Quelle, en: Cannon Companion/Credits
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Einheitsformat
Autoren | Robert Boyle, Dan Grendell, Michael Mulvihill
Additional Writing Michael Bobroff, Jonathan Szeto, Sebastian Wiers |
Entwicklung | |
Redaktion | |
Layout |
Cover Layout |
Art Direction | |
Illustrationen | Thomas Baxa, Paul Bonner, Brian Despain, Tom Fowler, Fred Hooper, Alan Pollack, Steve Prescott, Marc Sasso, Ron Spencer
Cover Art |
Korrektorat |
Quellenformat
- Writing
- Robert Boyle
- Dan "Flake" Grendel [sic]
- Michael Mulvihill
- Additional Writing
- Michael Bobroff
- Jonathan Szeto
- Sebastian Weirs [sic]
- Product Development
- Michael Mulvihill
- Robert Boyle
- Dan "Flake" Grendel [sic]
- Additional Information Provided By
- Patrick Goodman, Martin Gotthard, J. Keith Henry, Eleanor Holmes, Gwyn Lawson and Rori Steel
- Playtesters and Special Thanks
- Russ Bigham, Wes Bond, Derek Dexter, Jeremy Guillemette, Jamie Houston, Joanna Hurley, Adam Jury, Steve Kenson, Michael Kotteakos, Gwyn Lawson, Greg Lusby, Paolo Marcucci, Luke Monroe, Tim Patrick, Shawn Pettifer, Steven Pettifer, Rich Osterhout, Jon Reid, Brian Schoner, Brent Smith, Myron Thompson, Steve Tinner, James Vaughan, the Mysterious Dvixen and, of course, Bull. Special Thanks to John Bridegroom for his indispensable help with all things that shoot.
- Special Thanks from Jim Nelson
- To every fan out there who has read, played and enjoyed the FASA products I've worked on: thank you. Your support and enthusiasm have made it all worthwhile. I've enjoyed meeting many of you at conventions over the years, and I'm glad I had the opportunity to contribute to the games and worlds you enjoy so much. It's been a great experience!
- I've had the pleasure of working with many wonderful people during my tenure at FASA and I won't even attempt to thank them all individually. I owe a debt of gratitude to everyone I worked with—artists, writers, editors and colleagues. Thank you.
- I feel a need to single out and thank a few individuals who made my job truly special: I'd like to thank Jill Lucas, for being a wonderful friend, a terrific president and the best boss anyone could hope for; Jeff Laubenstein, for inspiring me to grow and develop as an artist and for teaching me so much about what it takes to make a game look great; Joel Biske and Fred Hooper for being great assistants and great friends; and Mike Nielsen for showing me how much fun games can be, for countless hours of great brainstorming and for keeping me sane.
- Project Editing
- Davidson Cole
- Sharon Turner Mulvihill
- Shadowrun Line Developer
- Michael Mulvihill
- Editorial Staff
- Editorial Director
- Donna Ippolito
- Managing Editor
- Sharon Turner Mulvihill
- Associate Editor
- Assistant Editor
- Art Staff
- Art Director
- Assistant Art Director
- Cover Artwork
- Cover Design
- Layout
- Illustration
- Tom Baxa, Paul Bonner, Brian Despain, Tom Fowler, Fred Hooper, Alan Pollack, Steve Prescott, Marc Sasso, Ron Spencer