Flipper
- G33ko
- Libertine
- Pachyderm
- Inherant Virtual Lifeform Qualities
- Authority
- Entropic Conversion
- Fnord
- Mallable Icon
- Munge
- Munge Spark
- Noiseless
- Primal Rage
- Special Protosapient Attack: Noisestorm
- Special Null Attack: Psychotropic Biofeedback
- Virtual Processing
- Intelligence Revealed
- Step One: Define Your Role and History
- Step Two: Select Character Priorities
- Step Three: Select Qualities
- Step Four: Spend Customization Karma
- Step Five: Buy Gear
- Step Six: Finishing Touches
- Positive Virtual Life Form Qualities
- Negative Virtual Life Form Qualities
- AI und EI Character Advancement
- Lifestyles Strings Attached
- Host, Device or Free
- Damage, Disruption, Healing and Dying
- AI and EI Actions
- Codesmithing and Codemods
- Attribute Codemods
- Core Codemods
- Processor Codemods
- Input / Output Codemods
- Paragons
- Sample Paragons
- New Technomancer Quality: Resoant Streams
- Protosapients
- AT THE BASE
- A Brave New World
- The Grim Secret of the New Matrix
- Unintended Consequences
- The Future is the Past
- What is Foundation-Tech?
- Game Information
- Using Foundations and Paradigms
- A Brave New World
- INFINITIE MEMORY
- Technomancers Shouldn't Exist (According to Physics)sonance
- Known Resonance Realms
- Game Information
- Entering the Resonance Realms
- KNOW YOUR ENEMY
- The Breath of GOD
- The Word of GOD
- The Path of GOD
- Burning Down Devinity
- Detecting the Presence of GOD
- The IC Man Cometh
- Game Information
- Alternate Forms of Convergence
- Matrix Security Operatives
- Dominion Response Teams
- Additional Types pf IC
- New Matrix Statuses
- IC Specifications
- MATRIX BUSINESS
- Edge of the World
- Hook
- The Job
- Breadcrumbs
- Opposition
- IT's a Race!
- Not in Kansas
- Hotspots
- Who is Who
- Notes
- Marianne's Neuro(n)sis
- Hook
- The Job
- Multi-pass!
- The Pate Has Hit the Fan!
- The Foundation
- Back to the real world
- Hotspots
- Who is Who
- ThrOwn@CK
- Hook
- The Job
- Legwork on the "Hell Village"
- The secret war
- The truth behindert the job
- Who are the runners working for?
- And Now What?
- To See Berlin and Die
- Picking up the Pieces
- Hotspots
- Who is Who
- Edge of the World