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  • JACKPOINT LOGIN
  • THE UNDERGROUND
  • ECONOMY
    • Getting the Gear
      • Gray Markets
      • Black Markets
      • Underworld Infrastructure
      • Finding a Dealer
      • Working the Market
  • WEAPONS
    • Melee Weapons
      • Blades
      • Clubs
      • Improvised Melee Weapons
    • Projectile and Throwing Weapons
      • Projectile Weapons
      • Thrown Weapons
      • Arrowheads
      • Improvised Throwing Weapons
    • Firearms
      • Tasers
      • Hold-out Pistols
      • Light Pistols
      • Machine Pistols
      • Heavy Pistols
      • Submachine Guns
      • Assault Rifles
      • Sport Rifles
      • Sniper Rifles
      • Shotguns
      • Machine Guns and Cannons
      • Grenade, Mortar,
      • and Missile Launchers
    • Weapon Accessories
      • General Accessories
      • Recoil Compensators
    • Ammunition
      • Firearms Ammunition
      • Target Designators
      • Miscellaneous Ammunition
      • Grenades, Mortar Rounds,
      • Rockets, and Missiles
      • Rockets and Missiles
    • Exotic Weapons
      • Exotic Melee weapons
      • Exotic Ranged Weapons
  • RUNNING GEAR
    • Armor & Clothing
      • Armor Rules
      • Armor Clothing
      • Personal Armor
      • Armor Suits
      • SecureTech PPP-System
      • Armor Modifications
      • Military-Grade Armor
    • Environmental and Survival Gear
      • Arctic Survival Equipment
      • Camping and Outdoors Gear
      • Desert Survival Equipment
      • Space Gear
      • Toxic Environment Gear
      • Underwater Gear
    • Runner Toys
      • Electronics
      • Electronics and Sensor Options
      • Parachutes
      • Sensors
      • Security Devices
      • Odds and Ends
    • Spy Toys
      • Disguised Equipment
    • Manatech
  • CHEMISTRY
    • Drugs
      • The Drugs Flow In, The Drugs Flow Out
      • Busted
      • Bad News
      • Getting the Monkey
      • Off Your Back
    • Advanced Substance Abuse
      • Delivery Systems
      • Tolerance
      • But I Wanna Get High!
      • Cutting Drugs
      • Mixing Drugs
    • Drugs of the Sixth World
    • Awakened Drugs
    • Magical Compounds
    • Using Chemistry
      • Creating Chemicals
    • ChemTech
    • Compounds
    • Toxins
    • Demolitions Equipment
      • Explosives
      • Older Explosives
      • Detonators
      • Explosive Accessories
    • Advanced Demolitions
      • General Demolition Rules
      • Breaching and Cratering
      • Cutting
      • Improvised Explosive Devices
      • Cooking Your Own
      • Booby Traps
  • VEHICLES AND DRONES
    • Transportation
      • Running the Grid
      • Propulsion
      • Vehicle Security
      • Legalities
      • Paying for a Ride
      • Sea, Air, and Space
      • Smuggling
      • Uses and Abuses of Drones
    • Vehicle and Drone Rules
      • Device/Soft ware Ratings
      • Drone Sizes
      • GridGuide
      • Mechanical Arms and Legs
      • Operation Time
      • Pilot Capabilities
      • Safety Systems and Crashing
      • Takeoff and Landing
      • Transportation Costs
      • Used Vehicles
      • Vehicle Anonymity
      • Vehicle Repair
      • Vehicle Security
      • Vehicle Sensors
      • Vehicle Weapons and Recoil
    • Vehicle Equipment
    • Vehicle Listing
      • Groundcraft
      • Watercraft
      • Aircraft
      • Military, Security, and Medical Craft
      • Drones
    • Vehicle Weapons
      • Main Guns
      • Launch Weapons
  • GEAR AND VEHICLE MODIFICATIONS
    • Basic Modifi cation Rules
      • The Plan
      • Materials and Tools
      • The Modification Test
      • Slots, Slot Maximum, and Overmodifi cation
      • Desktop Manufacturing
    • Vehicle Modifications
      • Vehicle Mod Notes
      • Vehicle Modifications List
    • Weapon Modifications
      • Weapon Mod Notes
      • Weapon Modifications ListING
  • MORE WAYS TO DIE
    • Martial Arts
      • Martial Arts Specialization
      • Martial Arts Styles
      • Maneuvers
    • Advanced Combat Rules
      • Additional Ranged Combat Modifiers
      • Holding Weapons
      • Indirect Fire
      • Recoil and Strength
      • Throwing Back Grenades
      • Wielding Two Weapons
    • Hazardous Environments
      • Deserts Hazards
      • Polar Hazards
      • Space Hazards
      • Toxic Zones
      • Underwater Hazards
  • TABLES