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- JACKPOINT LOGIN
- THE UNDERGROUND
- ECONOMY
- Getting the Gear
- Gray Markets
- Black Markets
- Underworld Infrastructure
- Finding a Dealer
- Working the Market
- Getting the Gear
- WEAPONS
- Melee Weapons
- Blades
- Clubs
- Improvised Melee Weapons
- Projectile and Throwing Weapons
- Projectile Weapons
- Thrown Weapons
- Arrowheads
- Improvised Throwing Weapons
- Firearms
- Tasers
- Hold-out Pistols
- Light Pistols
- Machine Pistols
- Heavy Pistols
- Submachine Guns
- Assault Rifles
- Sport Rifles
- Sniper Rifles
- Shotguns
- Machine Guns and Cannons
- Grenade, Mortar,
- and Missile Launchers
- Weapon Accessories
- General Accessories
- Recoil Compensators
- Ammunition
- Firearms Ammunition
- Target Designators
- Miscellaneous Ammunition
- Grenades, Mortar Rounds,
- Rockets, and Missiles
- Rockets and Missiles
- Exotic Weapons
- Exotic Melee weapons
- Exotic Ranged Weapons
- Melee Weapons
- RUNNING GEAR
- Armor & Clothing
- Armor Rules
- Armor Clothing
- Personal Armor
- Armor Suits
- SecureTech PPP-System
- Armor Modifications
- Military-Grade Armor
- Environmental and Survival Gear
- Arctic Survival Equipment
- Camping and Outdoors Gear
- Desert Survival Equipment
- Space Gear
- Toxic Environment Gear
- Underwater Gear
- Runner Toys
- Electronics
- Electronics and Sensor Options
- Parachutes
- Sensors
- Security Devices
- Odds and Ends
- Spy Toys
- Disguised Equipment
- Manatech
- Armor & Clothing
- CHEMISTRY
- Drugs
- The Drugs Flow In, The Drugs Flow Out
- Busted
- Bad News
- Getting the Monkey
- Off Your Back
- Advanced Substance Abuse
- Delivery Systems
- Tolerance
- But I Wanna Get High!
- Cutting Drugs
- Mixing Drugs
- Drugs of the Sixth World
- Awakened Drugs
- Magical Compounds
- Using Chemistry
- Creating Chemicals
- ChemTech
- Compounds
- Toxins
- Demolitions Equipment
- Explosives
- Older Explosives
- Detonators
- Explosive Accessories
- Advanced Demolitions
- General Demolition Rules
- Breaching and Cratering
- Cutting
- Improvised Explosive Devices
- Cooking Your Own
- Booby Traps
- Drugs
- VEHICLES AND DRONES
- Transportation
- Running the Grid
- Propulsion
- Vehicle Security
- Legalities
- Paying for a Ride
- Sea, Air, and Space
- Smuggling
- Uses and Abuses of Drones
- Vehicle and Drone Rules
- Device/Soft ware Ratings
- Drone Sizes
- GridGuide
- Mechanical Arms and Legs
- Operation Time
- Pilot Capabilities
- Safety Systems and Crashing
- Takeoff and Landing
- Transportation Costs
- Used Vehicles
- Vehicle Anonymity
- Vehicle Repair
- Vehicle Security
- Vehicle Sensors
- Vehicle Weapons and Recoil
- Vehicle Equipment
- Vehicle Listing
- Groundcraft
- Watercraft
- Aircraft
- Military, Security, and Medical Craft
- Drones
- Vehicle Weapons
- Main Guns
- Launch Weapons
- Transportation
- GEAR AND VEHICLE MODIFICATIONS
- Basic Modifi cation Rules
- The Plan
- Materials and Tools
- The Modification Test
- Slots, Slot Maximum, and Overmodifi cation
- Desktop Manufacturing
- Vehicle Modifications
- Vehicle Mod Notes
- Vehicle Modifications List
- Weapon Modifications
- Weapon Mod Notes
- Weapon Modifications ListING
- Basic Modifi cation Rules
- MORE WAYS TO DIE
- Martial Arts
- Martial Arts Specialization
- Martial Arts Styles
- Maneuvers
- Advanced Combat Rules
- Additional Ranged Combat Modifiers
- Holding Weapons
- Indirect Fire
- Recoil and Strength
- Throwing Back Grenades
- Wielding Two Weapons
- Hazardous Environments
- Deserts Hazards
- Polar Hazards
- Space Hazards
- Toxic Zones
- Underwater Hazards
- Martial Arts
- TABLES