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This core book for Shadowrun, Fourth Edition also introduces Metavariants, [[Changeling]]s, and the Infected as player character options, and expands the scope of the game to include unique non-metahuman characters such as [[Gestaltwandler|Shapeshifters]], [[Freie Geister|Free Spirits]], and a new generation of [[Künstliche Intelligenz#Generation 2|AIs]] among others.
This core book for Shadowrun, Fourth Edition also introduces Metavariants, [[Changeling]]s, and the Infected as player character options, and expands the scope of the game to include unique non-metahuman characters such as [[Gestaltwandler|Shapeshifters]], [[Freie Geister|Free Spirits]], and a new generation of [[Künstliche Intelligenz#Generation 2|AIs]] among others.


==Inhalt==
==Inhaltsverzeichnis==
*'''[[Jackpoint]] Login''' (S. 4)
*'''[[Jackpoint]] Login''' (S. 4)
*'''Starting Out''' (S. 5-18)
*'''Starting Out''' (S. 5-18)

Version vom 27. März 2010, 19:39 Uhr

Informationen

CAT26005 RunnersCompanion.jpg

® Catalyst Game Labs
Verlag: Catalyst Game Labs
Nummer: CAT26005
Edition: 4
Erschienen: 20.08.2008
Sprache: englisch
Einband: Hardcover
(auch als E-Book erhältlich)
Seitenanzahl: 184
Preis: 34.99 $ (eBook Preis: 25.00 $)
ISBN:
ISBN-13: 978-1-934857-09-0
Credits:
  • Developer: Peter Taylor
  • Authors:
    • Starting Out: Aaron Pavao und Peter Taylor
    • Survival Tips: Ralf Koehler und Stephen McQuillan
    • Alternative Creation Systems: Bobby Derie und Aaron Pavao
    • New Qualities: Lars Blumenstein, Aaron Pavao und Peter Taylor
    • Advanced Character Options: Lars Blumenstein, Bobby Derie und Aaron Pavao
    • Advanced Contact Rules: John Dunn
    • Advanced Lifestyle Rules: Jennifer Harding und Adam Large
    • Life on The Run: Jennifer Harding und Malik Toms
  • Editing: John Dunn, Joanna Hurley, Adam Jury, Robyn King-Nitschke, Diane Piron-Gelman, Peter Taylor
  • Art Direction: Randall Bills
  • Interior Layout: Adam Jury
  • Titelbild von: John Zelesnik
  • Cover Layout: Michaela Eaves
  • Illustration: Doug Chaffee, Steve Ellis, Jacob Glasier, John Gravato, Andy Hepworth, Philip Hilliker, Jim Nelson, Chad Sergesketter, Mark Smith, Florian Stitz.
  • Shout-Outs: To everybody who worked on previous Shadowrun Companions and to everybody who worked so hard to get his book done in record time. Special thanks to Aaron, Bobby, Jennifer, John, Masaaki, and Randall for going above and beyond.
  • Playtesting: Jean-Marc Comeau, Marc Dagenais, Dominique Dufour, Jason Keats, Luc Villeneuve, Mark Young Tony Bruno, Ghislain Bonnotte, Daniel Eymard, Philippe Lemonnier, Bryan Pow, Lyall Pow, Jonathon Staite, Nick Garden, Grant Robinson

Life in the shadows has never been as dangerous, and runners need every edge they can get. Runner's Companion opens up a world of expanded options for Shadowrun players with dozens of New Qualities, Advanced Contact and Lifestyle Rules, and handy tips on running, travelling and smuggling, and operating in a surveillance society.

This core book for Shadowrun, Fourth Edition also introduces Metavariants, Changelings, and the Infected as player character options, and expands the scope of the game to include unique non-metahuman characters such as Shapeshifters, Free Spirits, and a new generation of AIs among others.

