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Version vom 23. März 2023, 05:40 Uhr von Kathe (Diskussion | Beiträge) (→‎Inhaltsverzeichnis)
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Inhaltsverzeichnis

  • INTRODUCTION
  • JACKPOINT
  • RELATIONSHIP TALK
  • EX MACHINA
    • The Basics
    • Principles
      • Ex Machina Infiltrator Instance
      • Ex Machina Cyberzombie Instance
      • Ex Machina Sprite Instance
    • Goals
    • Tactics
      • Social Encounters
      • Marrix Encounters
      • Stealth Encounters
      • Combat Encounters
    • Ressources
    • Opposition Report
    • Allies and Contacts
    • Bases and Hideouts
    • Making a Connection
    • To Do List
      • Gang in Trouble
  • GARMONBOZIA
    • The Basics
      • Topography of a Shapeless Country
    • The Lay of the Land
      • Pulsar
      • Mimir
      • Sojourner
      • Orior
    • Goals: We Come in Peace
    • Tactics: What happened to Atlas?
      • Der JadeDrache (The Jade Dragon)
    • Ressources: The Value of a Secret Location
    • Opposition Report: Not Only Nulls
    • Bases and Hideouts: Sightseeing in Garmonbozia
      • Kayssoune
      • L'Ermitage
      • City of Ys
      • The Harbour
      • BFI
      • Eniac
      • The Pyramid
      • Necropolis
    • Making a Connection: Meet AXS.Grant
    • To Do List
      • Who Framed Atlas?
      • Church of Orior
      • Who Killed Wombat
  • GOD-SLAYERS
    • The Basics
    • Principles
    • Goals
    • Tactics
    • Ressources
      • Commitment
      • Skill
    • Opposition Report
      • GOD
      • The Big Ten
      • National Gouvernments
    • Allies and Contacts
      • Reality Hackers
      • The Nexus
      • Black Star
    • Bases and Hideouts
    • Making a Connection
      • Step One: Personal Challenge
      • Step Two: Planning
      • Step Three: Test Run
      • Step Four: Into the Foundation
    • To Do List
      • GOD's Most Wanted
      • Where the Wild Things Are
      • Smash and Smash
      • Free from the Matrix Jail
      • Hold Strong
  • THE LADY IN RED
    • The Basics
    • Principles
    • Goals
    • Tactics
      • Social Encounters
      • Matrix Encounters
      • Resonance Realm Encounters
    • Ressources
    • Opposition Report
      • Knights of the COd3
      • Shiawase
      • The Aleph Society
      • Burned Runners
    • Allies and Contacts
      • Shadowrunners
      • The Yakuza
    • Bases and Hideouts
      • Infiltrated Megacorp
      • Foundation Stronghold
      • Dominated Resonance Realm
    • Making a Connection
      • Joining the Lady in Red
      • Working for the Lady in Red
    • To Do List
      • Hired by the Lady in Red
      • Exposing a Lady in Red
  • MARIANNE
    • A Brief History of the Shortest Revolution in History
    • What is Marianne?
      • What Does Marianne Do?
    • Understanding Marianne
    • Game Information
      • A New Setting for France in Shadowrun
      • How to Use (and Not Use) Marianne
      • How to Make It "French"
      • The Layered Mystery
      • A Johnson for Your Runners
      • The Unlimited Reach of Marianne
  • NEW REVOLUTION'S EAGLE VANGUARD
    • Ressources
    • Allies and Contacts
    • Tactics
    • Making Connections
    • Bases and Hideouts
    • To Do List
  • NULL SECT
    • What I Said Then
    • What I Found
    • What They Want
    • What I Know Now
      • Provisioner 21
      • Progenitors and Harvesters
      • Censor Prime 1
      • Crusader Taskforce Delta
      • Explorer Team Alpha
      • Blasphemers, Dissidents and Outcasts
    • Who's Working With Them
      • Mitsuhama Computer Technologies
      • Spinrad Global
      • Moller Institute
      • Clockwork
    • Who's Working Against Them
      • Data Havens
      • Garmonbozia
      • Grid Overwatch Division
    • Where They Can Be Found
      • The Null Sect Homeland
      • Seeded Hosts
      • NEMA Quarantine Zone
      • The ARCHology and NeoNET Fragments
      • Keieiewaho Channel Aquacology (KCA)
      • Spinrad Global
      • Club 931
    • Game Rules for the Null Sect
      • Null Sect Provisioner
      • Null Sect Crusader
      • Null Sect Blasphemer
      • Engineers: Null-Mods and Code Constructs
      • Null Sect Encounters
  • OMNISWARM
    • Executive Summary
      • What You Need to Know About the OmniSwarm
    • Components and Team Members
    • Target Vision and Goals
    • Treat Assessment
      • Tactics, Targets, Risks and Enemy Engagement
    • Estimates of the Enemy Ressources and Components
    • Hazards, Risks and potential Synergies
    • Allies and Likely Assets
    • Optional and Habitational Ressources
    • Internal and External Communications
    • Plot Hooks
      • Missions
  • REALITY HACKERS
    • The Basics
    • Principles
    • Goals
    • Tactics
      • Social Encounters
      • Matrix Encounters
      • Stealth Encounters
      • Combat Encounters
    • Ressources
      • Reality Hacker Noob
      • Reality Hacker Soldier
      • Reality Hacker Lieutenant
    • Opposition Report
      • The Yakuza
      • Cereal Killers
      • Knight Errant, Lone Star and GOD
      • Matrix Tech Corporations
    • Allies and Contacts
    • Bases and Hideouts
    • Making a Connection
    • To Do List
      • Meet Gone Wrong
      • High Profile
      • Portal Wars
  • SIGNAL SPIKES
      • Final Thoughts
    • Game Information
      • Working for the Spikes
      • Working for the Corps
      • Working for Bystanders
  • USING THIS BOOK
    • Basics
    • Shadowruns and Adventure Hooks
    • Antagonists and Enemies
    • Allies and Contacts
    • Complications
    • Enriching the World