Quelle, en: Matrix: Unterschied zwischen den Versionen

Aus Shadowhelix
Zur Navigation springen Zur Suche springen
K (vorbereitende Anpassung Quellenartikel)
K (Regelwerke -> Regelwerk)
 
(17 dazwischenliegende Versionen von 3 Benutzern werden nicht angezeigt)
Zeile 1: Zeile 1:
{{Quellenbuch
{{Quelle
|COVER=sr7909-matrix-en.jpg
|COVER=sr7909-matrix-en.jpg
|COVER2=
|COPYRIGHT=fasa
|COPYRIGHT=fasa
<!-- Produktion -->
|CREDITSLINK=1
<!-- Publikation -->
|VERLAG=[[Meta:Shadowrun-Verlage#FASA Corporation|FASA Corporation]]
|DATUM={{Rj|2000}}
|NUMMER=7909
|NUMMER=7909
|ISBN10=155560-401-3
|FORMAT=Ebook, Print
|SPRACHE=Englisch
|ÜBERSETZUNG={{QDE|mat|de}}, {{Qes|mat|es}}, {{Qfr|mat|fr}}
<!-- Metainformation -->
|EDITION=3
|EDITION=3
|SPRACHE=englisch
|ÜBERSETZUNG=<br/>
*dtsch.: {{Qde|mat}}
*franz.: [[La Matrice (Quelle, französisch)|La Matrice]]
|VERLAG=FASA
|FORMAT=Softcover<br/>(auch als eBook wiederveröffentlicht)
|JAHR=2000 (eBook: 2005)
|SEITEN=176
|DATUM={{Rj|2000}}
|PREIS=<br/>
*20,00 $ (Print)
*9,60 $ (eBook)
|ISBN10=155560-401-3
|CREDITS=
*''Autoren:'' {{Impressum|Rob Boyle}}, {{Impressum|Michael Mulvihill}}, {{Impressum|Randall Bills}}, {{Impressum|Drew Curtis}}, {{Impressum|Dan Marcucci}}, {{Impressum|Kenneth Peters}}, {{Impressum|John Schmidt}}, {{Impressum|Darcie Stratton}}, {{Impressum|Jon Szeto}}, Rich Thomasso, {{Impressum|Malik Toms}}, {{Impressum|Frank Werschke}}& {{Impressum|Jakko Westerbeke}}, {{Impressum|Sebastian Wiers}}
*''Cover-Artwork:'' {{Impressum|Fred Hooper}} / {{Impressum|Jim Nelson}} (Alternativ-Cover)
}}
}}
''Reality is for those who lack imagination''
'''Matrix'''


Connect to the world-wide net known as the [[Matrix]] and create a universe of your own. No matter what your status in the real world--[[Megakonzern|megacorp]] president or synthmeat street vendor--you can be the lord of all you can imagine. Access virtual clubs and test your skills in total-reality games. Ransack massive databases and pillage corporate systems for [[paydata]]--and try to stay alive long enough to enjoy the results.
==Detailinformationen==
*[[Quelle, en: Matrix/Credits|Credits]]
*[[Quelle, en: Matrix/Inhaltsverzeichnis|Inhaltsverzeichnis]]
*[[Quelle, en: Matrix/Produktbeschreibung|Produktbeschreibung]]
*[[Quelle, en: Matrix/Querverweise|Querverweise]]


''Matrix'' expands on the basic decking rules provided in ''Shadowrun, Third Edition'', and offers advanced rules for programming, deck construction, system security and accessing the Matrix. ''Matrix'' includes rules for information searches and new updates on [[Künstliche Intelligenz|artificial intelligences]] and [[otaku]] characters.
==Versionen==
{{Version
|TYP=Ebook
|VERLAG=[[Meta:Shadowrun-Verlage#FanPro LLC|FanPro LLC]]
|DATUM={{Rj|2005}}
|PREIS=9,60 USD
}}
{{Version
|TYP=Print
|EINBAND=Softcover
|SEITEN=176
|PREIS=20,00 USD
}}