Inhaltsverzeichnis

  • Jackpoint Login (S. 4)
  • Starting Out (S. 5-18)
    • The Shadowrunner
    • Falling Into Shadows
    • The Role of Shadowrunners
    • The Team
    • Team Roles
    • Different Approaches
    • Key Roles
    • Close Quarters Combat
    • Fire Support
    • Infiltration
    • Investigation
    • Magical Support
    • Matrix Support
    • Negotiation
    • Transportation
    • Other Roles
    • Character Quiz
  • Survival Tips (S. 20-34)
    • Staying off the Grid
    • What’s Out There?
    • Exploiting the System
    • Tricks of the Trade
    • Travel and Smuggling
    • Bypassing the Man
    • A Silver Tongue
    • Last Chances
    • Hard Tech
    • Awakened Solutions
    • Survival Tips Game Information
    • Off The Grid
    • Getting Round Borders and Security
  • Alternative Character Creation (S. 36-42)
    • Alternative Systems
    • The Priority System
    • Priority System Character Creation
    • The Karma System
    • Karma System Character Creation
  • Alternative Charakter Concepts (S. 45-93)
    • Metahuman And Sapient Demographics
    • Metatypes
    • Metavariants
    • Humans
    • Orks
    • Elf
    • Dwarf
    • Troll
    • The Changing Face of Metahumanity
    • Changelings
    • SURGE Classification
    • Drakes
    • HMHV Infected
    • Why the Infected?
    • Who are the Infected?
    • What are the Infected?
    • Non-Metahuman Sapients
    • Shapeshifters
    • Synthetic Intelligences
    • Free Spirits
    • Game Information
    • Creating a Metavariant Character
    • Human Metavariants
    • Dwarf Metavariants
    • Elf Metavariants
    • Ork Metavariants
    • Troll Metavariants
    • Creating a Changeling Character
    • Changeling Qualities
    • Surging In Play
    • Creating a Drake Character
    • Drake Power
    • The Dracoform
    • Character Improvement
    • New Drake Qualities
    • Creating an Infected Character
    • Positive Infected Qualities
    • Negative Infected Qualities
    • Infection In Play
    • New Critter Powers
    • New Critter Weaknessess
    • Creating a Sapient Critter Character
    • Centaur
    • Naga
    • Sasquatch
    • Pixie
    • Not Metahuman
    • Creating a Shapeshifter Character
    • New Shapeshifter Powers
    • Creating an AI Character
    • The Emergent Self
    • AI Qualities
    • Creating a Free Spirit Character
    • Born Free
    • Free Spirit Qualities
  • Qualitys (S. 94-116)
    • A Plethora Of Qualities
    • New Positive Qualities
    • New Negative Qualities
    • Metagenetic Qualities
    • Other Metagenetic Qualities
    • Positive Metagenetic Qualities
    • Negative Metagenetic Qualities
  • Advanced Contacts (S. 123-134)
    • It's Who You Know
    • Groups As Contacts
    • Large Groups
    • Sample Group Contacts
    • Virtual Contacts
    • Sample Virtual Contacts
    • Legwork
    • Enemies
    • Sample Contacts
  • Advanced Lifestyle (S. 153-165)
    • Advanced Lifestyle System
    • Lifestyle Categories
    • Comforts
    • Entertainment
    • Necessities
    • Neighborhood
    • Security
    • Other Considerations
    • Hotels
    • Buying a Permanent Lifestyle
    • Availability
    • Maintaining Multiple Lifestyles
    • Roommates
    • Being SINless
    • Vehicles
    • Workshop/Facilities
    • Pay Up (or Move Out)
    • Lifestyle Qualities
    • Positive Lifestyle Qualities
    • Negative Lifestyle Qualities
    • Sample Lifestyles
  • Life on the Run (S. 166-179)


Siehe auch

Weblinks

Das angebliche Preview ist allerdings in Wahrheit ein Aprilscherz von Catalyst Gamelabs.