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{{Quellenbuch
{{Quelle
|COVER=SR4A.jpg
<!-- Produktion -->
|COPYRIGHT=catalyst
|CREDITSLINK=1
<!-- Publikation -->
|DATUM=März {{Rj|2009}}
|NUMMER=2600A
|NUMMER=2600A
|FORMAT=Ebook, Print
|SPRACHE=Englisch
|ÜBERSETZUNG={{QDE|sr4a|de}}, {{Qfr|sr4a|fr}}, {{Qja|sr4a|ja}}
<!-- Metainformation -->
|EDITION=4
|EDITION=4
|SPRACHE=englisch
}}
'''Shadowrun 20th Anniversary'''
 
==Detailinformationen==
*[[Quelle, en: Shadowrun 20th Anniversary/Credits|Credits]]
*[[Quelle, en: Shadowrun 20th Anniversary/Inhaltsverzeichnis|Inhaltsverzeichnis]]
*[[Quelle, en: Shadowrun 20th Anniversary/Produktbeschreibung|Produktbeschreibung]]
 
==Versionen==
{{Version
|TYP=Ebook
|DATUM=12.03.{{Rj|2009}}
|DATEIGRÖSSE=134.55 MB
|DATEIFORMAT=PDF
|PREIS=15,00 USD
}}
{{Version
|TYP=Print
|EINBAND=Hardcover
|SEITEN=376
|SEITEN=376
|ÜBERSETZUNG={{nlt}}{{Quelle|sr4ad|x=1}}
|PREIS=44,99 USD
|FORMAT=print / eBook
}}
{{Version
|TYP=Print
|ZUSATZ=Limited Edition
|EINBAND=Hardcover
|EINBAND=Hardcover
|SEITEN=376
|PREIS=64,99 USD
|DATEIGRÖSSE=134.55 MB
|DATUM=12.03.2009
|PREIS=44,99$ (print) / 15,00$ (eBook) / 64,99$ (print, ldt. Ed.)
|CREDITS=
*''Design Team:'' {{Impressum|Rob Boyle}}, {{Impressum|Elissa Carey}}, {{Impressum|Brian Cross}}, Dan Grendel, {{Impressum|Jennifer Harding}}, {{Impressum|Adam Jury}}, {{Impressum|Steve Kenson}}, Drew Littell, {{Impressum|Christian Lonsing}}, {{Impressum|David Lyons}}, {{Impressum|Michelle Lyons}}, {{Impressum|Aaron Pavao}}, {{Impressum|Jon Szeto}}, {{Impressum|Peter Taylor}}
*''Autoren:'' {{Impressum|Rob Boyle}}, {{Impressum|Elissa Carey}}, {{Impressum|Brian Cross}}, Dan Grendel, {{Impressum|Jennifer Harding}}, {{Impressum|Adam Jury}}, {{Impressum|Robyn King-Nitschke}}, {{Impressum|Christian Lonsing}}, {{Impressum|David Lyons}}, {{Impressum|Michelle Lyons}}, {{Impressum|Jon Szeto}}, {{Impressum|Aaron Pavao}}
*''Autoren der Kurzgeschichten:'' {{Impressum|Robert Derie}}, {{Impressum|Jennifer Harding}}, {{Impressum|Jason Hardy}}, {{Impressum|John Helfers}}, {{Impressum|Adam Large}}, Kevon Killiany, Chris Maley, Stephon McQuillan, {{Impressum|Aaron Pavao}}, {{Impressum|Peter Taylor}}
*''Bearbeitung:'' {{Impressum|Rob Boyle}}, {{Impressum|Jennifer Harding}}, Robyn Kin-Nitschke, {{Impressum|Michelle Lyons}}, {{Impressum|Peter Taylor}}
*''Line Developer:'' {{Impressum|Peter Taylor}}
*''Innenillustrationen:''
*''Ursprüngliches Shadowrun Design Team:'' {{Impressum|Jordan Weisman}}, Bob Charrette, {{Impressum|Paul Hume}}, {{Impressum|Tom Dowd}}, L. Ross Babcock III, {{Impressum|Sam Lewis}}, Dave Wylie
*''Material aus vorangegangenen Editionen:'' {{Impressum|Rob Boyle}}, Bob Charette, {{Impressum|Tom Dowd}}, {{Impressum|Paul Hume}}, {{Impressum|Steve Kenson}}, Michael Milvihill, Sharon Turner-Mulvihill und viele andere
}}
}}