==Inhaltsverzeichnis==
==Übersetzungen==
*'''INTRODUCTION'''
*Deutsch: {{QDE|mat}}
*'''THE MATRIX WORLD'''
*Französisch: {{Qfr|mat}}
**'''Communication'''
*Spanisch: {{Qes|mat}}
***Life at the Speed of Light
***Please Leave a Message at the Beep
***The Wired Life
**'''Business and the Matrix'''
***The Bottom Line
***Investing in the Sixth World
**'''Electronic Funds'''
***Have Cred, Will Travel
**'''Beyond the Information Age'''
***Relevance of an Information-Saturated Society
***Searching for Data
***Personal Data and Privacy
**'''Matrix Culture'''
***Culture Shock in 3-D
**'''Sprawl Management'''
***The Necessities of Life
**'''Matrix Law'''
***The Law of the Land
*'''THE COMPUTER INTERFACE'''
**'''Jacking In'''
***Using [[Troden|Trodes]]
***Using a [[Datenbuchse|Datajack]]
**'''The ASIST Interface'''
***Cold ASIST
***Hot ASIST
***[[RAS Override]]
***Reality Filter
***Response Increase
**'''Meet Your [[Persona]]'''
***The [[MPCP]]
***Signature
***Persona Programs
***The [[Icon]]
**'''Protective Systems'''
***Hardening
***ICCM Biofeedback Filter
**'''Transmission Speeds'''
***Multiplexing
*'''THE MATRIX USER'''
**'''Attributes'''
***Reaction and Initiative
***Skills
***Active Skills
***System Familiarity Knowledge Skills
***Program Design Knowledge Skills
***Cyberterminal Design Knowledge Skill
***Info Sortilage Knowledge Skill
***Other Knowledge Skills
**'''Dice Pools'''
***Hacking Pool
**'''Edges and Flaws'''
***Matrix Addiction Flaw
**'''Matrix Users in Game Play'''
***Using the Matrix
***Using [[Decker]]s
***Using Non-Decker Matrix Users
***[[Rigger]]s and the Matrix
***[[Erwachen|Awakened]] Matrix Users
***Non-Metahuman Matrix Users
**'''Optional Rule: [[SOTA]]'''
***SOTA Factor
***[[Lebensstil|Lifestyle]] and SOTA
***Maintenance Costs
*'''ACCESSING THE MATRIX'''
**'''The Jackpoint'''
***Jackpoint Values
***Hardwired Jackpoints
**'''Wireless Links'''
***Wireless Link Values
***Signal Strength
***Wireless Link Types
***Daisy-Chained Wireless Links
**'''Matrix Services'''
***Services and Costs
***Boosting Matrix Services
**'''[[Matrix Service Provider|MSP]] Accounts'''
***Registering an MSP Account
***Passcodes
***Account Privileges
***Billing
***The Datatrail
**'''Decking and Unauthorized Access'''
***Access through Deception
***Spoofing Jackpoints
***Using a Throwaway MSP Account
***Passcode Security
**'''Visibility and Perception'''
***Behind the Scenes
***System Iconography
***Matrix Movement
**'''Tortoise Mode'''
***Tortoise Operations
*'''GRIDS AND HOSTS'''
**'''Connections'''
***Wirecom
***Wavecom
***Beamcom
***Satcom
**'''Regional Telecommunications Grids ([[RTG]])'''
***Iconography
***RTG Politics
***Satellite Constellation RTGs
**'''Local Telecommunications Grids ([[LTG]])'''
***Iconography
**'''Private Local Telecommunication Grids ([[PLTG]])'''
***Iconography
***'''How Hosts Work'''
**'''[[Ultravioletter Host|Ultraviolet Hosts]]'''
***Connecting to a UV Host
***More Real Than Real
***Back to Reality
**'''[[Paydata]]'''
***Nature of the Data
***Random Paydata Generation
***Paydata Defenses
***Fencing Paydata
**'''Archaic Systems'''
***Limitations
*'''CYBERTERMINAL CONSTRUCTION'''
**'''Components'''
**'''Tools and Parts'''
**'''Construction Tests'''
***Skills
***Time
***Health and Tasks
***Design Tests
***Software Tests
***Cook Tests
***Installation Tests
**'''Requirements'''
***[[Cyberterminal]]s
***[[Cyberdeck]]s
**'''Constructing Components'''
***Active Memory
***ASIST Interface
***Hardening
***ICCM Biofeedback Filter
***Icon Chip
***I/O Speed
***Maser Interface
***Matrix Interface
***MPCP
***Persona Chips
***Ports (FUPs)
***RAS Override
***Reality Filters
***Response Increase
***Signal Amplifier
***Storage Memory
***Wireless Interfaces
***Miscellaneous Components
***Partial Construction
***Hardwiring
***Salvaging
***Mismatched Components
**'''Cranial Cyberterminals (C2)'''
***C2 Parts
**'''Cyberlimb Cyberterminals'''
**'''Custom Designed Cyberterminals'''
***Choosing the Options
***Calculating the Cost
***Shop Installation
*'''UTILITIES'''
**'''New Utilities'''
***Operational Utilities
****Camo
****Crash
****Defuse
****Doorstop
****Encrypt
****Evaluate
****Mirrors
****Purge
****Redecorate
****Sniffer
****Snooper
****Swerve
****Triangulation
****Validate
***Special Utilities
****BattleTac Matrixlink
****Cellular Link
****Compressor
****Guardian
****Laser Link
****Maser Link
****Microwave Link
****Radio Link
****Remote Control
****Satellite Link
***Offensive Utilities 73
****Erosion
****Hog
****Steamroller
***Defensive Utilities
****Restore
****Shield
**'''Advanced Uses for SR3 Utilities'''
***Operational Utilities
***Special Utilities
***Offensive Utilities
***Defensive Utilities
*'''PROGRAMMING'''
