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  • Introduction
  • Where Few Dare to Tread
  • Surviving Magic
    • Born Awakened
      • Magic in Popular Culture
      • Magic in Ethnic Cultures
      • Magic in the K-12 System
      • College Life
      • Working for the Man
      • Working for the Church
      • Magic In the Shadows
  • Magic in the World
    • Laws of Magic
      • The Rules We Impose
    • Astral Topography
      • Astral Rifts
      • Astral Shallow
      • Alchera
    • Background Count
    • Astral Phenomena
      • Mana Ebbs
      • Mana Voids
      • Mana Warps
      • Mana Lines
      • Sha and Sheng Effects
      • Mana Storms
  • Magical Traditions
    • The Bones of What You Believe
    • Traditions of the Sixth World
      • Aztec
      • Black Magic
      • Buddhism
      • Chaos Magic
      • Christian Theurgy
      • Druid
      • Hinduism
      • Islam
      • Path of the Wheel
      • Qabbalism
      • Shinto
      • Sioux
      • Vodou
      • Wicca
      • Wuxing
      • Zoroastrianism
  • Magical Societies
    • Why We Gather
      • Public Groups
      • Corporate societies
      • Secret Societies
      • Hysterical Societies
      • Religious Organizations
      • Local Groups
      • The Periphery
  • Dark Magic
    • The Dark Arts
      • Falling Into Darkness
      • The Dark Twin
      • Tainted Spirits
      • Paths of Damnation
    • The Unknown
    • Toxic Magic
      • The Twisted Way
      • Toxic Adepts
      • Toxic Mentor Spirits
      • Sites of Corruption
      • Twisted Arts
      • Toxic Spirits
    • Blood Magic
      • The Path of Blood
      • Metamagic
      • Foci
      • Blood Spirits
      • Blood Rituals
    • Shadow Spirits
      • Types of Shadow Spirits
    • Shedim
    • Insect Spirits
      • Summoning Insect Spirits
      • Insect Shamans
      • Queen and Mother Spirits
      • Hive Insect Spirits
      • Solitary Insect Spirits
      • Insect Spirit Types
    • Creatures of the Unknown
      • Manananggal
      • Engkanto
      • Evanescence (Weakness)
  • Expanded Grimoire
    • Introduction
    • Combat Spells
      • Corrode [Object]
      • Melt [Object]
      • Sludge [Object]
      • Disrupt [Focus]
      • Destroy [Free Spirit]
      • Destroy [Vehicle]
      • Firewater
      • Napalm
      • Insecticide [Insect spirit]
      • Ice Spear
      • Ice Storm
      • One Less [Metatype/Species]
      • Slay [Metatype/Species]
      • Slaughter [Metatype/Species]
      • Ram [Object]
      • Wreck [Object]
      • Demolish [Object]
      • Radiation Beam
      • Radiation Burst
      • Pollutant Stream
      • Pollutant Wave
      • Shattershield
    • Detection Spells
      • Astral Message
      • Astral Clairvoyance
      • Borrow Sense
      • animal sense
      • Eyes of the Pack
      • Catalog
      • Diagnose
      • Dragon Astral Signature
      • Enhance Aim
      • Hawkeye
      • Mana Window
      • Astral Window
      • Mindnet
      • Mindnet Extended
      • Night Vision
      • [Sense] Cryptesthesia
      • Spatial Sense
      • Spatial Sense, Extended
      • Thought Recognition
      • Area Thought Recognition
      • Translate
    • Health Spells
      • Ambidexterity
      • Alleviate Addiction
      • Alleviate [Allergy]
      • Awaken
      • Crank
      • Decrease Reflexes
      • Enabler
      • Fast
      • Forced Defense
      • Increase Inherent Limits
      • Decrease Inherent Limits
    • Illusion Spells
      • Camouflage Check
      • Physical Camouflage
      • Decoy
      • Chaff
      • Double Image
      • Dream
      • Euphoria
      • Opium Den
      • Foreboding
      • Hot Potato
      • [Sense] Removal
      • Mass [Sense] Removal
      • Stink
      • Stench
      • Sound Barrier
      • Switch Vehicle Signature
      • Vehicle Mask
    • Manipulation Spells
      • Bind
      • Net Bind
      • Mana Bind
      • Mana Net
      • Bug Zapper
      • Calm Animal
      • Calm Pack
      • Catfall
      • Clean [Element]
      • Compel Truth
      • Control Animal
      • Control Pack
      • Deflection
      • [Element] Aura
      • [Element] Wall
      • Fashion
      • Fix
      • Gecko Crawl
      • Glue
      • Glue strip
      • Increase Noise
      • Decrease Noise
      • Increase Gear Limits
      • Decrease Gear Limits
      • Interference
      • Lock
      • Mana Static
      • Makeover
      • Mist
      • Offensive Mana Barrier
      • Preserve
      • Protect Vehicle
      • Pulse
      • Reinforce
      • Slow Vehicle
      • Shape [Material]
      • Shapechange
      • (Critter) Form
      • Spirit Barrier
      • Spirit Zapper
      • Sterilize
      • Turn to Goo
  • Shadow Rituals
    • Introduction
    • Rituals
    • Individual Strictures
