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*''Autoren:'' {{Impressum|Michael Bobroff}}, Robert 'Rob' Boyle, {{Impressum|Patrick Goodman}}, {{Impressum|Martin Gotthard}}, Dan "Flake" Grendel, {{Impressum|J. Keith Henry}}, {{Impressum|Eleanor Holmes}}, {{Impressum|Michael A. Mulvihill}}, {{Impressum|Jonathan Szeto}} & {{Impressum|Sebastian Wiers}}
*''Autoren:'' {{Impressum|Michael Bobroff}}, Robert 'Rob' Boyle, {{Impressum|Patrick Goodman}}, {{Impressum|Martin Gotthard}}, Dan "Flake" Grendel, {{Impressum|J. Keith Henry}}, {{Beitrag|Eleanor Holmes}}, {{Impressum|Michael A. Mulvihill}}, {{Beitrag|Jonathan Szeto}} & {{Impressum|Sebastian Wiers}}
*''Product Development:'' {{Impressum|Michael Mulvihill}}, {{Impressum|Robert Boyle}} & Dan “Flake” Grendel  
*''Product Development:'' {{Beitrag|Michael Mulvihill}}, {{Beitrag|Robert Boyle}} & Dan “Flake” Grendel  
*''Project Editing:'' {{Impressum|Davidson Cole}} & Sharon Turner Mulvihill
*''Project Editing:'' {{Impressum|Davidson Cole}} & Sharon Turner Mulvihill
*''Shadowrun Line Developer:'' {{Impressum|Michael Mulvihill}}  
*''Shadowrun Line Developer:'' {{Beitrag|Michael Mulvihill}}  
*''Editorial Staff:''
*''Editorial Staff:''
**''Editorial Director:'' Donna Ippolito
**''Editorial Director:'' Donna Ippolito
**''Managing Editor:'' Sharon Turner Mulvihill
**''Managing Editor:'' Sharon Turner Mulvihill
**''Associate Editor:'' {{Impressum|Robert Boyle}}
**''Associate Editor:'' {{Beitrag|Robert Boyle}}
**''Assistant Editor:'' {{Impressum|Davidson Cole}}
**''Assistant Editor:'' {{Impressum|Davidson Cole}}
*''Art Staff:''
*''Art Staff:''
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**''Layout:''' {{Beitrag|Fred Hooper}}
**''Layout:''' {{Beitrag|Fred Hooper}}
**''Illustratoren:''' Thomas M. Baxa, Brian Despain, {{Impressum|Tom Fowler}}, {{Beitrag|Fred Hooper}}, {{Impressum|Jim Nelson}}, Alan Pollack, {{Beitrag|Steve Prescott}}, {{Beitrag|Marc Sasso}} & Ron Spencer
**''Illustratoren:''' Thomas M. Baxa, Brian Despain, {{Impressum|Tom Fowler}}, {{Beitrag|Fred Hooper}}, {{Impressum|Jim Nelson}}, Alan Pollack, {{Beitrag|Steve Prescott}}, {{Beitrag|Marc Sasso}} & Ron Spencer
*''Additional Information Provided By:'' {{Impressum|Patrick Goodman}}, {{Impressum|Martin Gotthard}}, {{Impressum|J. Keith Henry}}, {{Impressum|Eleanor Holmes}}, Cannon Gwyn Lawson & Rori Steel
*''Additional Information Provided By:'' {{Impressum|Patrick Goodman}}, {{Impressum|Martin Gotthard}}, {{Impressum|J. Keith Henry}}, {{Beitrag|Eleanor Holmes}}, Cannon Gwyn Lawson & Rori Steel
*''Playtesters and Special Thanks:'' <br/>Russ Bigham, Wes Bond, Derek Dexter, Jeremy Guillemette, Jamie Houston, Joanna Hurley, {{Impressum|Adam Jury}}, {{Impressum|Steve Kenson}}, Michael Kotteakos, Gwyn Lawson, Greg Lusby, Paolo Marcucci, Luke Monroe, Tim Patrick, Shawn Pettifer, Steven Pettifer, {{Impressum|Rich Osterhout}}, Jon Reid, {{Impressum|Brian Schoner}}, Brent Smith, Myron Thompson, Steve Tinner, James Vaughan, the Mysterious Dvixen and, of course, [[Bull]]. Special Thanks to John Bridegroom for his indispensable help with all things that shoot.
*''Playtesters and Special Thanks:'' <br/>Russ Bigham, Wes Bond, Derek Dexter, Jeremy Guillemette, Jamie Houston, Joanna Hurley, {{Beitrag|Adam Jury}}, {{Beitrag|Steve Kenson}}, Michael Kotteakos, Gwyn Lawson, Greg Lusby, Paolo Marcucci, Luke Monroe, Tim Patrick, Shawn Pettifer, Steven Pettifer, {{Impressum|Rich Osterhout}}, Jon Reid, {{Beitrag|Brian Schoner}}, Brent Smith, Myron Thompson, Steve Tinner, James Vaughan, the Mysterious Dvixen and, of course, [[Bull]]. Special Thanks to John Bridegroom for his indispensable help with all things that shoot.
*''Special Thanks from {{Impressum|Jim Nelson}}:'' <br/>I’ve had the pleasure of working with many wonderful people 97 during my tenure at FASA and I won’t even attempt to thank them all 97 individually. I owe a debt of gratitude to everyone I worked with— 97 artists, writers, editors and colleagues. Thank you. 98 I feel a need to single out and thank a few individuals who 98 made my job truly special: I’d like to thank Jill Lucas, for being a won99 derful friend, a terrific president and the best boss anyone could hope for; {{Beitrag|Jeff Laubenstein}}, for inspiring me to grow and develop as an artist and for teaching me so much about what it takes to make a game look great; {{Beitrag|Joel Biske}} and {{Beitrag|Fred Hooper}} for being great assistants and great friends; and {{Impressum|Mike Nielsen}} for showing me how much fun games can be, for countless hours of great brainstorming and for keeping me sane.
*''Special Thanks from {{Impressum|Jim Nelson}}:'' <br/>I’ve had the pleasure of working with many wonderful people 97 during my tenure at FASA and I won’t even attempt to thank them all 97 individually. I owe a debt of gratitude to everyone I worked with— 97 artists, writers, editors and colleagues. Thank you. 98 I feel a need to single out and thank a few individuals who 98 made my job truly special: I’d like to thank Jill Lucas, for being a won99 derful friend, a terrific president and the best boss anyone could hope for; {{Beitrag|Jeff Laubenstein}}, for inspiring me to grow and develop as an artist and for teaching me so much about what it takes to make a game look great; {{Beitrag|Joel Biske}} and {{Beitrag|Fred Hooper}} for being great assistants and great friends; and {{Impressum|Mike Nielsen}} for showing me how much fun games can be, for countless hours of great brainstorming and for keeping me sane.



Version vom 5. Juli 2013, 14:16 Uhr