**'''The Programming Test'''
***Program Ratings
***Program Size
***Base Programming Time
***The Program Plan
***Programming Tools
***The Computer Test
***The Task Period
***Programming Teams
***The Finished Code
***Upgrading
***Optional Rule: Bugs
**'''Program Options'''
***Options and Size
***Options and Ratings
***Options and Cost
***Utility Options
***IC Options
***Programming Suite Options
**'''Command Sets'''
***Making a Command Set
***Activating a Command Set
***Command Set Operations
***Shutting Down Command Sets
**'''Frames and Agents'''
***Frame Core
***Designing Frames and Agents
***Loading Utilities
***Running a Frame or Agent
***Dumb Frame Rules
***Smart Frame and Agent Rules
**'''IC Constructs'''
***Construct Cores
***Operating Constructs
**'''Worms'''
***The Bait
***Infection
***Prevention
***Infected Cyberterminals
***Types of Worms
**'''Buying Programs'''
***Verifying Software Contents
**'''Applications'''
***Multipliers
***Ratings
*'''SYSTEM OPERATIONS'''
**'''New Operations Descriptions'''
***Abort Host Shutdown
***Alter Icon
***Analyze Operation
***Block System Operation
***Crash Application
***Crash Host
***Decoy
***Disarm Data Bomb
***Disinfect
***Dump Log
***Encrypt Access
***Encrypt File
***Encrypt Slave
***Freeze Vanishing SAN
***Infect
***Intercept Data
***Invalidate Account
***Locate Frame
***Locate Paydata
***Locate Tortoise Users
***Redirect Datatrail
***Relocate Trace
***Restrict Icon
***Scan Icon
***Send Data
***Trace MXP Address
***Triangulate
***Validate Account
**'''Advanced SR3 Operations Descriptions'''
**'''Making Operations for Other Users'''
*'''INTRUSION COUNTERMEASURES'''
**'''New [[Intrusion Countermeasure]]s'''
***Data Bomb White IC
***Pavlov White IC
***Scout White IC
***Trace IC
***Cerebropathic Black IC
***Psychotropic Black IC
**'''Advanced Uses for SR3 IC'''
**'''Programming IC'''
**'''Crashing IC'''
*'''MATRIX SECURITY'''
**'''Advanced Security'''
***Security Tallies and Multiple Icons
***Host Shutdown
***Optional Rule: Varying Subsystem Ratings
**'''Generating Security Sheaves'''
***Creating Constructs
***Additional Security Features
***[[Sicherheitsdecker|Security Deckers]]
***Caveats
***Sheaves on the Fly
**'''[[GridSec|Grid Security]]'''
***Alerts
***Security Deckers
***Grid Shutdown
***Security Tally Carry-over
*'''INFORMATION SEARCHES'''
**'''Using Etiquette (Matrix)'''
***Matrix Social Situations
***Matrix Contacts
**'''Using Computer Skill'''
***Search Areas
***Types of Info Searches
***The Search Test
***Sample Databases
*'''THE OTAKU'''
**'''The Reality'''
***Using [[Otaku]]
**'''Becoming Otaku'''
***Tribal Initiation
***The Deep Resonance 134
***The Paths
***Submersion
***AI-Created Otaku
**'''Creating an Otaku Character'''
***Using the Priority System
***Using the Point System
***Allocating Attributes
***Allocating Skills
***Allocating Resources and Lifestyle
***Allocating Complex Forms
***Designing the Living Persona
***Dice Pools
***Choose a Path
**'''Otaku Rules'''
***Detection Factor
***System Attunement
***Using the Living Persona
***Living Persona and Cybercombat Damage
***Improving the Living Persona
***Otaku and the SOTA
***Otaku and Jackpoints
**'''Using Channels'''
***Channel Immunity
**'''[[Komplexe Formen|Complex Forms]]'''
***Options
***Creating Complex Forms
***Using Complex Forms
**'''[[Sprite]]s'''
***Creating Sprites
***Using Sprites
**'''[[Otaku-Stämme|Otaku Tribes]]'''
***Resonance Wells
***Tribal Resources
***Joining a Tribe
***Founding a Tribe
***Tribe Generation
**'''[[Wandlung|Submersion]]'''
***Grades
***Cost of Submersion
**'''[[Echo]]es'''
***Improved I/O Speed
***Improved Hardening
***Improved MPCP
***Improved Persona
***Improved Reaction
***[[Daemon]] Summoning
***Ghosting
***Info Sortilage
***Neurofilter
***Overclock
***Resonance Link
***Switch
***Traceroute
**'''[[Schwund|The Fading]]'''
*'''AUTONOMOUS PROGRAMMS'''
**'''Semi-Autonomous Knowbots'''
**'''True Artificial Intelligence'''
*'''MATRIX PLAYERS'''
**'''The Providers'''
**'''Playing with Toys'''
**'''Code Kings'''
**'''Information is Power'''
**'''Other Powers that be'''
**'''Observers and other Nosy Bastards'''
**'''Credit where Credit is Due'''
**'''The Virtual Underground'''
**'''I Hack, Therefore I Am'''
*'''MATRIX TABLES'''
**Sample RTGs from Around the World
**System Operations
**Utilities
**Programm Size Table
**Programming Tables
**Intrusion Countermeasures
**Worm
**Cyberdeck
**Component
**Jackpoint and Wireless Link
**Search Test
**Matrix Data Sheet
**Otaku Record Sheet
**Frames & Agents Record Sheet
**Sprites & Deamons Record Sheet
**IC Construct Record Sheet