  • Secrets of the Initiates
    • Introduction
      • The Initiation Rite
      • Initiatory Ordeals
    • High Arts
      • Geomancy
      • Necromancy
      • Psychometry
      • Divination
    • Spiritual Arts
      • Invocation
      • Channeling
      • Exorcism
    • Unseen Arts
      • Masking
      • Flexible Signature
    • Defensive Arts
      • Apotropaic Magic
      • Quickening
    • Thaumaturgical Arts
      • Advanced Alchemy/Ritual/Spellcasting
      • Advanced Alchemy
      • Advanced Ritual Spellcasting
      • Advanced Spellcasting
      • Centering
      • Cleansing
      • Sensing
    • Physical Arts
      • The Undecided Way
      • The Athlete's Way
      • The Artist's Way
      • The Beast's Way
      • The Burnout Way
      • The Invisible Way
      • The Magician's Way
      • The Spiritual Way
      • The Speaker's Way
      • The Warrior's Way
  • Butcher's Bill
  • Physical Magic
    • Adepts in the Sixth World
      • Public Perceptions
      • Walking the Path
      • Mystic Adepts: Blurring Magical Lines
      • Adepts in the Shadows
    • Ways of the Old Meet the New
    • New Adept Powers
      • Analytics
      • Animal Empathy
      • Berserk
      • Berserker's Rage
      • Blind Fighting
      • Cloak
      • Cool Resolve
      • Commanding Voice
      • Counterstrike
      • Elemental Body
      • Elemental Strike
      • Elemental Weapon
      • Empathic Healing
      • Facial Sculpt
      • Flexibility
      • Freefall
      • Hang Time
      • Inertia Strike
      • Kinesics Mastery
      • Linguistics
      • Magic Sense
      • Melanin Control
      • Metabolic Control
      • Missile Mastery
      • Motion Sense
      • Nerve Strike
      • Nimble Fingers
      • Pain relief
      • Penetrating Strike
      • Plague Cloud
      • Rapid Draw
      • Riposte
      • Skate
      • Smashing Blow
      • Spirit Claw
      • Spirit Ram
      • Stillness
      • Sustenance
      • Temperature Tolerance
      • Three-Dimensional Memory
      • Toxic STrike
    • New Adept Qualities: Ways
      • The Artisan's Way
      • The Artist's Way
      • The Athlete's Way
      • The Beast's Way
      • The Burnout's Way
      • The Invisible Way
      • The Magician's Way
      • The Speaker's Way
      • The Spiritual Way
      • The Warrior's Way
  • The Immaterial Touch
    • The Nature
      • What Spirits Are
      • Where Spirits Come From
      • How Spirits Behave
      • What Spirits Want
    • Astral Denizens
      • Great Form Spirits
      • Mentor Spirits
      • Avatar Spirits
      • Free Spirits
      • Ally Spirits
      • Other Spirit Phenomena
    • Selling One's Soul
      • Karmic Exchange
      • Spirit Pacts
      • Balancing the Scales
    • Game Information
      • New Spirit Rules
      • Astral Movement
      • Disruption
      • Spirits and Vessels
    • New Spirit Options
      • Long-Term Binding
      • Fettering
      • Reckless Conjuring
    • New Spirit Types
      • Guardian Spirits
      • Guidance Spirits
      • Plant Spirits
      • Task Spirits
    • New Spirit Powers
      • Anaphylaxis
      • Astral Gateway
      • Aura Masking
      • Banishing Resistance
      • Desire Reflection
      • Deathly aura
      • Devouring
      • Divining
      • Elemental Attack (Pollutant)
      • Elemental Attack (Radiation)
      • Endowment
      • Energy Drain
      • Hive Mind
      • Inhabitation
      • Magical Guard
      • Mind Link
      • Mutagen
      • Pestilence
      • Possession
      • Quake
      • Realistic Form
      • Reinforcement
      • Sense Link
      • Shadow Cloak
      • Silence
      • Sonic Projection
      • Storm
    • New Qualities
      • Restless
      • Servile
      • Spirit Champion
      • Spirit Pariah
    • New Mentor Spirits
      • Berserker
      • Chaos
      • Peacemaker
      • Oracle
    • Ally Spirits
      • Ally Spirit Formula
      • Creating an Ally Spirit Formula
      • Conjuring an Ally
      • Ally Spirit Abilities
      • Enhancing an Ally
      • Losing an Ally
    • Avatar spirits
    • Free Spirits
      • Born Free
      • True Names
      • Free Spirits and Karma
      • Binding a Free Spirit
      • Banishing a Free Spirit
      • Free Spirit Powers
      • Greater Powers
    • Great Form Spirits
    • Reputation in the Spirit World
      • Accruing Spirit Index
      • Astral Reputation
      • Ally Spirit Loyalty
      • Setting Things Right
  • Turning Lead into Nuyen
    • Introduction
    • Alchemy Basics: The Preparation
      • Orichalcum, the Standard of Reagents
      • Creating Refined and Radical Reagents
      • Talismonger Shop (All Sales Final!)
    • Advanced Alchemy
      • Magical Compounds
    • Talismongers and reagents
      • The Business Side of Talismongering