==Rückseitentext==
===Cover-Übersicht===
The year is [[2072]]. [[Magie|Magic]] has returned and creatures of myth and legend walk among us as [[Megakonzerne|megacorps]] bleed the world dry. You're a [[shadowrunner]]—a deniable asset, a corporate pawn—using bleeding-edge science and magic to make your meat body and mind better-than-flesh. Stay on the edge, and you may survive another run on the mean [[sprawl]] streets.
<gallery>
 
Cover EN SR4A SR4 CAT2600A.jpg|Regulär
Shadowrun, Fourth Edition offers a completely new rules system that is simple, integrated, and accessible. The state-of-the-art has also been advanced, introducing a new level of augmented reality, new gear, and new magical discoveries. This full-color rulebook contains all the rules gamemasters and players need to create characters and ongoing adventures set in the popular Shadowrun universe.
Cover EN SR4A SR4 CAT2600A lim.jpg|Limitiert
 
</gallery>
Shadowrun, Fourth Edition 20th Anniversary Core Rulebook is fully compatible with all Shadowrun, Fourth Edition books.


==Inhaltsverzeichnis==
*'''WELCOME TO THE SHADOWS'''
**The Basics
***What Is a Roleplaying Game?
**Roleplaying Shadowrun
***What Runners Do
***Core Supplements
***Basic Runner Types
***Settings
***Shadow Activity
*'''A HISTORY LESSON FOR THE REALITY IMPAIRED'''
**The Rise of the Megacorps
***Seretech & Shiawase
***Resource Rush
***Japanese Imperial State
**Death and Chaos
***VITAS
***The Awakening
***Nation Building
**Metamorphoses
***Techsplosion
***Goblinization
***Lone Star
***Tech, Redux
***The Crash of ’29
**Divided We Stand, United We Fall
***North America
***Euro Wars
***Awakened Nations
***The Last Wave
**Hate and Brotherhood
***Meta-hate
***Universal Brotherhood
**The Corporate Shuffle
***Ares
***Fuchi
***Saeder-Krupp
***Yamatetsu
***Renraku
***Aztechnology
**Will to Power
***President Dunkelzahn
***Dunkelzahn’s Will
**Year of the Comet
***Storms
***Ghostwalker
***Slash and Burn
**Matrix Crash 2.0
***Deus’ Agenda
***Perfect Storm
**It’s a Wireless World
***NeoNET and the WMI
***Winners and Losers
***General Colloton for President
***Nation (Re)Building
***Times of Emergence
***A Second Revelation
***Underworld at War
*'''LIFE ON THE EDGE'''
**Day to Day
***A Place to Stash Your Gear
***Getting Around
***You Are What You Eat
***Show Me the Money
***Living in SIN
***The Doctor is In
**Welcome to the Machine
***Matrix 2.0
***The Network Is the Consumer
***Sharing the Love
***Tagging, 2070’s Style
***Big Brother Is Watching
***Holes in the System
**Get Your Mojo Workin’
***Magic in the Media
***John Q. Public
***Magic and Religion
***Ghouls and Spirits and Dragons—OH MY!
***Magic in the Shadows
**We’re Not Alone
***Coming Out
***Public Opinion
***Corporate Paranoia
***Sprites, AIs, and Digital Critters
**Takin’ Care of Business
***Extraterritoriality
***Guarding the Henhouse
***In the Family
***The Big Ten
***Strange Bedfellows
**Livin’ Large
***Nightlife
***Music
***Sports
***Simsense
***Trideo, Radio, and Cinema
***Advertising
***Fashion
***Sex
***The Dark Side
**Criminal Elements (Other Than You)
***Organized Crime
***Gangs
***Organleggers
**He Ain’t Heavy …
***The Way It Is
***Pro-Meta Activist Groups
***Racist Organization
*'''GAME CONCEPTS'''
**Playing Shadowrun
**The Abstract Nature of Rules
***Dice
***Making Tests
***Dice Pools
***Target Number and Hits
***Glitches
***Rule of Six
**Different Types of Tests
***Success Tests
***Opposed Tests
***Extended Tests
***Teamwork Tests
***Trying Again
***Critical Success
**Time
***Combat Turns
***Actions
**Shadowrunning by the Numbers
***The Concept
***Metatype
***Attributes
***Skills
***Qualities
***Magic
***Technomancy
***Gear
***Augmentations
***Contacts
***Lifestyle
***Condition Monitors
***Karma
**Metahumanity
***Dwarfs
***Elves
***Humans
***Orks
***Trolls
**Edge
***Spending Edge
***Regaining Edge
***Burning Edge
*'''CREATING A SHADOWRUNNER'''
