Quelle, en: Psychotrope: Unterschied zwischen den Versionen
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==Rückseitentext== | ==Rückseitentext== | ||
''LIFE SPAN: 12 MINUTES''<br/> | ''LIFE SPAN: 12 MINUTES''<br/> | ||
It started out as a simple [[Matrix]] run, but now five [[decker]]s are trapped inside a nightmarish virtual landscape where jacking out is an impossibility--and what waits has all the | It started out as a simple [[Matrix]] run, but now five [[decker]]s are trapped inside a nightmarish virtual landscape where jacking out is an impossibility--and what waits has all the hallmarks of the afterlife: tunnels of brilliant light, greetings from long-dead friends and family...and the terrifying sense of being juggled between Heaven and Hell. But in this computer-generated netherworld, there is only one thing that can be trusted. And it isn't the senses.... | ||
''...THE COUNTDOWN BEGINS'' | ''...THE COUNTDOWN BEGINS'' |
Version vom 7. Juli 2013, 12:40 Uhr
< Informationen > |
Produktion |
Autor: Lisa Smedman |
Cover Artwork: Doug Andersen |
Publikation |
Verlag: Roc Books |
Ersterscheinung: 1998⁎ |
Nummer: 33 |
ISBN: 0-451-45708-0 |
Sprache: Englisch |
Übersetzungen: Psychotrop |
Psychotrope ist ein Shadowrun-Roman von Lisa Smedman.
Rückseitentext
LIFE SPAN: 12 MINUTES
It started out as a simple Matrix run, but now five deckers are trapped inside a nightmarish virtual landscape where jacking out is an impossibility--and what waits has all the hallmarks of the afterlife: tunnels of brilliant light, greetings from long-dead friends and family...and the terrifying sense of being juggled between Heaven and Hell. But in this computer-generated netherworld, there is only one thing that can be trusted. And it isn't the senses....
...THE COUNTDOWN BEGINS
It's the uncommon experience the deckers have in common: a near brush with death. It has brought them together in this hell-raising realm and under the influence of a twisted intelligence with diabolical plans for the unwary travelers in grid-time. Having their minds and souls extinguished before the Matrix-scape crashdown is only the beginning of the puzzle. Discovering why will be the end. A dead end.