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:ISBN-13: 978-1555603236 | :ISBN-13: 978-1555603236 | ||
|CREDITS= | |CREDITS= | ||
*''Autor:'' Michael Mulvihill | *''Autor:'' {{Impressum|Michael Mulvihill}} | ||
*''Lektorat:'' Diane Piron-Gelman, Sharon Turner-Mulvihill | *''Lektorat:'' {{Impressum|Diane Piron-Gelman}}, Sharon Turner-Mulvihill | ||
*''Redaktion:'' | *''Redaktion:'' | ||
**''Editorial Director:'' Donna Ippolito | **''Editorial Director:'' Donna Ippolito | ||
**''Managing Editor:'' Sharon Turner-Mulvihill | **''Managing Editor:'' Sharon Turner-Mulvihill | ||
**''Assistant Editor:'' Robert Boyle | **''Assistant Editor:'' {{Impressum|Robert Boyle}} | ||
*''Künstlerische Gestaltung:'' | *''Künstlerische Gestaltung:'' | ||
**''Art Director:'' Jim Nelson | **''Art Director:'' {{Impressum|Jim Nelson}} | ||
**''Cover Art:'' Matt Wilson | **''Cover Art:'' Matt Wilson | ||
**''Covergestaltung und Layout:'' Jim Nelson | **''Covergestaltung und Layout:'' {{Impressum|Jim Nelson}} | ||
**''Illustrationen:'' Peter Bergting, Paul Bonner, Doug Chaffee, Scott James, Paolo Parente, Steve Prescott, Marc Sasso, Matt Wilson | **''Illustrationen:'' {{Impressum|Peter Bergting}}, {{Impressum|Paul Bonner}}, {{Impressum|Doug Chaffee}}, Scott James, {{Impressum|Paolo Parente}}, {{Impressum|Steve Prescott}}, {{Impressum|Marc Sasso}}, Matt Wilson | ||
}} | }} | ||
Version vom 22. Mai 2011, 10:28 Uhr
Informationen | |
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Nummer: 7329 | |
Edition: 3. Edition | |
Erschienen: Oktober 1998 | |
Sprache: englisch | |
Übersetzung:
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Seitenanzahl: 64 | |
Preis: 12,00 $ | |
ISBN:
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Credits:
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In the shadows you learn or you die First Run! features three complete adventures that help novice gamemasters and players learn the rules of Shadowrun, Third Edition whlie Playing. From a basic gun battle to a run against a coporate research facility to smuggling, this product lets players and gamemasters encounter elements of Shadowrun. First Run! offers gamemasters suggestions for overcoming the most difficult aspects of running a game, and provides guidelines for bulding ongoing campaigns. Each adventure also includes hints for increasing the difficulty to challange experienced players. For use wirth Shadowrun, Third Edition.
Inhaltsverzeichnis
- Introduction
- Adventure basics
- Welcome to First Run!
- What is an adventure?
- What is a scenario?
- What is a gamemaster?
- Solving problems
- House rules
- Steps to gamemastering
- Step one: Read the adventure
- Step two: Assess the adventure
- Step three: Know the characters
- Step four: Write yourself notes
- Step five: Don't panic!
- General adventure rules
- Using legwork
- Non-player characters
- Food fight
- What's up, chummer?
- Tell it to them straight
- Hooks
- Behind the scenes
- Stuffer Shack
- Stuffer Shack map key
- Who's on the inside
- Bring on the noise!
- The Chiller Thrillers
- Supermarket sweep
- Cleaning up
- Debugging
- Picking up the pieces
- Awarding Karma
- Supernova
- Preparing to play
- Increasing the difficulty
- Background story
- Things to know
- Time line
- A job is a job is a job
- Milk run
- Waiting is the hardest part
- Four corners
- No one will believe you
- Too much of a good thing
- Picking up the pieces
- What's next
- Awarding Karma
- Legwork
- Cast of shadows
- Shadowlore
- Preparing to play
- Site of desecration
- Preparing to play
- Experienced gamemasters and players
- Background story
- Things to know
- A walk on the awakened side
- Mother nature
- Wreckage
- The path of most resistance
- Smuggler hospitality
- The spirit world
- Picking up the pieces
- Getting home
- What's next
- Awarding Karma
- Legwork
- Cast of shadows
- Shadowlore
- Preparing to play
Siehe auch