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  • CONTENTS
  • PERSPECTIVE
  • STATE OF THE ARTS
      • The Crumbling Philosophy
      • The New Philosophy
      • Magical Mayhem
      • The Adepts among us
      • My Personal Look at the Crossover Phenomena
      • Stable Gates
      • As Worlds Collide
      • Population Shift
      • Game Information Qualities
  • THE TOME OF NOW
      • Welcome to the Digital Grimoire
    • Combat
    • Health
    • Detection
    • Illusion
    • Manipulation
  • ELEMENTS OF MAGIC
    • Formulas for Success
    • The Possible World
    • Designing a Spell
      • Select a Spell Type
      • Select Ingredients
      • Classify Spell
      • Final Touches
      • Examples: Existing Spells
      • Fireball
      • Levitate
      • Examples: New Spells
      • Stone Fist
      • Disentangle
      • Disentangle
  • A CONGRESS OF SPIRITS
    • The Spirit World Today
    • Spirit Catalog
      • Plant Spirits
      • Guardian Spirits
      • Guidiance Spirits
      • Task Spirits
      • Free Spirits
      • Ally Spirits
      • Binding
      • Spirit Relations
      • Great Form Spirits
      • Spirit Powers
  • FORCE AND GRACE
  • FORCE AND GRACE
    • The First Big Lie
    • The Second Big Lie
    • Adept Ways and Their Benefits
      • Innate Talent
      • Focused Channeling
      • The Spark of Brilliance
      • Artisan's Way
      • Artist's Way
      • Athlet's Way
      • Beast's Way
      • Burnout's Way
      • Invisible Way
      • Magican's Way
      • Speaker's Way
      • Warrior's Way
    • New Adept Powers
      • ... Die englisch-sprachige Liste der Adeptenkräfte fehlt noch ...
    • Adept Metamagics
      • Animal Attunement
      • Astral Projection
      • Finding Your Way
      • Infusion
      • Item Attunement
      • Virtuoso
  • IMBUING MAGIC
    • The Value of the Magic Pill
      • The Tools, Rules and Bits of Power
      • Triggers
    • New Preparations
  • SEEING AND BELIEVING
    • Believing: Traditions of Faith
      • Ancient Pantheons
      • Abrahamic Traditions
      • Traditions of Karma
      • Traditions of the Animists
      • Traditions of the Animal Spirits
      • Traditions of Gaia
    • Seeing: Traditions of Logic
      • Scientific Traditions
      • Folk Traditions
    • New Qualities for Awakened Characters
      • Positive Qualities
      • Negative Qualities
  • RUNGS OF POWER
    • The Importance of Paradigm
      • Being an Initiate
      • The Nature of Avatars
      • Metamagical Techiniques
      • Astral/Metaplanar Studies
      • Practical Conjuration
      • Apotropaic Magic
      • School of Enchanting
      • Applied Thaumaturgy
  • TOIL AND TROUBLE
    • The Path of Blood
      • The Nature of Tools
      • The Power of Life and Death
      • Life Magic is Not Free
      • Death Magic is Not Life Magic
      • The First Steps
      • Walking the Walk
      • Final Thoughts
    • Creep and Crawl
    • Have You Heard The Buzz?
      • Entomological Ecology
      • The Invitation
    • The Universal Brotherhood
      • The Break Through
      • The Hive Wars
      • The Detroit Connection
    • Alpha, Beta, Evolution, Adaption
    • Game Information
      • New Metamagic: Sacrifice
      • Life Magic
      • Death Magic
      • New Metamagic Focus: Athame
      • Blood Spirits
      • Summoning Blood Spirits
      • Blood Magic Spells
      • Evanescence
      • Insect Tradition
      • Rules and Rolls for Inhabitation
      • Breeds
      • Additional Details
  • APPENDIX
    • Mana Ebbs and Flows