**Building a Shadowrunner
***Build Points (BP)
**Choose Your Metatype
**Pick Qualities
**Purchase Attributes
**Acquire Skills
***Types of Skills
***Purchasing Active Skills
***Knowledge Skills
***Language Skills
**Assign Resources
***Gear
***Magical Resources
***Technomancer Resources
***Contacts
**Finishing Touches
***Final Statistics
***Starting Nuyen
***Gamemaster’s Approval
***Background and Story
**Quality Descriptions
***Positive Qualities
***Negative Qualities
*'''SAMPLE CHARACTERS'''
**Bounty Hunter
**Combat Mage
**Covert Ops Specialist
**Drone Rigger
**Enforcer
**Face
**Gunslinger Adept
**Hacker
**Occult Investigator
**Radical Eco-Shaman
**Smuggler
**Sprawl Ganger
**Street Samurai
**Street Shaman
**Technomancer
**Weapon Specialist
*'''SKILLS'''
**Base Skills
***Active Skills
***Knowledge Skills
***Language Skills
***Using Skills
***Skill Groups
***Skill Ratings
***Specializations
***Defaulting
**Combat Active Skills
**Magical Active Skills
**Physical Active Skills
**Resonance Active Skills
**Social Active Skills
**Technical Active Skills
**Vehicle Active Skills
**Special Active Skills
**Knowledge Skills
***Choosing Knowledge Skills
***Street Knowledge
***Academic Knowledge
***Professional Knowledge
***Interests
**Language Skills
***Language in 2072
***Lingos
**Using Specific Skills
***Using Arcana
***Using Astral Combat
***Using Assensing
***Using Biotech Skills
***Using Build or Repair
***Using Charisma-Linked Skills
***Using Chemistry
***Using Climbing
***Using Con
***Using Conjuring Skills
***Using Disguise
***Using Enchanting
***Using Escape Artist
***Using Etiquette
***Using Forgery
***Using Infiltration
***Using Instruction
***Using Intimidation
***Using Jumping
***Using Knowledge Skills
***Using Language Skills
***Using Leadership
***Using Locksmith
***Using Navigation
***Using Negotiation
***Using Palming
***Using Perception
***Using Piloting
***Using Resonance
***Using Running
***Using Shadowing
***Using Sorcery
***Using Stealth Skills
***Using Survival
***Using Swimming
***Using Technical Skills to Build or Repair
***Using Tracking
***Using Attributes
*'''COMBAT'''
**Combat Turn Sequence
**Initiative
***Initiative Score
***Initiative Passes
***Switching Initiative
***Initiative and Edge
***Initiative Glitches
***Delayed Actions
***Timed Items and Initiative
**The Action Phase
***Free Actions
***Simple Actions
***Complex Actions
***Interrupt Actions
**Movement
***Movement Rate
**Resolving Combat
***Opposed Combat Test
***The Combat Sequence
**Ranged Combat
***Ranged Attack Modifiers
***Defending Against Ranged Combat
**Firearms
***Single-Shot Mode
***Semi-Automatic Mode
***Burst-Fire Mode
***Full-Auto Mode
***Ammunition
***Shotguns
**Projectile Weapons
***Projectile Weapon Types
***Grenades
**Rockets and Missiles
***Resolving Rocket and Missile Fire
***Rocket and Missile Scatter
**Melee Combat
***Melee Attack Modifiers
***Defending Against Melee Attacks
***Melee Modifiers
***Melee Combat Weapons
**Defending in Combat
***Defense Modifiers
***Full Defense
**Other Combat Factors
***Armor
***Called Shots
***Interception
***Knockdown
***Subduing (Melee Only)
**Damage
***Types of Injury
***Damage Codes
***Damage Resistance Tests
***Applying Damage
***Wound Modifiers
***Dead Man’s Trigger
***Special Types of Damage
**Surprise
***Surprise and Perception
***Surprise Tests
***Effects of Surprise
**Barriers
***Barrier Ratings
***Shooting Through Barriers
***Destroying Barriers
**Vehicle Combat
***Vehicle Attributes
***Vehicle Tests
***Tactical Combat
***Chase Combat
**Attacks Against Vehicles
***Vehicle Damage
***Gunnery
***Sensor Tests
***Sensor Targeting
*'''THE AWAKENED WORLD'''
**The Basics
***Awakened Attributes
**Magic Use
***Sorcery
***Conjuring
***Arcana
***Enchanting
***Drain
***Magical Lodges
***Noticing Magic
***Magic Actions
***Street Magic
**Traditions
***Creating a Tradition
***Concept
***Magic and Spirits
***Drain Attribute
***Example Traditions
**Sorcery
***Spells
***Spellcasting
***Ritual Spellcasting
***Counterspelling
**Conjuring
***Summoning
***Banishing
***Binding
**Enchanting
**The Astral World
***Auras and Astral Forms
***Astral Perception
***Astral Signatures
***Astral Projection
***Astral Combat
***Astral Tracking
***The Metaplanes
**Mana Barriers
***Mana Lodges
***Wards
***Passing Through Barriers
***Spells and Mana Barriers
**Adepts
***Mystic Adepts
***Adept Powers
**Initiation
***Initiate Powers
***Foci
***Bonding
***Activation
***Spell Foci
***Spirit Foci
***Weapon Foci
***Power Foci
**Mentor Spirits
***Roleplaying a Mentor Spirit
***Mentor Spirit Modifiers
***Mentor Spirit Archetypes
**Street Grimoire
**Spell Characteristics
***Combat Spells
***Detection Spells
***Health Spells
***Illusion Spells
***Manipulation Spells
*'''THE WIRELESS WORLD'''