==Entwicklung==
==Entwicklung==


===Mock-up Cover===
===Mock-up Cover===
[[Datei:Matrix alternative cover.jpg|150px|thumb|center|Mockup-Cover]]
[[Datei:Matrix alternative cover.jpg|150px|Mockup-Cover]]
 
==Siehe auch==
*[[Shadowhelix:Quellen]]


==Weblinks==
==Weblinks==
*{{Shwp|Matrix_(Regelwerk)|Shadowiki: Matrix (Regelwerk)}}
*{{Shwp|Matrix_(Regelwerk)|Shadowiki: Matrix (Regelwerk)}}


==Siehe auch==
===Verzeichnisse===
*[[Shadowhelix:Quellen]]
*[http://index.rpg.net/display-entry.phtml?mainid=5204 RPGnet Game Index]
 
{{KatSort|cat=Quellen|FanPro LLC|Englisch|Dritte Edition|2000}}


{{KatSort|cat=Quellen|Regelwerke|FASA Corporation|Englisch}}
{{DEFAULTSORT:Matrix}}
{{KatSort|cat=Quellen|Regelwerk|FASA Corporation|FanPro LLC|Englisch|Dritte Edition|2000}}

Aktuelle Version vom 20. August 2016, 16:01 Uhr

Informationen
Sr7909-matrix-en.jpg
® FASA
Produktion
Credits: siehe hier
Publikation
Verlag: FASA Corporation
Ersterscheinung: 2000
Nummer: 7909
ISBN: 155560-401-3
Format: Ebook, Print
Sprache: Englisch
Übersetzungen: de, es, fr
Metainformation
Edition: 3

Matrix

Detailinformationen

Versionen

  • Print
    • Einband: Softcover
    • Seitenanzahl: 176
    • Ursprünglicher Preis: 20,00 USD

Übersetzungen

Entwicklung

Mock-up Cover

Mockup-Cover

Siehe auch

Weblinks

Verzeichnisse