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{{Quellenbuch
|COVER=
|COVER2=
|COPYRIGHT=catalyst
|DATEI=
|VERLAG=Catalyst Game Labs
|NUMMER=
|EDITION=4
|DATUM=Oktober 2011
|SPRACHE=englisch
|ÜBERSETZUNG=
|NACHFOLGER=
|FORMAT=
|EINBAND=
|SEITEN=
|PREIS=
|ISBN10=
|CREDITS=
*Writing: Mark Dynna, Jason M. Hardy, Adam Large, Jason Marker, James Meiers, Devon Oratz, Aaron Pavao, Steven “Bull” Ratkovitch, Brandie Tarvin, Michael Wich, Rob Wieland
*Editing: Jason M. Hardy
*Art Direction: Brent Evans, Randall N. Bills
*Cover Art: John Zeleznik
*Cover Layout: Matt Heerdt
*Interior Art: Kris Cox, Gerasimos Kolokas, Eric Lofgren, Daniel Masso, Jarrod Owen, Hamza Pal, Alain Viesca, Joe Wilson
*Interior Layout: Matt Heerdt
*Shadowrun Line Developer: Jason M. Hardy
*Proofreading: Mark Dynna, Mason Hart, James Meiers, James O’Laughlin, Lars Wagner Hansen, Rebecca Welch, Jeremy Weyand, Michael Wich
}}
'''Artifacts Unbound''' ist ein Quellenbuch für die Vierte Edition von Shadowrun.
==Rückseitentext==
UNLOCK THE POWER
Four artifacts have been found. Some of the most powerful people in the [[Sechste Welt|Sixth World]] have been after them, and many people have died in the globetrotting hunt to bring these objects together. Now that they have been recovered, their powers can be unleashed—or the artifacts can be scattered, lost again until another generation summons the courage and the knowledge to dredge them up.
''ARTIFACTS UNBOUND'' concludes the ''DAWN OF THE ARTIFACTS'' campaign in a way that makes gamemasters and players free to determine many events of their campaign. Filled with plot details, adventure seeds, basic setting information, and NPC statistics, ''ARTIFACTS UNBOUND'' lets gamemasters select the elements that would work best in their campaign and design a thrilling story for their game. Easy to use and flexible, this book can be used with players who have gone through the entire ''DAWN OF THE ARTIFACTS'' campaign, or with players just learning about the artifacts and their effect on the Sixth World.
''ARTIFACTS UNBOUND'' is for use with Shadowrun, Twentieth Anniversary Edition.
==Inhaltsverzeichnis==
*Introduction
*JackPoint
*True Power
*A Time of Frost
*Anchors Aweigh
*The Great Seattle Artifact Rush
*The Phaistos Killer
*Coming Full Circle
*A Matter of Reputation
*Already Here
*The Shadows of Peace
*The Little Dogs
*The Psychic Highway to Hell
*Give the Devil His Due
*Déjà Vu
*Something Dark in the Woods
*River City Shootout
*Too Many Secrets
*All-Seeing Eye
*A Tale of Two Princes
*Praxis
*Character Trove


==Weblinks==
==Weblinks==
Zeile 4: Zeile 66:


===Previews===
===Previews===
*[http://watermark.drivethrustuff.com/pdf_previews/95885-sample.pdf DriveThru RPG Preview] (PDF)


{{KatSort|cat=Quellen|Abenteuer|Englisch|Vierte Edition|Catalyst Game Labs|2011}}
{{KatSort|cat=Quellen|Abenteuer|Catalyst Game Labs|Vierte Edition|Englisch|2011}}

Version vom 22. Oktober 2011, 16:24 Uhr

Informationen
Verlag: Catalyst Game Labs
Edition: 4
Erschienen: Oktober 2011
Sprache: englisch
Credits:
  • Writing: Mark Dynna, Jason M. Hardy, Adam Large, Jason Marker, James Meiers, Devon Oratz, Aaron Pavao, Steven “Bull” Ratkovitch, Brandie Tarvin, Michael Wich, Rob Wieland
  • Editing: Jason M. Hardy
  • Art Direction: Brent Evans, Randall N. Bills
  • Cover Art: John Zeleznik
  • Cover Layout: Matt Heerdt
  • Interior Art: Kris Cox, Gerasimos Kolokas, Eric Lofgren, Daniel Masso, Jarrod Owen, Hamza Pal, Alain Viesca, Joe Wilson
  • Interior Layout: Matt Heerdt
  • Shadowrun Line Developer: Jason M. Hardy
  • Proofreading: Mark Dynna, Mason Hart, James Meiers, James O’Laughlin, Lars Wagner Hansen, Rebecca Welch, Jeremy Weyand, Michael Wich

Artifacts Unbound ist ein Quellenbuch für die Vierte Edition von Shadowrun.

Rückseitentext

UNLOCK THE POWER

Four artifacts have been found. Some of the most powerful people in the Sixth World have been after them, and many people have died in the globetrotting hunt to bring these objects together. Now that they have been recovered, their powers can be unleashed—or the artifacts can be scattered, lost again until another generation summons the courage and the knowledge to dredge them up.

ARTIFACTS UNBOUND concludes the DAWN OF THE ARTIFACTS campaign in a way that makes gamemasters and players free to determine many events of their campaign. Filled with plot details, adventure seeds, basic setting information, and NPC statistics, ARTIFACTS UNBOUND lets gamemasters select the elements that would work best in their campaign and design a thrilling story for their game. Easy to use and flexible, this book can be used with players who have gone through the entire DAWN OF THE ARTIFACTS campaign, or with players just learning about the artifacts and their effect on the Sixth World.

ARTIFACTS UNBOUND is for use with Shadowrun, Twentieth Anniversary Edition.

Inhaltsverzeichnis

  • Introduction
  • JackPoint
  • True Power
  • A Time of Frost
  • Anchors Aweigh
  • The Great Seattle Artifact Rush
  • The Phaistos Killer
  • Coming Full Circle
  • A Matter of Reputation
  • Already Here
  • The Shadows of Peace
  • The Little Dogs
  • The Psychic Highway to Hell
  • Give the Devil His Due
  • Déjà Vu
  • Something Dark in the Woods
  • River City Shootout
  • Too Many Secrets
  • All-Seeing Eye
  • A Tale of Two Princes
  • Praxis
  • Character Trove

Weblinks

Previews