**The Matrix 2.0
***A Whole New World
***Matrix Topology
***Getting Online
***Augmented and Virtual Reality
***Zones
***The Emerged
**Networking
***Devices
***Matrix Attributes
***Processor Limit
***Device Modes
***Persona Programs
***Icons
***Nodes
***Accessing Nodes
***Using Augmented and Virtual Reality
**Using the Matrix
***Skills
***Unwired
***Matrix Perception
**Matrix Actions
***Free Actions
***Simple Actions
***Complex Actions
**Programs
***Common Use Programs
***Hacking Programs
***Agents and IC
**Hacking the Matrix
***Hacking
***Spoofing
***Cybercombat
**Security Response
***Node Security
***Alerts
**Technomancers
***Resonance
***The Living Persona
***Technomancer Skills
***Complex Forms
***Threading
***Sprites
***Decompiling Sprites
***Types of Sprites
***Sprite Powers
***Matrix Signatures
***Fading
***Submersion
**Rigging
***Drones
***Controlling Drones
***Autosoft Programs
***Electronic Warfare
*'''RUNNING THE SHADOWS'''
**Health
***Healing
***Physical Damage Overflow
**Toxins
***Toxin Attributes
***Using Toxic Substances
***Sample Toxins
**Drugs and Brainbenders
***Substance Abuse
***Drugs
***Better-Than-Life
**Security Systems
***Physical Security
***Technical Security
***Magical Security
***Matrix Security
**Reputation
***Street Cred
***Notoriety
***Public Awareness
**Identification, Please
***What’s in a SIN?
***Commlinks, Credsticks, and ID
***Fake ID
**Lifestyles
***Luxury
***High
***Middle
***Low
***Squatter
***Streets
***Hospitalized
***Keeping Up the Payments
***Buying a Lifestyle
***Team Lifestyles
**Karma
***Awarding Karma
**Character Improvement
***Improving Skills and Skill Groups
***Improving Attributes
***Other Improvements
**Gamemaster Advice
***Creating an Adventure
***Integrating New Team Members
***Keeping Secrets
***Tips for Less Stressful Shadowruns
*'''FRIENDS AND FOES'''
**Non-Player Characters (NPCs)
***Grunts
***Sample Grunts
***Prime Runners
**Contacts
***Contacts by the Numbers
***Using Contacts
***Playing Contacts
***Sample Contacts
**Critters
***Attributes and Skills
***Powers
***Weaknesses
***Critter Combat
***Ordinary Critters
***Paracritters
***Spirits
***Dracoforms
*'''STREET GEAR'''
**Gear Ratings
**Carrying Gear
***Carrying Capacity
***Encumbrance
**Size Customization
***Using Unadapted Gear
**Concealing Gear
**Availability and Buying Gear
***Standard Goods
***Black Market Goods
**Fencing Gear
**Legality
***Jurisdiction
**Cyberware and Bioware Grades
**Wireless Connectivity
***Arsenal
***Turning It Off
**Gear Listing
***Melee Weapons
***Projectile and Throwing Weapons
***Firearms
***Firearm Accessories
***Ammunition
***Grenades, Rockets, and Missiles
***Explosives
***Clothing and Armor
***Electronics
***Datachips and Software
***ID and Credsticks
***Tools
***Visual Sensors & Imaging Devices
***Vision Enhancements
***Audio Sensors & Enhancers
***Audio Enhancements
***Sensors
***Security Devices
***Breaking and Entering Tools
***Chemicals and Drugs
***Survival Gear
***Biotech
***Disguises
***Cyberware
***Augmentation
***Bioware
***Magical Equipment
***Vehicles & Drones
*SHADOWRUN MASTER INDEX
*SHADOWRUN MASTER TABLES
*FICTION
**WHAT IS INSIDE YOUR HEART
**HAPPY TRAILS
**WEEKEND EDITION
**GAIA'S HEART
**FRESH MEAT
**EXTRACTION
**BEST SERVED COLD
**LA QUINZIÈME SECTION, LE SIXIÈME MONDE
**GAME SET MATCH
**HAT TRICK
**WHAT GOES AROUND COMES AROUND
**NIGHT SHIFT
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*{{Shwp|Shadowrun_Fourth_Edition_20th_Anniversary_Core_Rulebook|Shadowiki: Shadowrun Fourth Edition 20th Anniversary Core Rule Book}}
*{{Shwp|Shadowrun_Fourth_Edition_20th_Anniversary_Core_Rulebook|Shadowiki: Shadowrun Fourth Edition 20th Anniversary Core Rule Book}}


===Bezugsquellen:===
===Bezugsquellen===
*[http://battlecorps.com/catalog/product_info.php?products_id=2240 Shadowrun 4th Ed. 20th Anniversary Core Rulebook] auf BattleCorps (''englisch'')
*[http://battlecorps.com/catalog/product_info.php?products_id=2240 BattleShop]
*[http://rpg.drivethrustuff.com/product/60553/Shadowrun%3A-4th-Ed.-20th-Anniversary-Core-Rulebook?filters=0_0_0_0_40050 Shadowrun 4th Ed. 20th Anniversary Core Rulebook] auf DriveThru RPG (''englisch'')
*[http://www.drivethrurpg.com/product/60553 DriveThruRPG]


===Previews:===
===Previews===
*[http://watermark.drivethrustuff.com/pdf_previews/60553-sample.pdf DriveThru: Inhaltsverzeichnis Preview]  
*[http://watermark.drivethrustuff.com/pdf_previews/60553-sample.pdf DriveThru: Inhaltsverzeichnis Preview]
*[http://shadowrun4.com/resources/previews/CAT2600A_SR4A_Preview1Skills.pdf Catalyst Labs: Skills Chapter Preview]
*[http://shadowrun4.com/resources/previews/CAT2600A_SR4A_Preview1Skills.pdf Catalyst Labs: Skills Chapter Preview]
*[http://shadowrun4.com/resources/previews/CAT2600A_SR4A_Preview2Index.pdf Catalyst Labs: Master Index Preview]
*[http://shadowrun4.com/resources/previews/CAT2600A_SR4A_Preview2Index.pdf Catalyst Labs: Master Index Preview]


{{KatSort|cat=Quellen|Regelwerke|Englisch|Vierte Edition}}
{{DEFAULTSORT:Shadowrun 20th Anniversary}}
{{KatSort|cat=Quellen|Regelwerk|Catalyst Game Labs|Englisch|Vierte Edition|2009|Regelwerk, Englisch, Vierte Edition}}

Aktuelle Version vom 21. August 2016, 09:05 Uhr

Informationen
Produktion
Credits: siehe hier
Publikation
Ersterscheinung: März 2009
Nummer: 2600A
Format: Ebook, Print
Sprache: Englisch
Übersetzungen: de, fr, ja
Metainformation
Edition: 4

Shadowrun 20th Anniversary

Detailinformationen

Versionen

  • Ebook
    • Veröffentlichung: 12.03.2009
    • Dateigröße: 134.55 MB
    • Dateiformat: PDF
    • Ursprünglicher Preis: 15,00 USD
  • Print
    • Einband: Hardcover
    • Seitenanzahl: 376
    • Ursprünglicher Preis: 44,99 USD
  • Print (Limited Edition)
    • Einband: Hardcover
    • Ursprünglicher Preis: 64,99 USD

Cover-Übersicht


Weblinks

Bezugsquellen

Previews